metalgearsloth
e780c6a98a
Fix NPC door prying ( #15605 )
2023-04-21 15:05:29 +10:00
metalgearsloth
9b616784ed
Fix NPC arrival distance for nodes ( #15193 )
2023-04-07 20:54:20 +10:00
metalgearsloth
b5a33ea7ab
Avoid NPCs getting stuck around tables ( #14807 )
2023-03-23 23:53:17 +11:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
metalgearsloth
28dbbbb734
Add NPC stuck detection ( #14410 )
2023-03-05 16:13:09 +11:00
metalgearsloth
0a9da80058
Steering tweaks ( #14140 )
...
- Fix the direct-path so NPCs. This is most noticeable when moving diagonally on planetmaps (given the current pathfinder is cardinal)
- Reduce static collision avoidance weight and distance. This seems to reduce instances of getting stuck on railings.
2023-02-16 08:24:57 -06:00
metalgearsloth
99dfe5694a
More NPC steering tweaks ( #14119 )
2023-02-15 16:54:06 +11:00
metalgearsloth
181e16db53
Reduce NPC static collision avoidance range ( #13197 )
2022-12-27 12:30:31 +11:00
metalgearsloth
f5e6628465
NPC separation adjustments ( #13176 )
2022-12-25 11:29:52 +11:00
metalgearsloth
a5b04b49b6
Fix NPC obstacle handling ( #13007 )
2022-12-15 15:30:28 +11:00
metalgearsloth
666d81a869
Ignore non-hard bodies for npc steering ( #12990 )
2022-12-12 04:20:13 -06:00
metalgearsloth
7910bd3ff4
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00