Commit Graph

4517 Commits

Author SHA1 Message Date
Flipp Syder
f9922d9160 Restrict ghost role speech/movement to component flags (#11183) 2022-09-14 13:46:49 +10:00
Flipp Syder
ffbd0085bc Nukie win conditions (#10220)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-14 12:42:19 +10:00
themias
2141a31c8a Fix tranq shells not injecting solution (#11254) 2022-09-14 12:40:50 +10:00
Flipp Syder
b5b5e18a87 Flavors on DoAfter, instead of after (#11251) 2022-09-14 12:36:19 +10:00
Kara
eaa4bc4aea Remove clonexadone (#11253) 2022-09-13 12:51:31 -07:00
Julian Giebel
15a75d5db3 Fix disposal router and tagger not saving their tags (#11252) 2022-09-13 14:14:21 -05:00
metalgearsloth
57049b3384 Use paralyze for table bonks (#11247)
Originally I was going to have knockdowns block movement but we might want crawling I guess.
2022-09-13 08:53:02 -05:00
metalgearsloth
fed0c0c108 Fix gun clumsy (#11246) 2022-09-13 08:52:36 -05:00
rolfero
d793a538af appraisal verb (#11226)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-13 23:19:04 +10:00
Kara
3e4e0657b0 Revert "Fix handheld radios incoming messages" (#11248) 2022-09-13 05:50:56 -07:00
themias
a308d86bc6 Fix handheld radios incoming messages (#11237) 2022-09-12 20:32:07 -07:00
rolfero
77d562d200 locked cabinets actually cant be opened (#11225)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-12 09:42:55 -07:00
wrexbe
b3f75f9ffe More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Visne
e6f4f158d7 Display "lobby" if round ID is 0 for Discord AHelp embeds (#11197) 2022-09-11 20:52:27 -07:00
Kevin Zheng
45349e3c0d Add gas recyclers (#9934)
* Add RemoveVolume()

RemoveVolume(vol) captures the common pattern of:

    air.RemoveRatio(vol / air.Volume)

Change existing code to use this method where appropriate.

* Add gas recyclers

Gas recyclers catalyze the conversion of CO2 and N2O to O2 and N2. The
gas recycler component takes waste gas from the input net and releases
the result into the output net.

To make things more fun, the input net must be pressurized to 3 MPa and
heated to at least 300 C; otherwise, no reaction will occur.

Game-mechanic wise, gas recyclers contain the catalyst for the
conversion reaction, and therefore, requires no external power. However,
the external pumps and heaters required to make the reaction happen
still do.

* Fix gas recyclers

Fix negative sqrt, fix pressure check after remove.
2022-09-11 18:02:01 -05:00
Visne
0a3cf8325f Add embeds to AHelp relay (#11184) 2022-09-11 08:43:38 -07:00
metalgearsloth
b9c571dc10 Ignore non-hard bodies for anchoring (#11098) 2022-09-11 19:19:27 +10:00
rolfero
f492442337 Fix construction action (#11186)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-11 10:56:03 +02:00
Nemanja
e43ee216f6 store system currency rework (#10893) 2022-09-10 23:54:16 -07:00
metalgearsloth
8415f08560 Update disposals code standards (#11076)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-10 23:50:59 -07:00
metalgearsloth
12e1a961d6 Reduce knocked down players tile friction (#11035) 2022-09-10 23:49:10 -07:00
Rane
fdba747541 introduce requirement to prevent from being tasked to steal your own item (#11139) 2022-09-10 23:43:31 -07:00
rolfero
4b23521af5 Melee special examine (#11168)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-10 23:39:36 -07:00
theashtronaut
6f9065a1de Reimplement anchor/unanchor delay (#11128) 2022-09-10 23:30:10 -07:00
Rane
b3c1a1aa19 species restriction for uplink listings (#11185) 2022-09-10 23:27:41 -07:00
Will Robson
7accbcbe9b Implement Charcoal. #10042 (#11024)
* Add charcoal

Flush chemicals that are not the charcoal out of the chemical stream

* Add into EN localization to get chem dispenser to display correctly

* Remove method that wasn't needed

* Remove charcoal from dispenser

Charcoal is made by combing ash and carbon

* Place ash in elements prototype
2022-09-10 18:20:44 -05:00
Visne
94178804df Keep windoors open if they are clicked (#11180) 2022-09-11 07:48:03 +10:00
Illiux
acd24bed4d Use EntityUID for all ghost warps (#11113) 2022-09-11 07:47:17 +10:00
Visne
4cc5fa239e Implement traits system (#10693) 2022-09-10 08:40:06 -07:00
Visne
e1782ec22b Disable re-adminning infinitely (#11174) 2022-09-10 06:07:35 -07:00
Moony
f238852e4d Significantly buff food items and nerf hunger decay. (#11163) 2022-09-10 00:36:32 -07:00
Visne
6fbac12ac3 Makes ahelp relay messages a little less disgusting to look at (#11149)
* Makes ahelp relay messages a little less disgusting to look at

* Improve title
2022-09-10 01:43:46 -05:00
rolfero
d7b31865ff APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Alex Evgrashin
54dad06851 Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Flipp Syder
3cfa00e91c Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
metalgearsloth
2f07270744 Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth
72bc05e3ac Add department bans (#11085)
* Add department bans

Also localised some stuff while I was there.

* loc
2022-09-08 17:06:21 -05:00
theashtronaut
868abaca5c Gas Analyzer can now scan pipes/devices along with the environment (#10976) 2022-09-08 07:22:14 -07:00
Flipp Syder
b7c08238e4 Fixes air alarm mode propagation when a mode is set from an air alarm (#11121) 2022-09-08 07:01:56 -07:00
rolfero
e4e878b76b Adds examine values to armor (#11104)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-08 14:11:22 +10:00
Leon Friedrich
6f33d3a7f8 Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
Rane
1e62627ecb improve sleeping mob state changes (#11083) 2022-09-06 21:37:32 -07:00
Leon Friedrich
d320ad950b Fix AdminTestArenaSystem (#11082) 2022-09-06 21:19:26 -05:00
Nemanja
47f312e90f fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
metalgearsloth
fae71aeb3e Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00
Leon Friedrich
35a142965d Firelock ECS + some other stuff. (#8366)
* firelock rejig

* dont error failed resolves

* fix

* less resolves

* switch fire and pressure messages

* update

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-09-05 22:55:33 -07:00
Leon Friedrich
414f32a4ee Make ghost warp use AttachToGridOrMap() (#11069) 2022-09-05 22:36:52 -07:00
Leon Friedrich
2dd804930d Fix log component parenting issues (#11073) 2022-09-05 22:08:19 -07:00
0x6273
0c8e52c163 ChemMaster ECS (#11052) 2022-09-05 22:06:47 -07:00
0x6273
29fd76c45d Make Licoxide bypass insulated gloves (#10949) 2022-09-05 19:48:35 -07:00