Commit Graph

6333 Commits

Author SHA1 Message Date
HerCoyote23
407d45cd11 Meleespeech Action, Holoparasite Meleespeech (#19504) 2023-08-26 17:26:28 -04:00
Kevin Zheng
ccd0e8b7c4 Support number of uses starting at zero (#19452)
This allows peelable bananas without replicating the entire YAML
structure to remove this one component.
2023-08-26 09:29:15 -07:00
Alekshhh
cf8dfbca06 Reduce nuke detonation volume (#19430)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-26 00:41:07 -07:00
metalgearsloth
7dbd8f8b7a Add TryGetNpc (#19553) 2023-08-26 13:45:29 +10:00
DrSmugleaf
321986d5cc Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
Pieter-Jan Briers
bf16698efa Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
metalgearsloth
0b542098db Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
metalgearsloth
b5afb96bbd Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
Ilya246
2185a2bf45 Fix radiators overshooting energy transfer (#19395)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-24 23:30:56 -07:00
DrSmugleaf
4daabaae05 Fix invalid types for some discord webhook values (#19515) 2023-08-24 22:59:43 -07:00
metalgearsloth
1ba517ec84 Fix eye zoom lerp (#19377) 2023-08-25 14:41:04 +10:00
metalgearsloth
a8bac1f91f Fix some comps for serv4 (#19511) 2023-08-25 13:45:54 +10:00
Kistras
25b2be3ffe Research director should be able to buy science-related items in uplink (#18986) 2023-08-25 13:17:01 +10:00
chromiumboy
26caf16152 Borg laws announcement (second attempt) (#19474) 2023-08-25 12:56:01 +10:00
Morb
c73a90e16c Enrich discord round notifications (#19502) 2023-08-24 19:53:32 -07:00
DrSmugleaf
913c80db4a Add round end Discord pings, discord webhook API (#19468) 2023-08-24 16:50:07 -05:00
Visne
c7b21b631b Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Ilya246
6cf15177b3 Rebalance radiator cooling and material cost (#18823) 2023-08-24 09:36:16 -08:00
DrSmugleaf
35107f7c2b Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
metalgearsloth
48d0e742c0 Remove the 1 IContainerManager usage (#19477) 2023-08-24 16:39:15 +10:00
LankLTE
b235c06f4e Borg emag tweaks (#19373)
* Laws update

* stun change

* stuntime in component

* history might be fucked
2023-08-23 19:54:59 -04:00
crazybrain23
dccb52fe2a Add new body examin state (#19435) 2023-08-23 17:41:54 -04:00
Moony
3d3c9e3348 Toolshed part 2 (#18997)
* fixe

* Save work.

* Rune-aware parser.

* oogh

* pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests

* Publicizes a lot of common generic commands, so custom toolshed envs can include them.

* i think i might implode

* Tests.

* a

* b

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-23 16:03:41 -05:00
metalgearsloth
735626654a Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
Doru991
ecd145b274 Fix zombie eye appearance (#19427) 2023-08-23 00:51:59 -04:00
Kevin Zheng
f8bdfd6d26 Make lights dim under low power (#19317)
* Make lights dim under low power

* Slightly more dramatic curve
2023-08-22 20:29:10 -05:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chief-Engineer
70f23fcc23 add info to entity coordinate logs (#19257) 2023-08-22 22:01:18 +10:00
/ʊniɹɑː/
f2954fff96 allow richtext on papers + edit premade documents (#18154) 2023-08-22 21:50:03 +10:00
Tom Leys
bc097c7b4d Teleport noobs off Arrivals shuttle to spawn (#17189) 2023-08-22 20:46:50 +10:00
Leon Friedrich
4d845caa07 Allow zoom command to ignore zoom limits (#19419) 2023-08-22 19:27:41 +10:00
Kevin Zheng
bb7a19d32e Make thermomachines more thermodynamically sound (#18984)
Co-authored-by: Ilya246 <ilyukarno@gmail.com>
2023-08-22 00:34:45 -07:00
Errant
2565a045ca Deathgasp changes for mutes (#19025)
Co-authored-by: Errant <35878406+errant@users.noreply.github.com>
2023-08-21 23:05:16 -07:00
Leon Friedrich
89b0dba68e Make the round end summary use recursive PVS overrides (#19083) 2023-08-21 21:55:52 -07:00
Interrobang01
93f85751f7 Autocapitalize the word I in IC chat (#18633) 2023-08-21 21:43:37 -07:00
astriloqua
7c5b9c497d Toilet Fix (#18622)
Toilet Fix (#18622)
2023-08-21 21:21:50 -07:00
deltanedas
e837f2fd85 air alarm signal ports and other stuff (#18642)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-21 14:18:30 -07:00
Vordenburg
2cbe8609a3 Make lobby song update occur at round end (#19303) 2023-08-21 14:54:44 -04:00
metalgearsloth
d7abbab082 Add gatherable break sounds (#19360) 2023-08-20 14:05:43 -07:00
Morb
984b77e991 Return roundstart nuke ops greeting sound (#19320) 2023-08-19 21:07:09 -04:00
deltanedas
00bae110e1 move hot plate item placement stuff into its own system (#18923)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-19 17:37:19 -07:00
deltanedas
e65212ab90 better solar flare (#19189)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-19 16:39:35 -07:00
chromiumboy
26eb71f1eb C.H.I.M.P handcannon redesign (#19004)
* Added basic alternative fire mode system for the CHIMP

* Redesign of the CHIMP handcannon
- the CHIMP now has an internal rechargable battery (10 shots at 100% charge)
- it has three alternative fire modes, one for each particle type, that its user can easily switch between
- syndicate scientists have access to an experimental version which can also fire omega particles (4 TC)
- each particle type now has a distinct color and damage type: delta (red): heat, epsilon (green): radiation, zeta (yellow): shock, omega (purple): heat + radiation. This affects A.P.E.s as well
- CHIMP particles now do 10 damage (up from 5)
- all CHIMP particle cartridges have been removed from the game (including the syndicate omega particle ammo pack)

* Code revisions

* Code revisions
- Removed changes to particle damage and damage types
- The experimental CHIMP was removed from the syndicate uplink and replaced with an upgrade kit, which when used on a standard CHIMP will convert it to an experimental one

* Code revisions
- Added a 2 second DoAfter for applying the upgrade kit

* Fixed spelling mistake

* Update projectiles.yml

Removed commented code

* Update Content.Server/Weapons/Ranged/Systems/AlternativeFireModesSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Code revisions
- Implemented changes requested by EmoGarbage
- Removed UpgradeKitComponent in favor of using a construction graph
- Renamed AlternativeFireModesComponent.cs to BatteryWeaponFireModesComponent.cs

Textures
- Reverted omega particle to being a green color
- Epsilon particles are now a cyan color

* Added comments

* Revisions
- Moved BatteryWeaponFireModesComponent from Shared to Server
- Restricted access to this component to BatteryWeaponFireModesSystem
- Changed the CHIMP upgrade kit to a chip
- Updated the localization files to reflect this change

* Delete interaction-upgrade-kit-component.ftl

This file is no longer needed

* Update battery_guns.yml

Added new description for the experimental CHIMP

* Update battery_guns.yml

Updated experimental CHIMP description again...

* Fixed issue with ItemComponent

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-19 18:54:52 -04:00
Vordenburg
71d4303393 Lint more stuff (#19307) 2023-08-19 11:00:41 -07:00
metalgearsloth
4a7bb270a0 Remove preprocessor flags for NPC logs (#19281) 2023-08-19 00:15:26 +10:00
metalgearsloth
1313545719 Fix double-emotes (#19279) 2023-08-18 23:59:23 +10:00
Repo
2dd042f7f9 Fix for Mopped chems not transfering (#19238) 2023-08-17 15:00:46 -07:00
metalgearsloth
0a945a6803 Merge pull request #19254
* Fix emote chirps

* named args time
2023-08-17 13:40:10 -07:00
Kara
1e65eea905 Fix some TEG code conventions (#19259) 2023-08-17 11:50:41 -07:00
chromiumboy
a39fa80d58 Add lathe material ejection (#19218)
This completes PilgrimViis' (now closed) PR 16398. It addresses issue 10896, by allowing materials to be ejected from most lathes (except the ore processor and sheet-meister 2000)

* - Refinements to the material ejection UI
- Made the lathe UI default to a slightly larger size
- Fixed an offset issue with the label of the item currently being printed in the build queue UI

* Allow the materiel reclamation UI to pop if there is material left in the lathe, but not enough to print any sheets

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-17 09:22:01 -08:00