metalgearsloth
83fede79eb
Add simple miss chances for NPCs ( #12978 )
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Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth
748b79d1df
Fix duplicate mech footstep sounds ( #12972 )
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* Fix duplicate mech footstep sounds
We just add a new component for relay targets so we can use that for audio prediction.
* Fix cwash
* woop
2022-12-11 07:18:25 -06:00
Nemanja
ef8db74533
mech equipment fix ( #12969 )
2022-12-11 05:31:55 -06:00
Paul Ritter
bca66488bf
more proper serv4 usage because i forgot to push for the last pr ( #12965 )
2022-12-11 00:25:04 +01:00
Paul Ritter
5715b0c2be
Changes needed for new notnullableflaganalyzer ( #12957 )
2022-12-11 00:19:37 +01:00
Rane
2b69854ed7
blinding networking ( #12937 )
2022-12-10 14:26:17 -06:00
Nemanja
913e1ee676
Exosuit: Ripley ( #12668 )
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* mechs
* interaction relay
* atmos handling
* fuck around with interaction events
SPAGHETTI CODE OH MY GOD
* more sprites and whatever the hell
* more mech shit
* more shit for equipment
* starting equipment (for nukie mechs and such)
* equipment cycling
* starting with some of the ui
* a fat chunk of ui prototyping
* done tinkering with ui
* a bunch of ui stuff and what have yous
* cleaning up grabber and state handling
* make the ui actually functional + watch me port a million icons
I swear i'll prune the sprites later blease
* start on construction
* construction yo mamma
* remove some unused files
* fix a silly
* make the graph sane
* make it actually constructible.
* print the boards as well, bozo
* rebalance part prices
* eject action
also i appease the russians by remembering to localize
* Punch Shit
* make mech integrity and repairs work
* Make the UI more based
STOMP STOMP STOMP STOMP
* make equipment even more based
* batteries and other such delights
* make the ui look pimpin af
* make the construction mega based
* UI but so epic
* equipment
* some sweat tweaks
* damage rebalancing
* restructure tech
* fix some shit
* mechs inherit access
* make icons actually use sprite specifiers
* TRAILING COMMAA!!!!!
* fix a mild indentation sin
* undo this change because it isn't needed
* actually fix this
* secret webeditting shhhh
* place this tech here
* comments
* foo
2022-12-10 11:05:39 -06:00
keronshb
153fcd2172
Refactors blocking system, fixes exception ( #12947 )
2022-12-10 14:42:38 +11:00
Nemanja
9db34a4e8a
make legs affect movement speed with body ( #12928 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-10 02:08:47 +01:00
Nemanja
45b72d4852
nullable parts in body prototypes ( #12935 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-10 02:07:09 +01:00
metalgearsloth
ca60c14b03
Fix planet footstep modifier ( #12887 )
2022-12-08 12:56:12 +11:00
Kara
8bf0d16fad
Revert "Kicking AFK players ( #12812 )" ( #12909 )
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This reverts commit ca260ee666 .
2022-12-08 01:07:58 +11:00
Alex Evgrashin
04db7d0fdd
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
eoineoineoin
ff9cf108b6
UX improvements to Air Alarm UI ( #12681 )
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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2022-12-06 15:46:07 -08:00
metalgearsloth
b4688bc682
Revolver fixes ( #12697 )
2022-12-06 15:38:10 -08:00
Rane
21906f45bf
examine for stealth effect ( #12486 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-12-06 15:18:46 -08:00
Rane
8d1773742e
World target action uses entity coordinates ( #12484 )
2022-12-06 15:03:20 -08:00
Vordenburg
54397ca4a7
Use IContainer instead of BaseContainer. ( #12876 )
2022-12-06 10:03:58 +13:00
metalgearsloth
b4f4de211e
Fix planet tile friction ( #12886 )
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Falls back to default friction on empty tiles where a planet has gravity.
2022-12-04 21:47:08 -06:00
Nemanja
80d06362c5
vehicle access fix ( #12868 )
2022-12-04 18:23:59 -06:00
Pieter-Jan Briers
a6045e4538
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
Morb
d956b8bfcc
Panic bunker min overall playtime & deny reason ( #12811 )
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* Add min overall hours & reason
* Disable show reason by default
2022-12-01 10:41:47 -06:00
Morb
ca260ee666
Kicking AFK players ( #12812 )
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* Kicking AFK players
* Set correct CCvar values
2022-12-01 10:38:20 -06:00
metalgearsloth
4f6ead57bf
Revert "Multi-threaded mob movement" ( #12809 )
2022-11-30 12:39:02 +11:00
metalgearsloth
d8bc7e1cb7
Multi-threaded mob movement ( #12611 )
2022-11-30 09:41:26 +11:00
eclips_e
e923b15e27
Prayer Fixes ( #12752 )
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* fixe
* no more ahelp spam
* More fixes
* i hate
* typo fix
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com >
2022-11-28 22:49:20 -06:00
Vera Aguilera Puerto
d05b2a8e71
InventoryComponent type handler for entities in inv slots ( #12026 )
2022-11-28 14:01:50 +11:00
Leon Friedrich
b9db87ac2b
Fix Implant exception ( #12785 )
2022-11-28 13:33:59 +11:00
Leon Friedrich
8ec2a9ec74
Ambient sound performance improvements ( #12756 )
2022-11-28 12:10:40 +11:00
Paul Ritter
3884c4d3db
serv4 + submodule update ( #12740 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-11-27 19:25:55 +01:00
Leon Friedrich
8467d2373c
Fix some tabletop prediction jank ( #12758 )
2022-11-27 21:25:54 +11:00
Leon Friedrich
2dc7663d1a
Remove explosion networking jank ( #12733 )
2022-11-27 21:24:35 +11:00
Leon Friedrich
26a794f4aa
Fix in-range-unobstructed error ( #12775 )
2022-11-27 17:19:41 +11:00
Mervill
5ae838a6a3
Fixes for the recycler and related things ( #12703 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-11-25 20:00:41 +11:00
metalgearsloth
80bb8e3bf6
Aurora Australis ( #12356 )
2022-11-24 18:31:17 +11:00
Alex Evgrashin
1cae861f40
Chameleon clothing hides identity ( #12642 )
2022-11-23 18:02:54 -08:00
Leon Friedrich
6af331c9ff
Remove StoredChatMessage ( #12623 )
2022-11-22 22:52:19 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
keronshb
21c1cb57ce
Makes adjustment to macro bomb implants and how mobstate trigger handles suicide ( #12682 )
2022-11-20 20:51:44 -06:00
Nemanja
619fdc7241
various xenoarch adjustments ( #12677 )
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* magboots can now activate magnet artifacts
* more shit
* Update artifact_analyzer.yml
* Update item_artifacts.yml
2022-11-20 00:52:32 -06:00
keronshb
671324bef8
Implanters and Subdermal Implants ( #11840 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-11-20 17:49:37 +11:00
Nemanja
dad7d17c10
zombie claw animation fix ( #12537 )
2022-11-19 08:07:09 -08:00
keronshb
02ba8720cb
Cleans up some shield code, adds grid checks ( #12621 )
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closes https://github.com/space-wizards/space-station-14/issues/11196
2022-11-19 14:51:54 +11:00
DrSmugleaf
5aeb2ac4a0
ECS strap component ( #12627 )
2022-11-18 22:08:28 +01:00
Nemanja
257a9db5c1
xenoarch inhands + a few effects ( #12655 )
2022-11-17 15:10:45 -08:00
Kara
eaa7c0dd36
Item artifacts ( #12652 )
2022-11-17 09:40:05 -08:00
DrSmugleaf
a410d19d21
Fix body root being null on the client after init ( #12638 )
2022-11-16 18:58:55 -06:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
DrSmugleaf
dffcd38345
Add GetBodyPartAdjacentParts and GetBodyPartOrganComponents ( #12628 )
2022-11-16 11:24:03 +01:00