* Namespace changes for moving IPauseManager to shared.
* Namespace changes for moving ITimerManager from Timers to Timing.
* Rebase Fixes.
* Update engine submodule to v0.3.8
* DoAfter, dead and stun check, DragDropOn
* Not ignored anymore
* Copied comment deleted
* Herbert's an ass
* Woops
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
* Add Stack Visualizer
* Add cigarette pack resources
Adds transparent layers for visualizing cigarettes
* Add Bag Open/Close Visualizer
So storage opened in inventory can have different icons when opened
or closed.
* Create a component that only enumerates single item
Used for creating stuff like matchbox, or cigarettes. As a bonus.
It will only update stack visualizer for that particullar item.
* Refactoring stuff
* Fix other usage of stack in Resources
* Add docs
* Apply suggestions from code review
Apply metalgearsloth suggestions
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Applied suggestions from metalgearsloth
* Changed SingleItemStorageComponent to StorageCounterComponent
Difference. New component doesn't spawn items, merely counts them.
* Refactored StackVisualizer
* Fix breakage with master
* Update Resources/Prototypes/Entities/Objects/Consumable/fancy.yml
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Update with MGS suggestions
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Add files for Ghost Roles.
* Work on Ghost Roles
* Improvements
* GHOST ROLES IS DONE
* mmm yes
* auto-update when setting rolename/roledescription
* well
* command graceful error
* Makes UI have a scrollbar when it has too many entries
* fix command fuckup
* Apply suggestions from code review
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
* Added empty light
* Can build light fixture
* Can construct and deconstruct small light
* You can build bulbs only on walls
* Playing with placement conditions
* Refactored code a bit
* Added check for north direction and snapping
* Fixed all small light sprites (wrong directions order)
* Fixed weird problem with bulb lights
* Fixed rotation on all stations
* Fixed map again
* Much better placement mode
* Deleted shared wall component and moved all logic to raycasts
* Missing bracket
* Better texture
* Moved wallmount condition to tags
* Removed station station
* Added suffix and fixed on map init bug