eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
slarticodefast
5a5efa11cf
Show volume on the gas analyzer ( #25720 )
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The gas analyzer now shows the volume of pipes, tanks, canisters and the environment.
Adjust gas analyzers so that the volume and number of moles shown corresponds to only the scanned element, e.g. a canister or single pipe in a pipenet.
2024-04-17 09:42:24 -08:00
Jake Huxell
59e46aab93
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
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* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50
* final toCoords Removed
* Remove all unused variables and dead code paths
* remove always true variable, should be a cvar or something instead
* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
Tayrtahn
ae3d745430
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
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* GetGrid
* GridExists
* TryGetGrid
2024-03-22 18:08:40 +11:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
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* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
...
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Kevin Zheng
effcc5d827
Make radiation collector a power supplier ( #24978 )
2024-02-06 11:32:39 -05:00
Ed
a923beb21b
Gravity anomaly rework ( #24452 )
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* balance
* gorilla gauntlet fix
* magboots update
* some more buff
* randomwalk speed scales with severity
* nerf
* content
* Revert "content"
2024-01-27 04:15:05 -08:00
deltanedas
4f186fc18b
fix singulo combining debug assert ( #24602 )
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* fix singulo combining debug assert
* oh that wasnt useless
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-26 22:11:45 -05:00
Nemanja
a9e89ab372
Rip out remaining machine upgrades ( #24413 )
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* Rip out remaining machine upgrades
* eek
2024-01-23 09:13:04 +11:00
Ilya246
154416787e
add syndicate singularity beacon ( #18486 )
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* implement singulo attraction
* add attractor syndie item
* cleanup
* fix name/desc
* actually fix name
* singulo toolbox no longer whitelisted
* add custom sprite, overhaul prototype
* address review
* beacon real
* webedit 1
* webedit 2
* webedit 3
* permalink to copyright
---------
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
2024-01-06 00:21:24 -08:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Ed
88d7cfb4c0
Tesla ( #21124 )
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* upload all textures
finished easiest part - TeslaGenerator
* Added Tesla energy logic
* add lightning pulse priority
* work
* optimise lightning arc system
* now tesla moving to LightningTarget entity and consume it
* some audio work
add airlock and computers to the LightningTarget
* add nice visual and explosions
add crashing to game
* rsi meta fix
* disabling explosions (crashing server)
I'll get back to that problem later.
* adding important admin logging
* a little bit of cleaning and documentation
* Persistent attempts to fix the server crashing on explosions. Accidental cleaning of everything I see.
* now the tesla incinerates everything it touches except the containment field.
* colliders work
* fix falling tesla on ground after being exploded
* add consume sound, add spawn and collapses sound
* added TeslaGenerator to cargo trading console
* add all tesla part to cargo trading console
* Tesla coils: Turn on and off, get energy from lightning, give energy to the grid.
* tesla coil is ready
* tesla grounding rod is ready
* clean up
* clean up 2
* grounding rods now working without power
* add LightningResistance parameter for LightningTarget Component
* add chaotic teleport
* eletrocution remove?
* deltanedas fix pack
* more fixes
* FIXES
* FIIIXEEES
* The "Grounding Rod" component is removed, and replaced with "LightiningSparking", which is responsible for changing the visuals when hit by lightning. Duplicate code from the coil is removed.
* ops
* fix
* nah, is escaped anyway
* increase tesla collider size
* keron bb
* try fix test?
* fix
* bruh
* check turn off sus comp
* prototype cleaning
* FIIX
* return and fix sus component
* fix tesla eating lightnings, now mini tesla is electrocuted
* commented some issues
* remove linq sorting
fix jumping system
minor fixes
* fix second Linq
* fix tesla colliders! Yeah, it works
* fix componentregistration
* Just retests
* not fix
* FIX TESLA
* fixes
* store targets
* back
* make dictionary of hashsets
* some sloth fixes
* stump
* playtest balance energy generation, return to unpotimized (but working) lightning shoot
* parity
* work on
* some new fix, some new bug (chasingComponent not chasing)
* comment
* fix ChasingWalkSystem
* fix collider tesla problem
* revert old unoptimized shoot lightning
* new fix pack
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-28 13:11:50 +00:00
TemporalOroboros
7a77d6d5dd
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
DrSmugleaf
c72b95db6b
Fix debug assert when shooting guns ( #21070 )
2023-10-18 15:45:35 +11:00
chromiumboy
4c630d0b17
Radiation collector sprite update ( #20956 )
2023-10-13 19:08:00 -04:00
metalgearsloth
9f9577acd0
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
metalgearsloth
99b77bc2d3
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4d1c3ae66a
Revert "Remove IContainer and move functions to the container system.… ( #19975 )
2023-09-10 21:46:36 +10:00
Leon Friedrich
b45e53603d
Remove IContainer and move functions to the container system. ( #19834 )
2023-09-10 12:16:37 +10:00
chromiumboy
ad9c4433f4
Adjust file namespace scope ( #19824 )
2023-09-07 10:49:55 -08:00
chromiumboy
05e9d2e33a
Plasma fueled radiation collectors ( #19598 )
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* Fixes issue with solution regenerators
* Update Solution.cs
Removed excess whitespace
* Undid file scoping to make this easier to review
* Initial prototype
* Adjusted coefficients
* Removed unintentional changes from another PR
* Undid unintentional change
* Undid unintentional change
* Added temperature modifier to power production
* Guidebook entry and radiation collector low pressure warning
* Reviewer requested changes
2023-09-04 16:11:57 +03:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
crazybrain23
024d2f3f98
Singularity Stability Tweaks (fixed) ( #19135 )
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* Singulo drain
* PA levels
---------
Co-authored-by: liltenhead <liltenhead@gmail.com >
2023-08-14 15:01:56 -06:00
metalgearsloth
fae9a05ea2
Event horizon serialization ( #18173 )
2023-07-30 20:47:44 +10:00
TemporalOroboros
6313164368
Fixes singularity collision and consume range ( #13424 )
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Co-authored-by: keronshb <keronshb@live.com >
2023-07-19 18:01:27 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Leon Friedrich
3338a4bf54
Change PvsOverrideSystem captialization ( #17314 )
2023-06-15 12:15:39 +10:00
deltanedas
cbbebe22d8
prevent emitters being turned on or off when unanchored ( #17303 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-13 15:16:29 -05:00
TemporalOroboros
d71b6c84e5
Converts the particle accelerator over to ECS + misc ( #17075 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-06-08 16:25:59 +10:00
Leon Friedrich
7a424e40fd
Add EntityUid fields to some physics events ( #17055 )
2023-06-02 22:20:09 +10:00
liltenhead
6f8a7fbe71
Drain 5 to 6 ( #16896 )
2023-05-28 14:06:36 -06:00
Chief-Engineer
8174f08340
add singularity and field generator logs ( #16889 )
2023-05-28 20:25:54 +10:00
0x6273
7a5a64ffb4
Add device linking to emitter and APE ( #16805 )
2023-05-28 16:44:28 +10:00
metalgearsloth
552fbb0585
Adds grappling gun ( #16662 )
2023-05-27 14:15:15 +10:00
metalgearsloth
d6adf9880d
Nerf emitsoundoncollide ( #16602 )
2023-05-20 02:04:26 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00