Commit Graph

10 Commits

Author SHA1 Message Date
Pieter-Jan Briers
a912c999a9 GameScreen moved to content. 2019-12-06 00:41:30 +01:00
ZelteHonor
b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00
ShadowCommander
7753ae7c3a Added OpenStorage trigger on ActivateItemInWorld
When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
2019-08-07 15:56:22 -07:00
Pieter-Jan Briers
b34a68a519 Remove instances of Visible = false for windows. 2019-07-19 16:12:02 +02:00
Pieter-Jan Briers
1ba460e1a6 Update submodule, entity spawn rewrite. 2019-07-19 12:40:28 +02:00
Pieter-Jan Briers
ce1eab9181 Update submodule, removal of window AddToScreen. 2019-07-18 22:49:49 +02:00
Pieter-Jan Briers
4b9c4022b8 Adds character menu, crafting menu and tutorial to the top left. 2019-07-17 21:37:58 +02:00
Pieter-Jan Briers
cdcafbada6 Start working on those top left buttons in the UI draft. 2019-07-14 23:02:45 +02:00
Pieter-Jan Briers
818ee83440 Remove IDisplayManager dependency from SS14Window, content changes. 2019-05-16 14:28:34 +02:00
Pieter-Jan Briers
e68a5c8402 Move Escape Menu to Content. 2019-05-14 15:19:41 +02:00