Commit Graph

108 Commits

Author SHA1 Message Date
Emisse
da1e3c3dd8 Atmospherics Access, Air Alarms, Doors, Locker (#7923) 2022-05-08 00:54:04 -07:00
Fishfish458
41f56fa5c8 More bureaucracy - CE stamp, filing cabinets, folder changes (#7816)
Co-authored-by: fishfish458 <fishfish458>
2022-05-04 09:22:53 -07:00
Emisse
798d004311 Bagel Update 13 (#7901)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2022-05-03 13:58:16 -05:00
Peptide90
ec11a7562e Vault Walls (alien, sandstone and rock) (#7799) 2022-05-02 15:38:06 -07:00
Peptide90
a3b8c08210 Adds metal and wood counters (#7688) 2022-04-30 14:28:03 -07:00
Alex Evgrashin
2d34ded94d Artifact container (#7822)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-28 15:03:39 -07:00
Chris V
94a0bc92b7 Salvage mining, ore processing, and material clean-up (#7406)
* adding stuff cuz new computer

* removed unused materials

* remove unused materials and such, lathe things

* material volume no longer hardcoded

* fixed mining system

* add 5 stacks of materials, and add them to the ore processor

* fix copyright for ores and handdrill

* comma momma

* whyyyyy

* more fixes to make the yaml linter happy

* i should get my eyes checked

* silver proper

* more cleanup

* leftovers

* remove more references to material doors

* couldn't bear to be without bearhide

* added uranium, added more lathe recipes

* copyright fix, stack fix

* ore processor sprite and such

* ore processing some binches

* MaterialCotton removal

* 1 uranium ore means 1 sheet

* fix merge conflict? idk

* time to ketchup

* lathe recognizes material volume again

* yaml cleanup

* forgot to remove adamantine lol

* re-added diamond for now

* diamond stacks

* functional ore processor

* added ignoreColor to lathe visuals

* ore processor machine board

* add board to industrial tech and circuit printer

* provided lathes their whitelists

* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance

* re-added ore processor

* typos and cleanup

* Update Content.Client/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* revert mapchange

* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn

* actually null canceltoken

* remove five-stacks, ore processor produces full stacks or single sheets/ingots

* VV proper

* adjust ore chances

* readd Cotton

* Update Content.Server/Mining/MineableSystem.cs

* tweaks

* Material is now dict (material, volume)

* removed unused property

* Space crystal -> space quartz

* forgor asteroid space quartz

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 20:41:04 +10:00
Rane
a74e6842d9 Medical Techfab + Bed Deconstruction Fix (#7637) 2022-04-23 19:27:12 -07:00
Peptide90
cbe6f620e7 Adds the water cooler (#7724) 2022-04-23 16:39:00 -07:00
EmoGarbage404
db56d5ef60 Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Rane
93cdca4f82 Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Rane
5376aed6ea Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Emisse
ef4cc598ce Station Map Posters (#7562) 2022-04-15 11:52:51 -07:00
Pieter-Jan Briers
536a8cd5d4 High effect engineering (#7528) 2022-04-13 23:38:34 +10:00
EmoGarbage404
1488c9a4f2 Brass Instruments (#7291) 2022-04-08 14:12:44 -07:00
T-Stalker
8f1ec1a09e Adds dresser, television, and a fireplace (#7327) 2022-03-29 13:17:34 +11:00
metalgearsloth
6dfa4c0fef Shuttle walls (#7219) 2022-03-28 16:11:39 -07:00
T-Stalker
a59cdadb90 Adds banners and robot showcase (#7253)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-27 17:15:18 +11:00
Fishfish458
4500f88737 Add door emag visuals and sound (#6971)
Co-authored-by: fishfish458 <fishfish458>
2022-03-19 12:00:01 -07:00
Peptide90
3b6cfd6b6b Adds more directional signs. Fixes directions on existing (#6401) 2022-03-19 14:27:45 +11:00
Mith-randalf
38011eda11 Adds directionals for arcade machines (#7143) 2022-03-16 14:30:05 -07:00
Peptide90
5d29c8aa61 New generators and wallmount substation (Shuttle power PR) (#6795) 2022-03-15 12:27:39 +11:00
EmoGarbage404
4970a0ff71 Added new sprites for the security techfab (#7022) 2022-03-14 13:33:52 -07:00
Rane
bb9ad4259c Diseases (#7057)
* Disease system first pass

* Renamed HealthChange

* First working version of diseases (wtf???)

* Fix the cursed yaml initialization

* Pop-Up effect

* Generic status effect

* Create copy of prototype

* CureDiseaseEffect

* Disease resistance

* Spaceacillin

* Nerf spaceacillin now that we know it works

* Sneezing, Coughing, Snoughing

* Fix queuing, prevent future issues

* Disease protection

* Disease outbreak event

* Disease Reagent Cure

* Chem cause disease effect

* Disease artifacts

* Try infect when interacting with diseased

* Diseases don't have to be infectious

* Talking without a mask does a snough

* Temperature cure

* Bedrest

* DiseaseAdjustReagent

* Tweak how disease statuses work to be a bit less shit

* A few more diseases

* Natural immunity (can't get the same disease twice)

* Polished up some diseases, touched up spaceacillin production

* Rebalanced transmission

* Edit a few diseases, make disease cures support a minimum value

* Nitrile gloves, more disease protection sources

* Health scanner shows diseased status

* Clean up disease system

* Traitor item

* Mouth swabs

* Disease diagnoser machine

* Support for clean samples

* Vaccines + fixes

* Pass on disease resistant clothes

* More work on non-infectious diseases & vaccines

* Handle dead bodies

* Added the relatively CBT visualizer

* Pass over diseases and their populators

* Comment stuff

* Readability cleanup

* Add printing sound to diagnoser, fix printing bug

* vaccinator sound, seal up some classes

* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)

* Mirror review

* More review stuff

* More mirror review stuff

* Refactor snoughing

* Redid report creator

* Fix snough messages, new vaccinator sound

* Mirror review naming

* Woops, forgot the artifact

* Add recipes and fills

* Rebalance space cold and robovirus

* Give lizarb disease interaction stuff

* Tweak some stuff and move things around

* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)

* Remove unused reagent
2022-03-13 20:02:55 -05:00
Rane
fa3283ffff Uniform Printers (#6968) 2022-03-09 10:58:49 +11:00
EmoGarbage404
b2d8a939cd Add new Weh-themed posters (#7011) 2022-03-07 15:10:23 +11:00
Vera Aguilera Puerto
cba573616b Fix some atmos pipe machinery having wrong sprites.
Removes the pipe on the sprites itself, as these device sprites are meant to be layered on top of a pipe sprite in code.
2022-03-05 11:34:52 +01:00
Peptide90
e7bc138ed5 Board descriptions for computers and machines (#6290)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-28 00:46:26 +11:00
Fishfish458
df53d50721 Add buildable plastic flaps (#6583)
Co-authored-by: fishfish458 <fishfish458>
2022-02-21 22:01:58 -07:00
metalgearsloth
f9c853f100 Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:39:24 +11:00
Lamrr
3d46d2fccf Adds high capacity water tanks. (#6649) 2022-02-19 18:07:08 -07:00
Fishfish458
de6ca87b9c Add material doors and recipes to make them (#6578)
Co-authored-by: fishfish458 <fishfish458>
2022-02-17 23:01:35 -07:00
Leon Friedrich
3ba55d0798 Fix rotated pipe connection visuals (#6756) 2022-02-17 14:31:11 -07:00
metalgearsloth
334568dad2 ECS cargo telepad and cleanup (#6450)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-15 15:01:45 +11:00
Lamrr
b063a57584 Adds a memorial object (#6647)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-13 20:20:52 -07:00
Peptide90
60524f890f More airlocks & Access (glass externals, docks etc) (#6677) 2022-02-13 20:20:29 -07:00
Jack Fox
2d2fe12291 Update Keyboards (#6687) 2022-02-13 15:35:56 -07:00
Rane
8057e1a46e Circuit Imprinters (#6452) 2022-02-13 22:21:28 +11:00
Peptide90
34340d0fbd Tritium atmos warning sign (#6657) 2022-02-11 15:59:48 -07:00
Fishfish458
a8f3e56bc4 Add all relevant autodrobes and more hats across the station (#6599)
Co-authored-by: fishfish458 <fishfish458>
2022-02-10 14:58:31 -07:00
Mith-randalf
83c4db5311 added sensible medium-sized (and small) wall signs (#6627) 2022-02-10 14:08:56 -07:00
Lamrr
6ddb7905e0 Adds bends for HV cables. (#6622) 2022-02-10 14:08:50 -07:00
Swept
8ef1b1a87c Fixes youtool vending machine deny state (#6602) 2022-02-09 19:00:57 -07:00
WlarusFromDaSpace
50b1af08a2 Adds emergency access to airlocks (#6500) 2022-02-09 14:13:35 +11:00
Peptide90
b79b84cc02 Unpowered lights and new ground light structure (#6566) 2022-02-08 17:47:33 -07:00
Pancake
0d3155eb47 Tweak Window Shutters to have a rectangular window. (#6564) 2022-02-08 15:38:19 -07:00
Fishfish458
997a500fc3 Add inflatable door (#6393)
Co-authored-by: fishfish458 <fishfish458>
2022-02-08 14:54:14 -07:00
Peptide90
b5b63667c0 Shutter construction (#6427) 2022-02-08 21:49:47 +11:00
mirrorcult
61d9053e66 Make thindows 4-dir instead of 8-dir (#6490) 2022-02-06 13:25:13 +11:00
Lamrr
44d2f8066b Adds digital audio workstation. (#6342) 2022-02-04 14:17:09 -07:00