Commit Graph

24206 Commits

Author SHA1 Message Date
Wrexbe (Josh)
d9c1130d8c Make Zombie, Initial Infected fix (#26665)
Make zombie fix
2024-04-04 02:37:50 -06:00
PJBot
827cd0f6e5 Automatic changelog update 2024-04-04 08:36:50 +00:00
DinoWattz
fb0e8ad24d Fix random clothing slots being able to hide character's nose and hair (#26708)
Fix bug and formatting
2024-04-04 02:35:44 -06:00
PJBot
b331228d1c Automatic changelog update 2024-04-04 07:21:11 +00:00
Aexxie
7ced9d42f0 OOC Patron Color Toggle (#26653)
* Adds the option for you to toggle your OOC Patron color visibility to yourself and others.

* Makes the button magically disappear if you arent a patron
2024-04-04 18:20:06 +11:00
PJBot
d8af6a0d14 Automatic changelog update 2024-04-04 06:29:39 +00:00
brainfood1183
f69f395dfb Mail Unit Fix (whitelist) (#26688)
Fix Mail Unit
2024-04-04 17:29:09 +11:00
lzk
70959e7bb0 Fix turned off thrusters consume power (#26690) 2024-04-04 17:28:33 +11:00
Tayrtahn
a1a12194a5 Make the station start with random broken wiring (#26695)
Random wire cutting on round start
2024-04-04 17:28:09 +11:00
PJBot
705f029424 Automatic changelog update 2024-04-04 06:26:59 +00:00
deltanedas
170e13b7aa fix health analyzer crash (#26700)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-04 17:26:54 +11:00
Tayrtahn
1e43980482 Clean up YAML issues in animals.yml (#26696)
* Cleaned up YAML issues in animals.yml

* Cleaned up TimedSpawnerComponent
2024-04-04 17:26:21 +11:00
beck-thompson
b709e24d87 Things that can't go in disposals now don't "Miss" (#26716)
* Moved is canInsert check to before miss check

* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-04 17:25:47 +11:00
Brandon Hu
36fefb99f0 Unidentified corpses respect gender pronouns (#26715)
fix: LGBT erasure /j
2024-04-04 07:31:54 +02:00
PJBot
ab3e46a32a Automatic changelog update 2024-04-04 05:29:37 +00:00
Terraspark4941
9c50ac32ee New lobby art: TerminalStation (#26505)
woop woop
2024-04-04 07:28:30 +02:00
ThatOneGoblin25
d797ee7da7 fixed white_box.png (#26714)
* Delete Resources/Textures/Decals/bricktile.rsi/white_box.png

* Readded fixed version

one pixel change
2024-04-04 07:23:37 +02:00
lzk
cc99bbe49e Little disk printer sprite tweaks (#26711)
* Little disk printer sprite tweaks

* ill change this aswell
2024-04-03 20:58:17 -04:00
PJBot
35134fcda6 Automatic changelog update 2024-04-03 13:42:29 +00:00
deltanedas
b909c2533d disable foam scooping (#26686)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-03 09:41:23 -04:00
lunarcomets
6b84a04cde fix double interaction popup (#26684)
change popentity to popupclient
2024-04-03 09:19:43 -04:00
PJBot
70ec12f4f7 Automatic changelog update 2024-04-03 05:33:04 +00:00
Plykiya
5aadb17be7 Fix for items dropped being rotated to world north (#26662)
* Fix rotation of dropped items

* combined world position rotation function for dumpable

* scuffed implementation?

* less scuffed?

* even less scuffed... I guess

* capital D

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-04-03 16:31:57 +11:00
PJBot
e6a090419c Automatic changelog update 2024-04-03 03:17:03 +00:00
Nemanja
c87ba22d3e Increase time inbetween anomaly pulses (#26677)
nerf anomaly pulse delays
2024-04-02 23:15:57 -04:00
Tayrtahn
74c45da718 Validate wire layout prototypes and remove invalid WiresComponents (#26682)
Validate wire layout prototypes; delete invalid wirescomponents.
2024-04-02 23:13:59 -04:00
PJBot
c5fe41c119 Automatic changelog update 2024-04-03 02:13:53 +00:00
lzk
025107ff5f Make typing indicator shaded (#26678) 2024-04-02 22:12:47 -04:00
PJBot
bd5031fd9e Automatic changelog update 2024-04-02 05:19:43 +00:00
PJBot
c9374969b1 Automatic changelog update 2024-04-02 05:18:38 +00:00
Simon
307a1c534d Make cyborgs hands explosion proof. (#26515)
* Make the advanced treatment modules beakers explosion-proof.

* undo changes

* Epic rename fail

* Explosion recursion data field

* Logic for data field
2024-04-01 22:18:31 -07:00
osjarw
5d31335f98 Fixed air injector visuals (#26654) 2024-04-01 22:17:26 -07:00
PJBot
a4d46091e0 Automatic changelog update 2024-04-02 00:51:49 +00:00
osjarw
4b0f47c95b Resprite ambuzol plus pills (#26651) 2024-04-01 20:50:43 -04:00
PJBot
144798ba75 Automatic changelog update 2024-04-01 21:01:16 +00:00
Ed
7464d8284c Infinity books (#25840)
* setup text data

* roundstart reshuffling keywords with gibberish words

* saved data categorized

* add book with hints

* start redrawing books

* +4 book design

* +books +random visual upgrade

* finish first file

* finish lore file

* finish with books.rsi now authorbooks.rsi...

* aurora! and some fix

* nuke author books

* speelbuke update

* finish respriting work

* fix scientist guide visual

* setup datasets

* setup stupid funny random story

* restore author books, upgrade hint generation

* add variety to story generator

* add learning system

* minor textgen edit

* file restruct, hint count variation

* more restruct

* more renaming
add basis learning system logic. Spears locked for special book for test.

* nuke all systems, for splitting PR gods

* typo fix

* update migration with deleted books

* add random story books to maint

* Update construction-system.ftl

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* typo fix

* interchangeably

* final

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* "."

* Update Content.Server/Paper/PaperRandomStorySystem.cs

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Ubazer fix

* inadequate

* localized

* Update meta.json

* fuck merge conflicts

* fix jani book

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
2024-04-01 14:00:10 -07:00
PJBot
eace2378e7 Automatic changelog update 2024-04-01 20:50:07 +00:00
Sk1tch
bc31c193c2 Added chat window transparency slider to options (#24990)
* Adds a new slider to the misc tab in options that lets the player set chat window transparency

* Tweaked variable names

* Fixed order to match UI

* Renamed set chat window transparency function

* Changed and refactored to opacity instead of transparency

* Remove unnecessary int to float conversions

Slider used to be 0-100 while the CCVar was 0.0-1.0f. This is confusing and was only used for rounding to 2 decimal points.

* Round the value to two decimal points

* Remove rounding for now

* Rename

* Unhardcode chat color by moving to stylesheet

* Fix indent

* Make opacity slider only change opacity

---------

Co-authored-by: Your Name <you@example.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-04-01 13:48:02 -07:00
eoineoineoin
a05f95269f Fix clipping/overlap in lathe machine UIs (#26646)
* Add scrollbars to lathe material list when necessary

* Fix bug where shrinking window would cause elements to overlap

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-04-01 19:36:07 +11:00
PJBot
5e15abc5ed Automatic changelog update 2024-04-01 08:30:19 +00:00
Ed
a4ec01d471 Anomalies behaviours (#24683)
* Added new anomaly particle

* Add basic anomaly behaviour

* +2 parametres

* add functional to new particle

* add components to behaviours

* big content

* add shuffle, moved thing to server

* clean up

* fixes

* random pick redo

* bonjour behavioUr

* fix AJCM

* fix

* add some new behaviours

* power modifier behaviour

* rmeove timer

* new event for update ui fix

* refactor!

* fixes

* enum

* Fix mapinit

* Minor touches

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-01 19:29:13 +11:00
PJBot
de8b788856 Automatic changelog update 2024-04-01 07:21:43 +00:00
f0x-n3rd
085a71eac8 Changes in chemicals page in guidebook (#25831)
* Added pages to chemical categories

The chemical categories have their own page now. Added the "Chemical Tabs" in /ServerInfo/Guidebook. Moved the Chemicals code from shiftsandjobs.yml to its own .yml file which is "chemicals.yml".

* Update guides.ftl

* Update chemicals.yml

Changed the guide entry's ID for the medical tab from Medicine to Medicinal.
Hope this works...

* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Biological.xml

Co-authored-by: exincore <me@exin.xyz>

* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Foods.xml

Co-authored-by: exincore <me@exin.xyz>

* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Elements.xml

Co-authored-by: exincore <me@exin.xyz>

* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Narcotics.xml

Co-authored-by: exincore <me@exin.xyz>

* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Toxins.xml

Co-authored-by: exincore <me@exin.xyz>

* Fixed a few errors and stuff!

A few typos have been fixed thanks to exincore. Added dedicated .xml files to be used for the dedicated category pages (Medicinal and Botanical pages). Made it so it doesn't use any duplicated IDs anymore.
If there's more problems, please do tell so I can fix it!

* Update settings.json

* Fix?

---------

Co-authored-by: exincore <me@exin.xyz>
2024-04-01 07:20:37 +00:00
IProduceWidgets
da69b0ab49 Add ERT Chaplain (#25956)
* ERT Chaplain

* Make BibleUser

* It was not intended

* reword my poor words

* 1984 a comment that I decided was unnecessary.

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-01 17:48:49 +11:00
PJBot
16e3aed249 Automatic changelog update 2024-04-01 06:42:20 +00:00
Firewatch
ea3e98e120 Bartender "Essentials" (#25367)
* drinks round 1

saving my progress before my hard drive explodes

* test 2

please work

* name fixes

whoops

* Update drinks.yml

* various fixes

am dumb

* add sol dry to vends

more fixes and changes, yippee!

* more fixes & ingame testing

shrimple tests

* last fixes :trollface:

should be ready for pr now

* Update soda.yml

sate thirst
2024-04-01 17:41:14 +11:00
Wrexbe (Josh)
5613c3d3dd Refactored AdvertiseComponent (#26598)
* Made it better

* ok

* alright

---------

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-04-01 17:36:31 +11:00
nikthechampiongr
2ffd616c41 Replace the teleportation logic on the SCRAM implant! (#26429)
* Replace the teleportation logic on the SCRAM implant!

Now instead of just trying to pick a random tile in range 20 times, the
scram teleportation logic now:

- Gets a list of grids in range
- Until a suitable tile is picked it picks a random grid
- From that grid it picks a random tile.
- If the tile is suitable, then it is set as the target and the user
  will be teleported there.
- Grids and tiles are randomly picked as outlined above until a valid
  tile is found, or all valid grids and tiles are exhausted.
- Should no suitable tile be found then they get teleported to the same
  position they are at. Effectively not teleporting them.

* Actually make the defaults sane which I forgor in the last commit

* Extract tile section to its own function. Bias selection for current grid. Use proper coords for box.

* Address reviews as much as possible

* Address reviews
2024-04-01 17:31:36 +11:00
deltanedas
1db178b632 scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible

* fully move OpenableSystem to shared now that SolutionTransfer is

* fix imports for everything

* doc for solution transfer system

* trolling

* add scoopable system

* make ash and foam scoopable

* untroll

* untroll real

* make clickable it work

* troll

* the scooping room

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-01 17:27:39 +11:00
PJBot
d9b6e9f127 Automatic changelog update 2024-04-01 06:07:20 +00:00