Pieter-Jan Briers
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e99fc501a6
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Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"
This reverts commit 10fa6ff4af.
* Revert "Biome rework (#37735)"
This reverts commit fe7b96147c.
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2025-07-03 20:48:04 +02:00 |
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metalgearsloth
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fe7b96147c
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Biome rework (#37735)
* DungeonData rework
Back to fields, serializes better, just make new layers dumby.
* wawawewa
* Fix this
* Fixes
* Port the work over
* wawawewa
* zoom
* Kinda workin
* Adjust wawa
* Unloading work
* Ore + entitytable fixes
Iterate every dungeon not just last.
* Big shot
* wawawewa
* Fixes
* true
* Fixes
# Conflicts:
# Content.Server/Procedural/DungeonJob/DungeonJob.cs
* wawawewa
* Fixes
* Fix
* Lot of work
* wawawewa
* Fixing
* eh?
* a
* Fix a heap of stuff
* Better ignored check
* Reserve tile changes
* biome
* changes
* wawawewa
* Fixes & snow
* Shadow fixes
* wawawewa
* smol
* Add layer API
* More work
* wawawewa
* Preloads and running again
* wawawewa
* Modified
* Replacements and command
* Runtime support
* werk
* Fix expeds + dungeon alltiles
* reh
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
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2025-07-03 00:36:06 -04:00 |
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Tayrtahn
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9df514472f
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Cleanup AnchorableSystem (#37753)
* The easy part
* Overload and obsolete
* Internal cleanup
* Update all references to new overload
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2025-05-24 17:05:09 +02:00 |
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metalgearsloth
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298f821bec
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Ore + entitytable fixes (#37675)
* Ore + entitytable fixes
Iterate every dungeon not just last.
* Big shot
* Fixes
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2025-05-21 12:43:17 -04:00 |
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Nemanja
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c31ffff9ac
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add new salv loot into the vgroid procgen (#31290)
add new loot into vgroid procgen
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2024-08-24 12:06:37 +10:00 |
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