Acruid
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f34b454923
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Public API changes to IPhysBody and MoverController.
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2020-07-21 23:42:33 -07:00 |
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Acruid
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c9374992a6
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Converted everything to use collision and physics component interfaces.
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2020-07-19 00:33:02 -07:00 |
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Pieter-Jan Briers
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4721fd2035
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The fix was inside us all along.
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2020-07-08 02:59:07 +02:00 |
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DrSmugleaf
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e7d756811e
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Replace CanBeNull annotations with nullable reference types (#1270)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-07-08 01:41:20 +02:00 |
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Pieter-Jan Briers
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c25c1e1094
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Probably fix moonwalking?
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2020-07-08 01:31:07 +02:00 |
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Acruid
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f0561d8d95
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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Acruid
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49aa1da3a3
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Enum.HasFlag was causing tons of boxing allocations, this adds a custom function that does not allocate.
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2020-06-29 22:51:47 -07:00 |
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Pieter-Jan Briers
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5a5a3b8548
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Move "players don't collide with mobs" to shared to fix mispredicts on it.
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2020-06-24 11:58:13 +02:00 |
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Pieter-Jan Briers
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f3a816321c
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Merge branch 'master' into 20-06-24-movement-prediction
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2020-06-24 04:04:43 +02:00 |
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Pieter-Jan Briers
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da45a52325
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WiP movement prediction.
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2020-06-24 02:21:20 +02:00 |
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