* Only randomize orbit parameters once
* Revert "Only randomize orbit parameters once"
This reverts commit e828c51e66600bf11b66308169da1d1daf7501e3.
* Derive orbit properties from current time
* Derive orbit progress from current time
* Remove now-unused orbit animation
* Remove OrbitVisualsComponent.Orbit as it is no longer used
* Update AnimationPlayerSystem method calls to Entity<T> versions