Commit Graph

14058 Commits

Author SHA1 Message Date
Alex Evgrashin
2e69139cfd Bandaid pinpointer (#11140)
* Fix

* Also do this
2022-09-10 03:49:02 -05:00
PJBot
8b176b01ff Automatic changelog update 2022-09-10 03:59:29 -04:00
LordEclipse
cbb6e906dd Add Quartermaster to command in the lobby job menu (#11161) 2022-09-10 00:58:26 -07:00
PJBot
f4603dc863 Automatic changelog update 2022-09-10 03:37:36 -04:00
Moony
f238852e4d Significantly buff food items and nerf hunger decay. (#11163) 2022-09-10 00:36:32 -07:00
Visne
6fbac12ac3 Makes ahelp relay messages a little less disgusting to look at (#11149)
* Makes ahelp relay messages a little less disgusting to look at

* Improve title
2022-09-10 01:43:46 -05:00
Emisse
d569948dd2 Bagel Update 15.2 (#11150) 2022-09-09 23:14:58 -07:00
Nemanja
15c5096575 updates painting copyright (#11152) 2022-09-10 15:30:36 +10:00
PJBot
6b602917a2 Automatic changelog update 2022-09-09 23:28:44 -04:00
rolfero
d7b31865ff APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Visne
e1a0de3bcf Fix cargo request computer category sorting (#11147)
* Revert "Automatic changelog update"

This reverts commit 18f714efce.

* Fix cargo request computer category sorting
2022-09-09 20:14:17 -07:00
PJBot
21da7b1edf Automatic changelog update 2022-09-09 10:40:26 -04:00
metalgearsloth
cd29f475b9 Fix item slot mispredict (#11134)
On master it replays it every tick so it gets spammed. The server also plays it to the client as well so you get a duplicate.
2022-09-10 02:39:22 +12:00
PJBot
5ccffffd84 Automatic changelog update 2022-09-08 23:43:50 -04:00
Alex Evgrashin
54dad06851 Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
PJBot
f6e9145e11 Automatic changelog update 2022-09-08 19:15:53 -04:00
Flipp Syder
3cfa00e91c Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
PJBot
f3510324ea Automatic changelog update 2022-09-08 19:09:17 -04:00
metalgearsloth
2f07270744 Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
PJBot
7ae1d59ce2 Automatic changelog update 2022-09-08 18:22:29 -04:00
Francesco
fcaf6c5738 fix: External airlocks now show the correct direction relative to their rotation. (#11103)
tweak: External airlock assemblies can now be rotated. This is particularly useful when building shuttles, for docking.
2022-09-08 17:21:25 -05:00
PJBot
f422ea5cad Automatic changelog update 2022-09-08 18:07:42 -04:00
metalgearsloth
7813af46cf Invert camera controls (#11119)
Kinda makes more sense as defaults.
2022-09-08 17:06:39 -05:00
metalgearsloth
72bc05e3ac Add department bans (#11085)
* Add department bans

Also localised some stuff while I was there.

* loc
2022-09-08 17:06:21 -05:00
PJBot
6f5e22a999 Automatic changelog update 2022-09-08 10:23:20 -04:00
theashtronaut
868abaca5c Gas Analyzer can now scan pipes/devices along with the environment (#10976) 2022-09-08 07:22:14 -07:00
Flipp Syder
ae8fe43529 Bound uploadfile to the relative path's extension (#11120) 2022-09-08 07:02:26 -07:00
Flipp Syder
b7c08238e4 Fixes air alarm mode propagation when a mode is set from an air alarm (#11121) 2022-09-08 07:01:56 -07:00
PJBot
bea036a39d Automatic changelog update 2022-09-08 07:10:38 -04:00
rolfero
ec081bd80a Adds speed modifier values to examine clothing (#11107)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-08 21:09:34 +10:00
Emisse
5c2eef9def Lock Fire-Axe Cabinet (#11117) 2022-09-08 15:24:54 +10:00
PJBot
4a874e73fb Automatic changelog update 2022-09-08 00:12:26 -04:00
rolfero
e4e878b76b Adds examine values to armor (#11104)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-08 14:11:22 +10:00
Leon Friedrich
f5e98d60ea Fix alerts clearing on PlayerDetached (#11112) 2022-09-07 21:08:32 -07:00
Leon Friedrich
5fda606243 Fix even more prototypes for save/spawn test (#11108) 2022-09-08 11:30:56 +10:00
Leon Friedrich
8c352bd59b Clickmap changes for engine PR (#11066) 2022-09-07 19:47:30 +10:00
metalgearsloth
e105fe2f48 Update submodule to 0.45.6.0 (#11089) 2022-09-07 19:47:19 +10:00
Leon Friedrich
6f33d3a7f8 Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
PJBot
7c8351eee7 Automatic changelog update 2022-09-07 00:38:36 -04:00
Rane
1e62627ecb improve sleeping mob state changes (#11083) 2022-09-06 21:37:32 -07:00
Leon Friedrich
d320ad950b Fix AdminTestArenaSystem (#11082) 2022-09-06 21:19:26 -05:00
PJBot
60f9d556dc Automatic changelog update 2022-09-06 22:00:30 -04:00
Nemanja
47f312e90f fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
PJBot
3a5821f7d6 Automatic changelog update 2022-09-06 21:55:12 -04:00
Nemanja
226072f592 Add 10 new Paintings (#11081)
* 6 paintings

* 4 more

* goof with aseprite
2022-09-06 20:54:08 -05:00
0x6273
b54de4b8fc Fix insulated gloves (#11079) 2022-09-06 08:10:07 -07:00
PJBot
55077d58a0 Automatic changelog update 2022-09-06 04:21:36 -04:00
T-Stalker
90f9043dd1 Turrets for the infiltrator (#11065)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-09-06 18:20:32 +10:00
PJBot
aadc37a10e Automatic changelog update 2022-09-06 04:02:39 -04:00
metalgearsloth
fae71aeb3e Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00