Commit Graph

14058 Commits

Author SHA1 Message Date
DrSmugleaf
99a5e06b98 Adds eating with utensils (#1136)
* Add Utensil component

For eating. With utensils.
Added to fork, plastic fork, spoon, plastic spoon and plastic knife.
Ignored component on the client.

* Add break chance to utensils

Set to 20% for plastic ones

* Add break sound to utensils

* Add utensil kinds

None, fork, spoon and knife.
For sporks, forknifes and sporknifes, of course.

* Add restricting foods by utensils needed

* Fix utensils breaking when food isn't eaten

* Moved getting held utensils to FoodComponent

* Add breaking a clicking utensil even if its not necessary to eat the food

* Move use utensil code to a separate method

* Add telling a handless entity when they need an utensil to eat

The immersion is off the charts

* Change food trash to only be held when the food was also being held

* Fix Wi-Fi utensils

* Remove unnecessary utensil ItemGroup

* Made TryUseFood public, removed redundant trash position update

* Renamed UtensilKind to UtensilType

* Remove eating food when clicking with it on nothing

* Disable eating food when clicked directly if it requires an untensil to eat
2020-06-19 15:20:59 +02:00
Vince
cda8f8b2bc Changed "Run" to "Walk" in code (#1154)
* Changed "Run" to "Walk" in code

Fixes #844

* Revert "Changed "Run" to "Walk" in code"

This reverts commit bf70dc7214d08c208823bccd5d3f36854d6b80de.

* Changed "Run" to "Walk" in code

Fixes #844
2020-06-19 15:15:25 +02:00
Víctor Aguilera Puerto
1331bda3b0 Update submodule. 2020-06-19 15:15:08 +02:00
Vince
d09cc01838 Added collision mask for vending machines, piano and computers (#1153)
* Added collision mask for vending machines, piano and computers

* Changed naming of "Run" to "Walk"

Fixes #844

* Revert "Changed naming of "Run" to "Walk""

This reverts commit 075083aa6250b9569e4c8ec9803f21d6736b2737.
2020-06-19 15:12:10 +02:00
Víctor Aguilera Puerto
5495f88583 HandComponents now have a default hand, fixes crash 2020-06-18 19:26:55 +02:00
Víctor Aguilera Puerto
63acae7937 Prevent AI from dropping something that's not in their hands 2020-06-18 15:38:40 +02:00
Víctor Aguilera Puerto
a351fad3f6 Check if airlock is deleted or not before changing appearance 2020-06-18 15:26:31 +02:00
metalgearsloth
5391d3c72a Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-06-18 14:52:44 +02:00
Acruid
9b8cedf6c6 Adds documentation to ISharedNotifyManager. 2020-06-17 18:19:31 -07:00
Pieter-Jan Briers
56f9aa8122 Move to Robust.Shared.AuthLib. 2020-06-18 02:40:47 +02:00
Pieter-Jan Briers
e063d49a49 Use new stylesheet syntax in StyleSpace 2020-06-18 02:38:40 +02:00
Pieter-Jan Briers
d46acabaaf Update submodule 2020-06-18 02:35:18 +02:00
Pieter-Jan Briers
960287c65d Merge branch '20-06-16-click-detect' into 20-06-18-merge 2020-06-18 02:35:03 +02:00
Pieter-Jan Briers
c5b1042573 Merge branch 'drop-decimal-use-cannyfastmath' into 20-06-18-merge 2020-06-18 02:34:47 +02:00
ShadowCommander
d0a69b3655 Fix editorconfig (#1096) 2020-06-17 03:10:52 +02:00
F77F
a1ce0555f3 Add id_swipe.ogg , change pda eject sound (#1146)
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>

Hi Memory
2020-06-17 01:21:41 +02:00
Pieter-Jan Briers
c5f64248c1 Remove interaction system bounding box check. 2020-06-16 16:10:38 +02:00
Pieter-Jan Briers
5bf0bd3a0c Increase click radius again. 2020-06-16 16:07:22 +02:00
Pieter-Jan Briers
4136388028 Sprite-based click detection. 2020-06-16 16:00:19 +02:00
Acruid
189ed9309f Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. (#1114) 2020-06-15 12:30:11 -07:00
Exp
548b91df61 Storage Windows now have the owner's name instead of Storage Item (#1131) 2020-06-15 13:28:28 +02:00
Pieter-Jan Briers
310e765502 Fix parallax gen. 2020-06-14 16:33:52 +02:00
Tyler Young
52cd014de1 bump submodule updater action to v0.1.1 (round 2) 2020-06-14 16:14:02 +02:00
Tyler Young
123d0c77f2 bump submodule updater action to v0.1.1 (round 2) 2020-06-14 10:01:04 -04:00
Tyler Young
de274de9e3 use CannyFastMath in various places even where it might not be any different
also update a bunch of packages

clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
ComicIronic
916b9a67d8 Make workflow pull in engine changes required by a PR (#1123)
Using a fancy new GitHub action, this makes the workflow prevent
automatic submodule updates and allows for pulling engine changes in
from a required engine PR.
2020-06-14 15:32:10 +02:00
Pieter-Jan Briers
422f64fed0 Credits 2020-06-14 15:15:15 +02:00
Pieter-Jan Briers
79ad5fd09e Update submodule 2020-06-14 15:15:15 +02:00
Pieter-Jan Briers
5f072f79c6 Patreon is a word. 2020-06-14 15:15:15 +02:00
Víctor Aguilera Puerto
64dd3b0860 Moves SharedInteractionSystem to Content.Shared namespace 2020-06-13 16:10:26 +02:00
Víctor Aguilera Puerto
fcedff4d60 Update submodule. 2020-06-13 16:04:27 +02:00
Víctor Aguilera Puerto
caca1672bc Fix predicate documentation in a few methods related to InRangeUnobstructed 2020-06-13 15:39:03 +02:00
DrSmugleaf
732a4156f3 Add red outline to obstructed items in range (#1122) 2020-06-13 15:36:22 +02:00
ScumbagDog
f85dc9f94e Church organ (#1121)
* Added organ sprite

* Added church organ object

* Renamed files and references to follow guidelines
2020-06-13 13:23:10 +02:00
Víctor Aguilera Puerto
202dc47961 Airlocks now have a random pitch for deny sound (#1116) 2020-06-13 04:14:40 +02:00
windarkata
482bb617e9 Add Anchorable to several objects (#1115) 2020-06-13 03:29:45 +02:00
Pieter-Jan Briers
518a006d70 Fix nullability warning. 2020-06-13 03:18:34 +02:00
Pieter-Jan Briers
1c119927ae Merge branch 'master' into imagesharp-upgrade 2020-06-13 03:15:43 +02:00
Pieter-Jan Briers
43eb9f2006 Update submodule 2020-06-13 03:14:21 +02:00
Pieter-Jan Briers
29365353a5 Remove SharpZipLib and System.ValueTuple dependencies 2020-06-13 03:13:34 +02:00
Tyler Young
48c1bef091 upgrades SixLabors.ImageSharp 2020-06-12 19:55:17 -04:00
Tyler Young
ca1d255b6c For @Tomeno; Shader form of Cooldown Animation (#1113)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
2020-06-12 18:53:41 +02:00
Bright0
4b9a6c18fe Adds hacking UI pop-up when using a hacking tool on an open panel (#1100)
Co-authored-by: Bright0 <nsmoaksmoakna@gmail.com>
2020-06-12 18:51:30 +02:00
ComicIronic
3cedcaf004 Silence ScreenToWorld warnings (#1098)
This fixes one case of GridCoordinates being used unnecessarily, in
GameScreenBase.

It replaces other cases with explicit calls to TryFindGridAt and
GetDefaultGrid.
2020-06-12 18:36:25 +02:00
DamianX
7817681894 Refactored GalacticBankManager (#1089) 2020-06-12 18:31:57 +02:00
Pieter-Jan Briers
48d9ffa78b Nullable warnings are now errors. 2020-06-12 18:29:47 +02:00
Swept
3d922749d9 Cleans up some component errors from the console. (#1091) 2020-06-12 18:26:35 +02:00
Víctor Aguilera Puerto
cb5acf7cd3 Cooldown for status effects (#1109) 2020-06-12 16:22:36 +02:00
Pieter-Jan Briers
1587efbe29 Actually run integration tests 2020-06-12 14:01:22 +02:00
Pieter-Jan Briers
63c3e9577c Adds SimplePredictReconcileTest 2020-06-12 12:45:29 +02:00