Jezithyr
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eeb5b17b34
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Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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2023-01-13 16:57:10 -08:00 |
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Jezithyr
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5f9b4adf47
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Cleaned up obsolete properties from MobStateComponent (#13097)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
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2022-12-19 21:25:35 -06:00 |
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Leon Friedrich
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881a2b2ece
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PopupSystem public methods rejig (#12830)
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2022-12-19 08:41:47 +11:00 |
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Leon Friedrich
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d43ed3210c
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Fix polymorphed null error (#11571)
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2022-10-02 05:16:55 +11:00 |
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wrexbe
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b3f75f9ffe
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More minor UI refactor changes (#11213)
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2022-09-11 21:30:11 -07:00 |
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wrexbe
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c55a015b77
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Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName
* Gameplay State rename+move
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2022-09-04 17:21:14 -07:00 |
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Leon Friedrich
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e17c89eac4
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Identity popup fixes (#9743)
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2022-07-15 01:10:52 -07:00 |
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EmoGarbage404
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9adcb48173
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deleted check (#8893)
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2022-06-17 02:22:09 -05:00 |
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EmoGarbage404
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63fd01f3bb
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Zombie Rework & Polymorph Expansion (#8413)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2022-06-12 15:53:13 +10:00 |
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EmoGarbage404
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2697bbf8c7
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Polymorphs and Transformation (#8185)
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2022-05-18 14:05:22 +10:00 |
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