wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Visne
de3e7f21ef
Fix missing fluent var ( #10663 )
2022-08-17 19:30:49 -07:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
189d49a51f
ItemMapper ECS ( #9867 )
2022-08-08 12:35:57 +10:00
metalgearsloth
45bd1edd5b
Revert "Update submodule to 0.34.0.0 ( #10356 )" ( #10359 )
2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2
Content BUI changes for engine PR ( #10308 )
2022-08-06 14:59:02 +10:00
Leon Friedrich
7cf67e1323
Move some default window positions ( #10007 )
2022-07-29 12:13:22 +10:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Nemanja
5edf2ccad5
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Leon Friedrich
8e0df3298a
Fix storage interaction ( #8290 )
2022-05-20 13:56:43 +10:00
Leon Friedrich
25b9e048e5
Visualizer systems update ( #8203 )
...
* optimize appearance updating for subfloor entities
* sprite event args
* a
* stop double appearance update.
2022-05-16 14:41:23 +10:00
Alex Evgrashin
df49c2fd57
Universal weldable component ( #7955 )
...
* Weldable component for door
* Content update
* Examine message
* Universal visualizer
* Small fix
* Entity storage
* Content
* Fixed test
* Update Content.Shared/Storage/SharedStorageComponent.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Fixed loc string
* Add public API to change welding time
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-09 15:51:52 +10:00
Rane
cfd00e74ca
Dumpable component to use a doafter to empty storage into a disposal unit, placeable surface, or the ground ( #7792 )
2022-05-03 20:00:22 -07:00
Fishfish458
4c9e45a480
Storage Component ECS ( #7530 )
...
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-04-28 22:11:15 +10:00
mirrorcult
452d67c0b8
Convert StorageSystem comp messages into network events ( #7351 )
2022-03-31 10:23:20 +11:00
Alex Evgrashin
74d4adfb96
Trash bag visualizer ( #7199 )
2022-03-24 00:14:23 +11:00
Pieter-Jan Briers
c8a7f41331
Rider reports these things as error for some reason so I'm just gonna uhhhh
2022-03-04 22:59:53 +01:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
wrexbe
cea1b21832
Fixing some warnings ( #6250 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2022-01-21 10:38:35 +01:00
metalgearsloth
e5e144d99c
Rollerbeds ( #5681 )
2021-12-29 15:57:20 +11:00
metalgearsloth
2eca9a94d3
Client storage window cleanup ( #5772 )
...
Although we save the window to save its position this avoids creating it for every single component even if we never open its UI.
2021-12-13 13:32:28 -08:00
Vera Aguilera Puerto
9b9babd429
A bunch more resolves removed wooo
2021-12-08 11:37:10 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
ee4ff9cfe8
Inline Name
2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
2ff4ec65d5
Inline TryGetComponent completely
2021-12-03 14:05:27 +01:00
Vera Aguilera Puerto
f3edecf994
Some manual TryGetComponent inlines
2021-12-03 12:51:44 +01:00
Vera Aguilera Puerto
5e177ae734
Inline EntityManager
2021-12-03 11:18:05 +01:00
Leon Friedrich
22ee9f5e83
Enable verbs for items in storage and prevent orphaned nested UIs ( #5512 )
2021-11-28 16:25:22 -07:00
Leon Friedrich
7a843fa830
fix cigar case visuals ( #5570 )
...
* fix cigar
* newline
2021-11-26 23:43:19 -07:00
Visne
c67160ae19
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
ShadowCommander
d568664702
Add examine, activate, and context menu to storage buttons ( #4525 )
...
* Add examine, activate, and context menu to storage buttons
* Handle UIClick
2021-10-24 16:42:47 +11:00
Visne
5451f9eda1
Get rid of any usage of VBoxContainer/HBoxContainer ( #4653 )
...
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-09-19 17:56:04 +00:00
Ygg01
53b53c3e0e
Cigarette ecs ( #4495 )
...
* Reorganized Shared.Storage folder
* Replace StorageCounter with Item Counter
* Change stack visuals setting data
* Fix mirrorcult suggestions
* Fix items from upstream
* Fix type formatting
2021-09-04 10:42:32 -07:00
ShadowCommander
6a1ca13111
Implement Entity List Display and rework StorageComponent window ( #4140 )
...
* Create EntityListDisplay
* Rework ClientStorage window
* Add styling
* Remove unnecessary colors
* Rename list
* Make scrollbar push content
* Change children update a bit
* Add old index
* Localize ClientStorageComponent
* Add size return
* Remove spaces
* Fix usings
2021-08-12 10:05:02 -07:00
Vera Aguilera Puerto
41ddf3d7eb
Further pickup animation improvements.
2021-08-06 19:20:27 +02:00
Vera Aguilera Puerto
0501ae4b89
Fix pickup animation incorrect coordinate usage.
...
Animation finalPosition was world position, while initialPosition was local position.
2021-08-06 18:11:58 +02:00
Galactic Chimp
898bdc9491
#4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) ( #4228 )
...
* #4420 moved sound components to a better spot in the project
* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent
* MWF-4420 - removed unused usings
* #4420 removed dumb ToggleLockVerb override workaround
* #4420 added SoundSpecifier to LockComponent
2021-07-30 10:22:06 -07:00
Ygg01
3fd28c2565
Added mapped storage for things like crayon belts and tools ( #4201 )
...
* Added mapped storage for things like crayon belts and tools
* Attempt to get StorageFillEvent to work
* Managed to get it working with Visualizer logi
* Improved PR and did some light refactoring of components
* Update Content.Client/Storage/Visualizers/MappedItemVisualizer.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Removed event, went with stateful ApperanceData
* Removed ids in favor of whitelist
* Refactor YAML, Moved functionality to Shared and renamed it.
* Changed so insert/remove always send full state.
* Move logic to component
* Fix some issues on MappedVisualizer and few nitpicks
- Fix mapped visualizer only doing init or update layers
- Fixed naming of systems
- Fixed sort of crayons
* Forgot to apply Vera's suggestion
* Fix the data to be more strict and to avoid unnecessary clearing
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-07-22 02:56:55 -07:00
Visne
bf493c39b7
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Acruid
15fb554c28
Engine Entity Anchoring Changes ( #4195 )
...
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.
* Fixes power tests with new anchored requirements.
* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.
* Fixed bug with nodes, power works again.
* Adds lifetime stages to Component.
* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00