Alex Evgrashin
ef452b38a9
Audible emotes ( #12708 )
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Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
2023-01-25 08:29:41 -08:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
466384b081
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Nemanja
9db34a4e8a
make legs affect movement speed with body ( #12928 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-10 02:08:47 +01:00
Nemanja
fd9bedae9a
New Species: Diona ( #11497 )
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* new species: Diona
* more diona stuff
* dey breathing now
* test fixe
* fix a merge
* now actually fix the merge
* foobar
* oversight
* ok now the rest of em
2022-11-08 14:26:59 -06:00
Nemanja
0d4a605a94
bunch of prototype save fixes ( #12421 )
2022-11-07 07:26:45 +11:00
rolfero
7e3358375d
fixing a bunch more prototype save tests ( #12390 )
2022-11-06 02:23:30 +11:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
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Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-10-22 15:46:28 -07:00
Willhelm53
1a1e72063a
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Nemanja
9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] ( #11669 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 15:06:01 -07:00
Nemanja
5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) ( #11611 )
2022-10-09 04:47:54 +11:00
metalgearsloth
ad7a851e27
Cargo economy balance ( #11123 )
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Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
2022-09-15 11:53:17 +10:00
Justin Trotter
4270c3865e
Bots can now be put in closets ( #10672 )
2022-08-31 19:40:16 -07:00
Leon Friedrich
93584f21db
Add entity prototype save test ( #10274 )
2022-08-17 10:47:58 +10:00
Rane
2f4849eae1
Cloning Rework ( #8972 )
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Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
Rane
abab5bedcd
Port honkbots from nyano ( #9698 )
2022-07-15 00:54:34 -07:00
Kara
f092f478f7
Satiety tweaks ( #9519 )
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* Satiety tweaks
* actually lets do this
2022-07-07 11:21:26 -07:00
metalgearsloth
a2a5df1990
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Peptide90
1af84204d8
Fixes entity spawner icons ( #9411 )
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* fixes asteroid icon / parent and adds suffix
* fixes asteroid icon / parent and adds suffix
* fix rust wall icon
* fix table icon
* fix counter icons
* makes base grenade abstract
* fixes rat stomach sprite error
* really fixed rat stomachs
2022-07-06 00:12:24 +10:00
Kara
2df203b1e4
Intrinsic radio fixes ( #9378 )
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* Inherent radio fixes
* rename
2022-07-03 18:36:40 +10:00
Kara
de6db8cb21
Stomach YAML tweaks (short-term satiety) ( #9326 )
2022-07-01 13:42:29 -07:00
Rane
b6e2ec4ec0
raw meat poisoning rework ( #8831 )
2022-06-22 21:13:13 -07:00
Rane
c194e677a5
Give lizzers animal digestion ( #9027 )
2022-06-22 16:23:01 -07:00
Rane
62034e7b9b
Slimes breathe nitrogen ( #9001 )
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* Slimes breathe nitrogen
* max respiration
2022-06-21 11:32:31 -05:00
EmoGarbage404
39d439795f
Rat King Tweaks ( #8940 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-18 16:21:07 -07:00
EmoGarbage404
075eb0d982
The Newest Furry Race [Skeletons] ( #7825 )
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Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-13 09:35:55 +10:00
20kdc
f651bbf1f0
Cleanup of Vox + make them breathe nitrogen ( #7853 )
2022-04-30 14:15:51 -07:00
Veritius
b880dd5770
Fix various misspellings and grammatical errors ( #7397 )
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Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-04-08 14:05:53 -07:00
Vera Aguilera Puerto
8a1d5376b6
Fixes many entity prototypes being abstract when they shouldn't be.
2022-04-03 14:07:28 +02:00
Paul Ritter
2ff40d5a1f
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
T-Stalker
b9a6b19de1
Fix the limzers, weh! ( #7256 )
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* The stuff
* Venus
* Nuclear keg
* Lizzer weh
* Revert "Nuclear keg"
This reverts commit 3426340e5b2a81ea057dfd02aa2e424b1cf969c2.
* Revert "Venus"
This reverts commit 5df94d74b61e92641c4f4401b6ed4410e4421d99.
* Revert "The stuff"
This reverts commit ae8eb3582677566bb2ffbc66695461ae617cd722.
* they now need to breathe
* Literally crying and sobbing rn
* Missed deez
* REEE!
2022-03-25 12:29:23 -05:00
Chris V
90498edbbb
Add the Omnitool, drone adjustments ( #6948 )
2022-03-15 18:11:29 -07:00
Rane
2a25203bef
Make a bunch of stuff recyclable ( #6771 )
2022-02-17 23:00:56 -07:00
Rane
81c7a03c97
Drones ( #6448 )
2022-02-10 15:15:06 -07:00
mirrorcult
2738b46362
Lung tweaks ( #6634 )
2022-02-10 14:58:41 -07:00
Leon Friedrich
706ac6af40
Revert "Revert "epic Respiration Rework"" ( #6527 )
2022-02-09 21:53:10 -07:00
Leon Friedrich
6e8c92d13e
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
mirrorcult
4ae1c4e332
epic Respiration Rework ( #6022 )
2022-02-06 21:48:15 -07:00
Moony
ca984036d6
Upstream species ( #6066 )
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* Step 1 of porting; grabbed most of the files via patches.
* Add species field to the DB
* Appearance patches for slimes.
* Fix the db test.
* Add slime's biocompat.
* slimby
* Fixes, allow specifying if a species is playable or not.
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com >
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com >
* Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com >
* Address reviews.
* Address reviews.
* make an if-case.
* Fix a goof where species wouldn't get shown in the editor correctly (it'd always default to human)
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com >
2022-01-08 19:53:14 -06:00
mirrorcult
5249ea057a
Kill bobby 2.0 ( #6023 )
2022-01-04 10:17:39 +01:00
mirrorcult
53c0a47e39
Slay bobby pt. 1 ( #5632 )
2021-12-01 11:44:34 +01:00
mirrorcult
ccf01d7431
Remove LungBehavior and replace with LungComponent/System ( #5630 )
2021-11-30 18:25:02 -07:00
mirrorcult
828025d020
Turn brain behavior into a component/system ( #5281 )
2021-11-12 23:47:50 -07:00
FoLoKe
5f3ae602ed
Add some animals basic mechanics ( #5132 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-13 12:48:05 +11:00
mirrorcult
457e8c64ee
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
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* Convert StomachBehavior to a component/system + rejig body namespaces
* test
* slightly more namespace changes
* remove
* Hello?????
* fuck you github test runner
* reviews
* oobsy!
2021-11-11 16:10:57 -07:00
mirrorcult
747f02f3f3
Metabolism tweaks / metabolism 4.0 ( #5246 )
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* Metabolism tweaks
* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects
* fork forgor 💀
* fixes
2021-11-10 11:11:28 +01:00
mirrorcult
c4f91c3fe7
Remove some unused mechanism behaviors ( #5248 )
2021-11-10 17:42:56 +11:00
mirrorcult
31d622f941
Metabolism 3.0 ( #5157 )
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* basic system + convert all plantmetabolism
* stragglers
* convert all old metabolisms over
* fix YAML errors + dumb serialization issue
* remove unused thingy
* reimplement
* add organ type condition
* organtype condition but real
* cleanups + test fix
* metabolismtype -> metabolizertype
* solution resilience
* fixes
* serializer + use entityuid + hashset
* this is apparently an entirely different thing
* turns out it just works
* oops
2021-11-08 15:33:45 -07:00
ZeroDayDaemon
b8f12f4424
Small bug fixes and tweaks on reagents and food/drinks content ( #5146 )
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* Update Can Sizes, Fill cans with correct reagents, rename brownstar reagent to its can name starkist
* Update drinks.yml
* add energy drink
* Update soda.yml
* Potato Juice
* Fix Yaml
* Add energy drink to vending
2021-11-03 21:31:21 -07:00