Vera Aguilera Puerto
ed3bf94a3b
Electrocution. ( #4958 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2021-10-25 16:21:56 +02:00
StStevens
e621a82e65
Fire extinguisher safety ( #4912 )
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* Moved safety into FireExtinguisherComponent.
* Fix errant find and replace
* Address reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-25 18:04:24 +11:00
mirrorcult
c0ecdb09af
Slipping tweaks + remove EffectBlocker ( #4955 )
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* Slipping tweaks + remove EffectBlocker
* mfw failed merge conflict resolution
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-10-25 17:43:49 +11:00
Leon Friedrich
e016fc9906
spray bottle fix ( #5012 )
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* fix-spray
* move vapor rotation
2021-10-25 17:29:02 +11:00
metalgearsloth
16e3b6a08e
Fix 4-way gas pipe visualisation ( #5011 )
2021-10-25 14:26:42 +11:00
metalgearsloth
507a1b9f84
Fix gas pipe rotation rendering ( #5015 )
2021-10-25 14:24:54 +11:00
SethLafuente
2b2211a468
Reinforced Plasma Windows ( #4962 )
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* submodule
* adds reinforced plasma windows
* Fixed some of le issues
* removing the module
* empty
literal nothing
* empty
same empty
* request fixes
* ups forgot to add that
* small change
change do after and camel reinforcedPlasmaWindow
* Update structures.yml
* Update rplasma.yml
* Update meta.json
* Update structures.yml
* Update structures.yml
* Update window.yml
* Update structures.yml
* small fixes
* literary nothing why is this here
* Update window.yml
* Update structures.yml
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-10-24 23:46:38 +11:00
moonheart08
1fa946cd57
Revert "Pipes as items is broken so simply undo. ( #4925 )" ( #5007 )
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This reverts commit 668c94b929 .
2021-10-23 23:28:19 -07:00
Alex Evgrashin
7de1ebbd77
Move RCD to ECS ( #4742 )
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* Moved ammo to ecs
* Moved RCD to ecs
* Replaced RCDDeconstructWhitelist with Tag
* Updated new structures RCDDeconstructWhitelist
* Queue delete
2021-10-24 14:34:00 +11:00
E F R
c5dd6c8b02
Server/Storage: allow specifying a radius for _areaInsert ( #5001 )
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✨ ️ Pay no attention to the changes in trashbag.yml... they are merely an
illusion... ✨ ️
t. 🧙♂️ ️
2021-10-23 19:34:29 -07:00
Julian Giebel
45caf25ea9
Apc device network and apc based light switch ( #4908 )
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* Remove WireNet node group from cables
Implement extension cable components and system
Remove connection over distance logic from ApcPower... components
* Add extension cable components to prototypes
* Implement ApcNetwork
Implement ApcNetSwitch
* Fix ignoredComponents.cs
* Add friend attribute to new components
* Add construction graph for a light switch
* Address reviews
* Fix broken test
* Move ConnectionType enum to DeviceNetworkComponent
Change netId data definition to use the ConnectionType enum values
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-23 16:23:19 -07:00
SethLafuente
399aa6d140
Added plasma into the cargo console ( #4974 )
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* submodule
* adds plasma into cargo console
* Update cargo_materials.yml
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-10-22 02:47:47 -07:00
PetMudstone
8ddb4fc59a
Adds the virology backpack. ( #4979 )
2021-10-22 11:21:24 +02:00
mirrorcult
d340bea100
gunpet ( #4978 )
2021-10-22 11:14:09 +02:00
Fortune117
55249e3688
Add Overdosing Behaviour to Meth ( #4949 )
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* Added debug bottle of meth as well as a damage increase on a Reagent Threshold
* fix for metabolism getting funked when there is a failed reaction condition
* removed max, raised minimum to 10
* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
Julian Giebel
4897a47ca9
Implement cable terminal construction graph ( #4960 )
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Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-20 13:25:02 -07:00
20kdc
7ccf9668d4
Varied and semi-sprited atmos markers ( #4944 )
2021-10-19 21:07:47 +02:00
20kdc
607ec67522
Movable containment field generators ( #4910 )
2021-10-19 00:24:07 -07:00
20kdc
09d713e1f8
Make freezers rotatable ( #4940 )
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* Make freezers rotatable
* Fix freezer sprite oddities via the noRot use
Has to be done this way for what is essentially consistency reasons
2021-10-19 00:22:41 -07:00
20kdc
6c6bde8743
FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons ( #4942 )
2021-10-19 00:13:43 -07:00
mirrorcult
636a04eccd
Armor ( #4934 )
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* Armor
* radiation tweaks
* asphyxiation ignore resistances
2021-10-18 16:24:37 -07:00
20kdc
c5e7457206
Hydroponics tray machine board ( #4889 )
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* Frame/soil anchored fix
* Ability to build and deconstruct hydroponics trays
* Undo pointless adding of anchoring to soil
2021-10-17 23:12:50 -07:00
moonheart08
668c94b929
Pipes as items is broken so simply undo. ( #4925 )
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The rest of the changes stay though.
2021-10-17 17:39:40 +02:00
20kdc
c95c5e02c2
fixgridatmos blockers ( #4911 )
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* FixGridAtmos blocker
* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00
Vera Aguilera Puerto
56a461988b
Fix pipe connectors' appearance by making pipes screenlocked.
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This is not an ideal solution because as an outsider, pipes will look wrong on rotated stations, however there's no way to fix this properly right now as far as I can see soooo...
2021-10-17 12:06:31 +02:00
moonheart08
b6c1f31f17
Pipes are now more item-like and cannot phase through solid matter. ( #4914 )
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* Pipes are now more item-like and cannot phase through solid matter.
* actually tested it this time
2021-10-16 19:12:14 -07:00
Vera Aguilera Puerto
3001ea38cc
Add-d-ds s-s-stut-ttering t-to the g-gam-me ( #4901 )
2021-10-17 01:23:31 +02:00
Watermelon914
4bf8a5d527
Adds hand labelers ( #4903 )
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* Adds hand labelers
* Removes unnecessary thing
* Docs
* Reverts some changes
* Addresses comments and adds inhand sprites
* Addressed comments
Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com >
2021-10-16 13:34:05 -07:00
ShadowCommander
9da81ea85f
Add GhostRadio to allow ghosts to hear radio messages ( #4896 )
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* Add GhostRadio to allow ghosts to hear radio messages
* Add GhostRadio to ignored components
2021-10-16 12:04:35 -07:00
ShadowCommander
dae3ed3006
Fix chemmaster UI and eating pills ( #4900 )
2021-10-16 14:56:20 +02:00
mirrorcult
ae1ce0b31c
Status effect refactor ( #4868 )
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* Oops! All Changes In One Commit
* try desperately to fix prediction issues and fail
* oops
* test
* actually fixes prediction issues
* port jittering to status effect
* default merge behavior + alert cooldown stuff
* silly test issue
* zabloing
* address reviews
2021-10-15 23:45:04 +02:00
Vera Aguilera Puerto
da0e9c1215
Some saltern tweaks, SSS weapon spawn balancing.
2021-10-15 14:45:43 +02:00
Vera Aguilera Puerto
9e68384903
Captain's gloves and black gloves now protect against burn damage when touching lights.
2021-10-15 13:06:21 +02:00
Alex Evgrashin
ce0b73ef62
Description for Uplink UI (and preset uplinks) ( #4870 )
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* testing decription textlabel
* Move uplink listing to a new menu
* Add search bar
* Added description
* Added radio uplink
* Added preset uplinks
* Minor fix
* Fixed comma
2021-10-15 12:49:59 +02:00
Swept
e34888373a
Respriting the codebase ( #4820 )
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* Walls
* Airlocks mostly ported
* Disposal Unit
* Tiles
* Lighting
* Catwalk
* Windows
* Some vending machine work
* More Vending Machines
* Rest of vending machine sprites ported
* Fixes to vending machines
* Tables (This took a lot of work)
* Fixes low walls being required for window smoothing
- Also replaces window damage visualization
* Plasma Window
* APC
* SMES + Reorganized parts.yml
* Furniture and Organization and Removed Shelf
* Renamed seats.yml to chairs.yml
* Dispensers
* Lazy-fixed the glass airlocks
* Don't need this no more
* Tilez
* blue circuit my fucking beloved
* Switches lights to cev one
* Conveyors and Switch
* Reorients lights
* !ALERT! MAP CHANGES !ALERT!
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-10-15 11:58:40 +02:00
Kara D
ca90025005
Hotfix light switches not working
2021-10-14 21:16:11 -07:00
20kdc
10dc8d78cf
Makes the solar control computer accessible by adding the board to the lathe ( #4869 )
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* Makes the solar control computer accessible by adding the board to the lathe
* Adjust solar panel collision to not be insanely big
2021-10-14 17:05:04 -07:00
Vera Aguilera Puerto
787aa24656
Add linter support for TimedSpawnerComponent, fix linter errors.
2021-10-14 11:09:26 +02:00
Leon Friedrich
d5392d7f29
More admin ghost interactions ( #4854 )
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* more aghost interactions
* restart test
and fix some yaml spacing while at it.
2021-10-13 10:40:29 -07:00
20kdc
dfe500a8bb
Re-add monkey cubes to Cargo ( #4858 )
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Without these, the Chef kinda just has to deal with fruit eventually.
2021-10-13 10:14:33 -07:00
20kdc
6d7b037dd6
More injectable food, condiment fixes, migrate Salt to TableSalt ( #4846 )
2021-10-13 10:03:12 +02:00
20kdc
88bee5b878
Allow injecting into foods again ( #4845 )
2021-10-12 17:01:06 +02:00
Vera Aguilera Puerto
ac1b5fa66e
Regular windoors are also airtight now.
2021-10-12 14:10:17 +02:00
20kdc
e144bb53f5
Fold Produce's "produce" solution into the "food" solution to fix empty food ( #4837 )
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One of these was going to have to be folded into the other for it to work.
I am starting to really hate this refactor.
Note that this might still leave smokable tampering broken if it was already broken, but it shouldn't break it if it wasn't.
TESTED: Grown apples, carrots, something I forgot, bananas, *client crash due to slipping*
2021-10-12 10:01:23 +02:00
Kara D
d7c1200104
fix emitter layers/mask
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prototypes when closes #3918
2021-10-11 14:47:27 -07:00
mirrorcult
9b4e495c95
Blast doors & shutters ( #4822 )
2021-10-10 12:43:50 +02:00
E F R
72d30724c4
protoypes/atmos: fix trinary port directions ( #4824 )
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The trinary ports were assigned N/W/S, but the current sprite uses E/S/W.
2021-10-10 11:40:47 +02:00
Pieter-Jan Briers
a5c92e0d14
Fixed certain vending machines having very large ambient light radius and shining through walls.
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base VendingMachine didn't set a light radius so machines that didn't override it had radius 5 which is way too much.
2021-10-09 20:13:52 +02:00
mirrorcult
0dc32b6ac1
Modify light variables for optimization ( #4753 )
2021-10-09 18:26:45 +02:00
20kdc
4f5cbb63de
Paper Visualizer ( #4811 )
2021-10-09 15:48:53 +02:00