Łukasz Mędrek
1ba0191808
fix: EyeOffset when eyes are closed ( #38534 )
...
* fix: EyeOffset when eyes are closed
* fix: Relay only blocked on eyes closed action
* cleanup: whitespace
* fix: missing cancel on PVS, dependencies
* remove: namespace import
* change: apply from review
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-06-25 22:22:05 +02:00
DrSmugleaf
7524fb93b6
Fix const data field in BlindableComponent ( #27919 )
...
* Fix const data field in BlindableComponent
* Fix usages
2024-05-11 01:20:48 -07:00
Moomoobeef
1699ddecf8
Adds new "Short-Sighted" trait! ( #26037 )
...
* initial commit
* blindness trait now uses minDamage as suggested by deathride
* made fixes for review for shortsightedness
* review appeasal
* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
deathride58
aa6645c8e9
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
...
* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
2024-01-03 01:07:02 -08:00
Leon Friedrich
84299cae63
Blindness refactor ( #15705 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-04-29 15:32:14 +10:00