Ed
f3a97fc0c5
Killer tomatoes ( #26053 )
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* make tomatoes
* many friends! many mommies
* finish
* renaming system
* fix
* Update miscellaneous.yml
* Update Content.Server/NPC/Systems/NPCImpritingBehaviourSystem.cs
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com >
* N
* deleete exception?
* merge conflict fix
* fix?
* fuck you
* sloth fixes
* fixess?
* fix
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Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-04-18 21:21:56 +10:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
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Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
Leon Friedrich
f308adffaf
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Morb
8bcab77bc4
Disable SSD indicator for NPC ( #20027 )
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* Make ActiveNPCComponent shared
* Check if entity have ActiveNPC component
* Make networked
* Fix path
* fix
2023-09-14 22:15:26 -04:00
metalgearsloth
7dbd8f8b7a
Add TryGetNpc ( #19553 )
2023-08-26 13:45:29 +10:00
DrSmugleaf
321986d5cc
Fixed trying to resolve unregistered NPCComponent type, fix NPCs ( #19547 )
2023-08-25 14:52:23 -07:00
metalgearsloth
b5afb96bbd
Remove HTN ComponentReference ( #19480 )
2023-08-25 17:05:21 +10:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
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* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
deltanedas
5c98b350a2
megafauna elimination mission and fish salv faction ( #16720 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-25 22:23:20 +10:00
metalgearsloth
fda607b2f6
Fix NPC awake assert ( #15783 )
2023-04-25 22:33:13 +10:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Pieter-Jan Briers
55c61b9c35
Config presets system. ( #12824 )
2022-12-16 23:26:24 +01:00
metalgearsloth
4db3b30dc1
Sleep NPCs on attach ( #12014 )
2022-10-19 10:07:44 +11:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00