Swept
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33ed9eea82
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Finished dark souls carvings (#1383)
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2020-07-12 22:49:20 +02:00 |
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AJCM-git
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ae41d03ec6
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Re-organizing the Resources folder. Part 1. (#1234)
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
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2020-07-07 19:19:00 +02:00 |
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Swept
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ebebb3603a
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Added a buncha bloat from teegee (#1203)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-07-02 16:05:03 +02:00 |
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Pieter-Jan Briers
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290b3595bc
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Handcuff props.
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2020-04-24 14:59:03 +02:00 |
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Swept
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3e9b93faee
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Adds Skub (#740)
* Added Skub
* Added Skub crafting recipe
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2020-02-28 14:58:25 +01:00 |
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py01
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b2b8021d9b
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Adds rsi sprites for bureaucracy items, fixes pen and paper spri… (#711)
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2020-02-17 00:16:06 +01:00 |
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adrian
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9544099c99
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Paper and pen (#582)
* A very basic paper and pen implementation
* Removes SharedWriteComponent
* Update ContentNetIDs.cs
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2020-02-12 00:01:05 +01:00 |
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Swept
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66c327805f
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Added a bunch more textures (#356)
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2019-09-24 22:15:26 +02:00 |
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