Commit Graph

354 Commits

Author SHA1 Message Date
Pieter-Jan Briers
1fca133688 Improve marker visualization for mapping.
Command renamed to showmarkers.
Actually permanent (so if you place markers with it active, you immediately see them).
2020-05-24 01:47:14 +02:00
zumorica
3029e31e4a Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
#	Content.Server/GameObjects/Components/AnchorableComponent.cs
#	Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
#	Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
#	Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
#	Content.Server/GameObjects/Components/WiresComponent.cs
#	Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
#	Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
chairbender
6a4d78cfac Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Pieter-Jan Briers
cad59d2cb4 Fancy Verb Menu & Verb API Refactor (#928) 2020-05-23 03:09:44 +02:00
Pieter-Jan Briers
18ce80a43c Merge physics rewrite 2020-05-23 01:26:43 +02:00
FL-OZ
613e1619fa satiates abrahams hunger for microwave fixes 2020-05-22 17:22:42 -05:00
Pieter-Jan Briers
c8075445dd Fix compile on full release. 2020-05-22 21:39:13 +02:00
Pieter-Jan Briers
126c5942a4 Merge branches '2020-05-18-midi' and '20-05-22-midi-update' 2020-05-22 18:02:24 +02:00
Pieter-Jan Briers
40432cdc14 TG locker sprites & prototypes.
Closes #947
2020-05-22 15:45:46 +02:00
zumorica
d2d6c2cecd Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
#	SpaceStation14.sln.DotSettings
2020-05-22 11:31:18 +02:00
zumorica
15beb2b87a Remove useless log. 2020-05-21 20:19:05 +02:00
zumorica
cb391ec3d8 Merge branch 'master' into 2020-05-18-midi 2020-05-21 19:50:09 +02:00
Víctor Aguilera Puerto
b270c69512 Merge pull request #911 from Zumorica/2020-05-13-stuns
Adds StunnableComponent, Stunbaton...
2020-05-21 19:48:19 +02:00
zumorica
d3102dbf96 Remove server-side RefreshInHands, refresh them on component state update 2020-05-21 19:44:49 +02:00
zumorica
0235f6096e Sync sequencer tick correctly 2020-05-21 17:39:48 +02:00
zumorica
78aa4fb872 Use Sequencer, improve MIDI a lot 2020-05-21 15:20:37 +02:00
zumorica
1e36851dde Timing boogaloo 2020-05-21 00:26:43 +02:00
zumorica
6db9ac7247 Improved timing 2020-05-20 17:48:36 +02:00
zumorica
731ab22568 Better timing 2020-05-20 17:13:49 +02:00
zumorica
400a71f8a1 More refactors 2020-05-20 15:15:17 +02:00
zumorica
fede057bc4 Bunch of refactoring 2020-05-20 15:14:52 +02:00
zumorica
ea255b22c4 Attempt at queueing midi messages 2020-05-20 12:27:41 +02:00
Víctor Aguilera Puerto
312e8f17a5 Merge branch 'master' into 2020-04-28-tool-component 2020-05-19 14:19:45 +02:00
zumorica
06d2cc74ed Refactor a bunch of stuff. 2020-05-19 14:17:48 +02:00
chairbender
61e4a431a2 Remove TableParts, fix SmoothTile destruction bug (#918) 2020-05-17 16:04:44 +02:00
zumorica
014c51f913 Makes SetRotation on SpeciesVisualizer2D private 2020-05-14 17:51:57 +02:00
zumorica
b5cf3cf2da Adds stun status effect 2020-05-14 17:44:09 +02:00
zumorica
735ba70f4a Remove unused using statement 2020-05-14 16:08:35 +02:00
zumorica
2132ff41d4 In-hands are now refreshed when the prefix is changed 2020-05-14 15:44:05 +02:00
zumorica
567c0a1312 Animation for when mobs fall/stand 2020-05-14 13:34:45 +02:00
zumorica
f968128af7 StandingStateHelper, StunSystem 2020-05-13 19:04:50 +02:00
Pieter-Jan Briers
c9ce38a6a7 Merge pull request #892 from FL-OZ/microwave_hot_fix 2020-05-13 02:10:56 +02:00
FL-OZ
bb39a1d871 made it less dark 2020-05-11 19:36:05 -05:00
FL-OZ
c04b283dfc uses a visual cue to show that something can be put into the box 2020-05-11 18:38:49 -05:00
zumorica
94491e9626 Cleanup code a little. 2020-05-11 15:40:33 +02:00
zumorica
b1db8d1e7a Add WelderComponent back 2020-05-11 15:26:07 +02:00
zumorica
6ae5e36a18 Merge branch 'master' into 2020-04-28-tool-component 2020-05-11 12:24:43 +02:00
FL-OZ
3193a0a7b2 get rid of that 1!!! 2020-05-10 21:41:03 -05:00
FL-OZ
80796df5a3 Add placing items into storage when Storage UI is clicked with item in hand 2020-05-10 21:38:50 -05:00
Pieter-Jan Briers
046834129f Fix ranged weapons getting stuck down.
Thanks ShadowCommander for figuring this one out.
2020-05-08 11:55:19 +02:00
FL-OZ
40ad366636 Various hotfixes and touchups to the microwave.
- Stop a debug assertion from TryGetComponent on a deleted entity.
-  Add a dark overlay for when microwave is busy to UI.
2020-05-06 17:45:45 -05:00
Pieter-Jan Briers
c7aeec0f6c Fix compile. 2020-05-06 22:42:55 +02:00
Pieter-Jan Briers
cf9edddf2f Update submodule, UI fixes. 2020-05-05 23:59:31 +02:00
Pieter-Jan Briers
f739301551 Add Microwave (#862)
* Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.

* Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.

* Rewrite recipe prototype.
Fix comparer in microwavecomponent.

* Add Eris microwave RSI.
Cleaned up  the Microwave component code.

* Refactor "output" to "result" for recipes/prototypes.
Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.

* Unfuck mostly everything.

* ShadowCommander is MVP.

* Add microwave visualizer. Clean up microwave code.

* Reformat 'PoweredIdle' to 'Idle'

* Refactor SoundComponent for stopping sounds.

* A shit ton of microwave stuff i can't really explain this.

* Microwave interface.

* Add (not working) basis for allowing solids (entities) in recipes.

* Microwave UI + solids implemented.

* Next up timer buttons

* Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.

* Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs

* trying that again

* Remove unused 'ding.ogg'

* revert entrypoint to master

* revert sharedlathecomponent to master

* Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves.

* And not a single "ToList()" went home to their family that day.....

* Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: )

* Remove unncessary class dictionary and list. Fix meal prototype properties.

* lol

Co-authored-by: FL-OZ <yetanotherscuffed@gmail.com>
Co-authored-by: FLOZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-05 11:44:49 +02:00
Pieter-Jan Briers
453cecccd0 Make client side verbs correctly respect visibility. 2020-05-05 11:43:41 +02:00
Pieter-Jan Briers
fe23fdb620 Merge branch 'master' into kitchen 2020-05-05 11:35:20 +02:00
FLOZ
69b34e74ce Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: ) 2020-05-04 15:16:16 -05:00
FLOZ
108bd36b8c And not a single "ToList()" went home to their family that day..... 2020-05-04 14:39:33 -05:00
FLOZ
4034458d26 Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves. 2020-05-04 13:54:54 -04:00
FL-OZ
d7d0bc71f9 Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible. 2020-05-03 23:58:29 -05:00