Pieter-Jan Briers
1fca133688
Improve marker visualization for mapping.
...
Command renamed to showmarkers.
Actually permanent (so if you place markers with it active, you immediately see them).
2020-05-24 01:47:14 +02:00
zumorica
3029e31e4a
Merge branch 'master' into 2020-04-28-tool-component
...
# Conflicts:
# Content.Server/GameObjects/Components/AnchorableComponent.cs
# Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
# Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
# Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
# Content.Server/GameObjects/Components/WiresComponent.cs
# Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
# Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
chairbender
6a4d78cfac
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Pieter-Jan Briers
cad59d2cb4
Fancy Verb Menu & Verb API Refactor ( #928 )
2020-05-23 03:09:44 +02:00
Pieter-Jan Briers
18ce80a43c
Merge physics rewrite
2020-05-23 01:26:43 +02:00
FL-OZ
613e1619fa
satiates abrahams hunger for microwave fixes
2020-05-22 17:22:42 -05:00
Pieter-Jan Briers
c8075445dd
Fix compile on full release.
2020-05-22 21:39:13 +02:00
Pieter-Jan Briers
126c5942a4
Merge branches '2020-05-18-midi' and '20-05-22-midi-update'
2020-05-22 18:02:24 +02:00
Pieter-Jan Briers
40432cdc14
TG locker sprites & prototypes.
...
Closes #947
2020-05-22 15:45:46 +02:00
zumorica
d2d6c2cecd
Merge branch 'master' into 2020-04-28-tool-component
...
# Conflicts:
# SpaceStation14.sln.DotSettings
2020-05-22 11:31:18 +02:00
zumorica
15beb2b87a
Remove useless log.
2020-05-21 20:19:05 +02:00
zumorica
cb391ec3d8
Merge branch 'master' into 2020-05-18-midi
2020-05-21 19:50:09 +02:00
Víctor Aguilera Puerto
b270c69512
Merge pull request #911 from Zumorica/2020-05-13-stuns
...
Adds StunnableComponent, Stunbaton...
2020-05-21 19:48:19 +02:00
zumorica
d3102dbf96
Remove server-side RefreshInHands, refresh them on component state update
2020-05-21 19:44:49 +02:00
zumorica
0235f6096e
Sync sequencer tick correctly
2020-05-21 17:39:48 +02:00
zumorica
78aa4fb872
Use Sequencer, improve MIDI a lot
2020-05-21 15:20:37 +02:00
zumorica
1e36851dde
Timing boogaloo
2020-05-21 00:26:43 +02:00
zumorica
6db9ac7247
Improved timing
2020-05-20 17:48:36 +02:00
zumorica
731ab22568
Better timing
2020-05-20 17:13:49 +02:00
zumorica
400a71f8a1
More refactors
2020-05-20 15:15:17 +02:00
zumorica
fede057bc4
Bunch of refactoring
2020-05-20 15:14:52 +02:00
zumorica
ea255b22c4
Attempt at queueing midi messages
2020-05-20 12:27:41 +02:00
Víctor Aguilera Puerto
312e8f17a5
Merge branch 'master' into 2020-04-28-tool-component
2020-05-19 14:19:45 +02:00
zumorica
06d2cc74ed
Refactor a bunch of stuff.
2020-05-19 14:17:48 +02:00
chairbender
61e4a431a2
Remove TableParts, fix SmoothTile destruction bug ( #918 )
2020-05-17 16:04:44 +02:00
zumorica
014c51f913
Makes SetRotation on SpeciesVisualizer2D private
2020-05-14 17:51:57 +02:00
zumorica
b5cf3cf2da
Adds stun status effect
2020-05-14 17:44:09 +02:00
zumorica
735ba70f4a
Remove unused using statement
2020-05-14 16:08:35 +02:00
zumorica
2132ff41d4
In-hands are now refreshed when the prefix is changed
2020-05-14 15:44:05 +02:00
zumorica
567c0a1312
Animation for when mobs fall/stand
2020-05-14 13:34:45 +02:00
zumorica
f968128af7
StandingStateHelper, StunSystem
2020-05-13 19:04:50 +02:00
Pieter-Jan Briers
c9ce38a6a7
Merge pull request #892 from FL-OZ/microwave_hot_fix
2020-05-13 02:10:56 +02:00
FL-OZ
bb39a1d871
made it less dark
2020-05-11 19:36:05 -05:00
FL-OZ
c04b283dfc
uses a visual cue to show that something can be put into the box
2020-05-11 18:38:49 -05:00
zumorica
94491e9626
Cleanup code a little.
2020-05-11 15:40:33 +02:00
zumorica
b1db8d1e7a
Add WelderComponent back
2020-05-11 15:26:07 +02:00
zumorica
6ae5e36a18
Merge branch 'master' into 2020-04-28-tool-component
2020-05-11 12:24:43 +02:00
FL-OZ
3193a0a7b2
get rid of that 1!!!
2020-05-10 21:41:03 -05:00
FL-OZ
80796df5a3
Add placing items into storage when Storage UI is clicked with item in hand
2020-05-10 21:38:50 -05:00
Pieter-Jan Briers
046834129f
Fix ranged weapons getting stuck down.
...
Thanks ShadowCommander for figuring this one out.
2020-05-08 11:55:19 +02:00
FL-OZ
40ad366636
Various hotfixes and touchups to the microwave.
...
- Stop a debug assertion from TryGetComponent on a deleted entity.
- Add a dark overlay for when microwave is busy to UI.
2020-05-06 17:45:45 -05:00
Pieter-Jan Briers
c7aeec0f6c
Fix compile.
2020-05-06 22:42:55 +02:00
Pieter-Jan Briers
cf9edddf2f
Update submodule, UI fixes.
2020-05-05 23:59:31 +02:00
Pieter-Jan Briers
f739301551
Add Microwave ( #862 )
...
* Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.
* Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
* Rewrite recipe prototype.
Fix comparer in microwavecomponent.
* Add Eris microwave RSI.
Cleaned up the Microwave component code.
* Refactor "output" to "result" for recipes/prototypes.
Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.
* Unfuck mostly everything.
* ShadowCommander is MVP.
* Add microwave visualizer. Clean up microwave code.
* Reformat 'PoweredIdle' to 'Idle'
* Refactor SoundComponent for stopping sounds.
* A shit ton of microwave stuff i can't really explain this.
* Microwave interface.
* Add (not working) basis for allowing solids (entities) in recipes.
* Microwave UI + solids implemented.
* Next up timer buttons
* Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.
* Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs
* trying that again
* Remove unused 'ding.ogg'
* revert entrypoint to master
* revert sharedlathecomponent to master
* Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves.
* And not a single "ToList()" went home to their family that day.....
* Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: )
* Remove unncessary class dictionary and list. Fix meal prototype properties.
* lol
Co-authored-by: FL-OZ <yetanotherscuffed@gmail.com >
Co-authored-by: FLOZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-05 11:44:49 +02:00
Pieter-Jan Briers
453cecccd0
Make client side verbs correctly respect visibility.
2020-05-05 11:43:41 +02:00
Pieter-Jan Briers
fe23fdb620
Merge branch 'master' into kitchen
2020-05-05 11:35:20 +02:00
FLOZ
69b34e74ce
Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: )
2020-05-04 15:16:16 -05:00
FLOZ
108bd36b8c
And not a single "ToList()" went home to their family that day.....
2020-05-04 14:39:33 -05:00
FLOZ
4034458d26
Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves.
2020-05-04 13:54:54 -04:00
FL-OZ
d7d0bc71f9
Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.
2020-05-03 23:58:29 -05:00