Chief-Engineer
1ceff51a69
Add mind and ghost logs ( #13306 )
2023-01-03 22:49:15 -08:00
Chief-Engineer
0907989e94
Add DisposalUnit logs ( #13309 )
2023-01-03 22:45:35 -08:00
vanx
f7d2da0fe0
Doubled the papers symbol limit ( #13311 )
...
Co-authored-by: vanx <vanx#5477>
2023-01-03 22:44:17 -08:00
Kara
b170b823eb
More artifact effects ( #13300 )
2023-01-03 15:13:10 -08:00
Kara
5eacde3da7
Hand teleporter / portal tweaks ( #13305 )
2023-01-02 23:53:16 -08:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
dontbetank
05c02540e6
fix this thing ( #13285 )
2023-01-02 23:39:53 -06:00
Chief-Engineer
4972d74788
add maintenance panel logs ( #13298 )
2023-01-02 23:34:11 -06:00
Chief-Engineer
1a0c3e8386
Add welding logs ( #13299 )
2023-01-02 20:39:48 -08:00
Chief-Engineer
90f8db67fa
Add airlock painting logs ( #13301 )
2023-01-02 20:39:11 -08:00
Kara
c821ca71aa
Portals & hand teleporter ( #13266 )
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* basic system with portals & linked ents
* hand tele sprites, no impl
* hand tele and teleportation works
* fancy it up
* oog
* special case projectiles
* predict portal-to-portal teleportation
* this stuff
* check nullspace
* sloth
* give to rd instead
* i guess this can probably happen
* docs
2023-01-02 19:58:25 -06:00
Nemanja
0b5000dc76
Grenade Penguin 2: The Reckoning ( #13278 )
2023-01-01 17:18:47 -08:00
keronshb
f6e1dc15ac
Adds delay to internals alert ( #13195 )
...
closes https://github.com/space-wizards/space-station-14/issues/12721
2023-01-01 16:03:19 -08:00
Leon Friedrich
b33d1f003b
Add RGB staff ( #13125 )
2023-01-01 16:01:40 -08:00
Nemanja
4a7c0b94b2
Make emitter use guncode ( #13258 )
2023-01-01 15:54:47 -08:00
Vordenburg
5553976d70
Add supplies to restock vending machines. ( #11506 )
2023-01-01 15:42:56 -08:00
Theomund
d638ad421a
Add recipient to air gush message and change pop-up type ( #13262 )
2023-01-02 06:42:21 +11:00
Checkraze
1edd00e50c
makes GetDocks and FoundOrganics public ( #13260 )
2023-01-01 17:44:30 +11:00
metalgearsloth
50f23ebf13
Fix docking configs ( #13256 )
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* Fix docking configs
* fixes
* fucking rouny
* a
2023-01-01 00:33:51 -06:00
Vordenburg
efb7e0cc22
Complete #5177 ( #12724 )
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Resolves https://github.com/space-wizards/space-station-14/issues/4832
2022-12-31 22:21:26 -08:00
Kupie
e2467bf858
Redirects :h to department radio channel for headsets ( #13026 )
2022-12-31 22:20:04 -08:00
Nemanja
6d6d1f17f1
artifact griefing on round-end ( #13205 )
2022-12-31 22:16:09 -08:00
Nemanja
06a80422b5
machine frame tweaks ( #13248 )
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Closes https://github.com/space-wizards/space-station-14/issues/11547
Closes https://github.com/space-wizards/space-station-14/issues/11549
2022-12-31 22:06:31 -08:00
Leon Friedrich
bce1f9fe89
Mopping and puddle tweaks ( #13238 )
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fix undefined
Fixes https://github.com/space-wizards/space-station-14/issues/11830
2022-12-31 22:03:26 -08:00
Nemanja
01ef7a2d1b
Good artifact effects ( #13223 )
2022-12-31 21:59:38 -08:00
metalgearsloth
2287f9df11
Fix bloodstream nullref exception ( #13243 )
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Fixes https://github.com/space-wizards/space-station-14/issues/13018
2022-12-31 21:58:00 -08:00
Theomund
747567f35d
Sort crew manifest by name and job title ( #13212 )
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resolves https://github.com/space-wizards/space-station-14/issues/12106
2022-12-31 21:49:30 -08:00
Leon Friedrich
ccac9efc26
Fix two small ambient sound bugs. ( #13249 )
2023-01-01 11:40:22 +11:00
keronshb
ca40c0fce2
Checks if a buckled entity is terminating before reparent ( #13202 )
2022-12-31 04:22:06 +11:00
Nemanja
e1b1541c56
adjust artifact probability equation ( #13229 )
2022-12-31 04:21:39 +11:00
Nemanja
0a1485a99d
Fix possible error in artifact node generation ( #13231 )
2022-12-31 04:03:16 +11:00
Francesco
21cc60bcb9
fix: cryo pod autoinjection works once again. ( #13213 )
2022-12-31 01:34:59 +11:00
Leon Friedrich
ae58bb1f1b
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
metalgearsloth
0d7423c01d
Cleanup speech and emoting comps ( #13194 )
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Networks speech and removes the shared prefix from emoting.
I have no idea if emoting is even being used or plan to be used in the interim.
2022-12-27 18:03:25 +01:00
Chief-Engineer
2a8e5d9096
Add machine logs ( #13185 )
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* add material insert logs
* add lathe queue logs
* add grav gen power logs
* fix count
* replace SharedStackComponent with StackComponent and rm unused imports
* use TryComp
* fix import
2022-12-27 18:01:36 +01:00
Chief-Engineer
d3d8dde42c
add buckle logs ( #13206 )
2022-12-27 17:58:06 +01:00
metalgearsloth
181e16db53
Reduce NPC static collision avoidance range ( #13197 )
2022-12-27 12:30:31 +11:00
Errant
b0e965d066
Moved salvage magnet values from system to component ( #13143 )
2022-12-27 09:38:43 +11:00
Jackrost
84ebe67e2d
Fire extinguisher fix ( #13199 )
2022-12-26 13:06:50 -08:00
Nemanja
4eee1ee9b2
clean up infinite researchsystem shitcode ( #13136 )
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* clean up infinite researchsystem shitcode
* fml some more shit
* make syncing work logically
* naming naming naming
2022-12-25 15:22:23 -06:00
Francesco
d47e001b18
feat: Medbay cryo pods ( #11349 )
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Fixes https://github.com/space-wizards/space-station-14/issues/11245
2022-12-25 22:35:51 +11:00
Chief-Engineer
b7af5e6109
Fix and improve bluespace lockers ( #13139 )
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* add invulnerable plastitanium wall prototype
* fix command ClearBluespaceLockerLinks.cs
* fix and improve BluespaceLockerSystem.cs
* fix normal plastitanium wall suffix
* fix capitalization
* fix capability to create one way lockers
2022-12-24 22:35:03 -06:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
Nemanja
6d97764e9d
Goodbye Microwave, Hello Hot Plates! ( #13061 )
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* hot plates
* sprite fix AND i spelled it wrong AND forgot upgrade examine
* fix license
* IGameTiming is shit like yo mamma
* active comp
2022-12-24 19:59:51 -06:00
Chief-Engineer
5eadce16ec
Add present logs ( #13144 )
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* add logs for SpawnItemsOnUse
* add logs for RandomGift
* add and use EntitySpawn log type
2022-12-24 18:59:49 -06:00
Vordenburg
a88d437f52
Spawn PointingArrow with EntityCoordinates instead of MapCoordinates. ( #13133 )
2022-12-24 18:47:56 -06:00
metalgearsloth
bc8f3dc0b0
Fix some NPC dancing ( #13177 )
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- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
metalgearsloth
f5e6628465
NPC separation adjustments ( #13176 )
2022-12-25 11:29:52 +11:00
Nemanja
56bdfad912
mech bug fixes ( #13155 )
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* mech bug fixes
* struct events
* fug
2022-12-24 15:33:08 -06:00
metalgearsloth
455939afc1
Call reload protoypes on admin changes ( #13160 )
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* Call reload protoypes on admin changes
Fixes NPCs not working after engine change.
* Also chems
* other fixes
2022-12-24 15:31:11 -06:00