Commit Graph

2606 Commits

Author SHA1 Message Date
metalgearsloth
d1c1c8ada3 Fix canDisarm datafield (#11963)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 23:23:44 +11:00
Mervill
15a772fb96 Cleanup for ChargerComponent (#11907) 2022-10-16 21:21:54 +11:00
metalgearsloth
3d8a2adbf8 Hotfix buckle teleports (#11950) 2022-10-16 17:38:04 +11:00
Leon Friedrich
1c013f826d Make stripping corpses faster. (#11945) 2022-10-16 16:26:28 +11:00
Leon Friedrich
243876474c Fix inventory containers (#11944) 2022-10-16 15:16:27 +11:00
Leon Friedrich
6e6ddc0cb8 Fix crew monitor for rotated eyes (#11931) 2022-10-16 11:07:42 +11:00
Rane
c70e423ff6 Let species prototypes define valid sexes (Sex Refactor) (#11520) 2022-10-15 14:45:47 -07:00
Leon Friedrich
fd5b624a76 Ahelp / player list changes (#11392) 2022-10-15 14:26:29 -07:00
metalgearsloth
0560d9fb50 Fix gloves melee (#11841) 2022-10-15 13:20:05 -07:00
metalgearsloth
1ce609b865 Use AttackAttempt for pax (#11844) 2022-10-15 13:19:40 -07:00
Mervill
c11c11bace Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. (#11734) 2022-10-15 13:15:39 -07:00
Leon Friedrich
581a805063 Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage (#11934) 2022-10-15 13:03:37 -07:00
Leon Friedrich
efac113469 Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Morb
e397707cc7 Localize diseases (#11916) 2022-10-14 23:18:33 -05:00
Morb
51acdefa4d Localize alerts (#11838) 2022-10-14 23:18:01 -05:00
Leon Friedrich
6f4bb040e4 Misc stealth and box changes (#11809)
* git mv

* Disable shader while box is open

* Hide entity menu / prevent examine

* fix recursion fix recursion fix recursion fix recursion

* Better visibility checks

* min and max visibility fields

* fix reference point
2022-10-14 23:15:25 -05:00
metalgearsloth
a93d6eb5b6 Fix CanDisarm (#11843) 2022-10-14 23:14:07 -05:00
Francesco
635057fb7a fix: Adds a cooldown when attempting to wake up someone else (#11847) 2022-10-14 23:13:24 -05:00
Vera Aguilera Puerto
ebff854c55 Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Leon Friedrich
5b6fc8e423 Fix Gib() enumeration exception (#11910) 2022-10-13 20:49:28 -07:00
Kara
ff448d2778 Disable restart vote as hotfix (#11878) 2022-10-12 17:55:42 -07:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
Alex Evgrashin
7d882f22c9 Radiation rework (#10970) 2022-10-11 14:09:10 +11:00
keronshb
386c7f9223 Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Rane
ee10581e88 scale reagent damage when under metabolism rate (#11578) 2022-10-09 12:40:49 -07:00
Nemanja
08687468b9 fix material storage popup (#11798) 2022-10-09 11:16:10 -07:00
metalgearsloth
86303c06f9 Unify melee ranges (#11708) 2022-10-09 16:29:51 +11:00
Rane
ddb10d8b99 whitelist and blacklist support for inventory slots (#11766) 2022-10-09 04:53:34 +11:00
Nemanja
5ba36dad25 Removes prototype construction steps (I HATE PROTOTYPE STEPS) (#11611) 2022-10-09 04:47:54 +11:00
Paul Ritter
79854e59a4 adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-10-08 12:15:27 +02:00
metalgearsloth
89bc61b1b9 Bandaid fixtureless buttons (#11748) 2022-10-07 17:12:46 +11:00
metalgearsloth
c555203401 Use nearest edge for interaction range (#11660)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-07 00:37:21 +11:00
metalgearsloth
ca3f5bef59 Fix saltern cvar (again) (#11695) 2022-10-04 15:58:49 +11:00
metalgearsloth
600c0e3255 Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
Leon Friedrich
4148b252c5 Some vehicle bugfixes (#11692) 2022-10-04 13:49:46 +11:00
metalgearsloth
fb839f865e Make CanAttack check for container (#11650) 2022-10-03 18:50:09 -07:00
metalgearsloth
649420b641 Fix melee windup persisting in some circumstances (#11625) 2022-10-03 18:12:45 -07:00
metalgearsloth
5c48d9257f Close context menu on entering combat mode (#11624) 2022-10-03 18:12:13 -07:00
Morb
4a736f2c8f Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
0x6273
0c24f8b69b ReagentDispenser ECS (#11418) 2022-10-03 17:57:32 -07:00
metalgearsloth
4e7f09ade5 Add dependency collection to serialization writes (#11570) 2022-10-03 20:29:14 +11:00
Nemanja
0718b0f040 add whitelist support for slow contacts (#11647) 2022-10-01 18:36:44 -07:00
Flipp Syder
8389bde2c0 Clear and reregister devices for atmos alarms (#11391)
* deregister sensors upon device list update and re-register after clearing devices

* fire alarms, too

* adds the last set of known devices to the device list update event

* update UI upon clearing everything out

* addresses reviews
2022-10-01 09:36:59 -07:00
metalgearsloth
f456ad911e Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Moony
0c46f99004 Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing (#11489)
* start work

* blindness actually works now

* doc

* doc you too.

* i desire to sneeze my lungs out

* no punchie

* s

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-09-29 18:23:12 -05:00
metalgearsloth
5c1cc5b9b3 Fix melee cuffs (#11602) 2022-09-29 23:38:24 +10:00
metalgearsloth
f51248ecaa Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
Nemanja
3c3ee60dd2 Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
corentt
caea631ac6 Allow aghost to accept order from cargo request console (#11552) 2022-09-29 12:23:31 +10:00
Flipp Syder
0385f1387c Voice mask (#10458) 2022-09-29 12:22:27 +10:00