* Refactor traitor generation code.
* RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster
* Add Antag menu for admins, add Traitor to the list.
* Add zombie to admin-antag menu
* Pirates, lone op, make traitor consistent with the rest.
* Add name strings
* cleaned usings.
* Cleanup.
Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
* Start implementing item pricing.
* Flesh out prices a bit, add the appraisal tool.
* Add prices to more things.
* YARRRRRRR
* gives pirates an appraisal tool in their pocket.
* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.
* Address reviews.
* Address reviews.