zumorica
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d3102dbf96
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Remove server-side RefreshInHands, refresh them on component state update
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2020-05-21 19:44:49 +02:00 |
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zumorica
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014c51f913
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Makes SetRotation on SpeciesVisualizer2D private
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2020-05-14 17:51:57 +02:00 |
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zumorica
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b5cf3cf2da
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Adds stun status effect
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2020-05-14 17:44:09 +02:00 |
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zumorica
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735ba70f4a
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Remove unused using statement
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2020-05-14 16:08:35 +02:00 |
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zumorica
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2132ff41d4
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In-hands are now refreshed when the prefix is changed
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2020-05-14 15:44:05 +02:00 |
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zumorica
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567c0a1312
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Animation for when mobs fall/stand
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2020-05-14 13:34:45 +02:00 |
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zumorica
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f968128af7
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StandingStateHelper, StunSystem
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2020-05-13 19:04:50 +02:00 |
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Pieter-Jan Briers
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c7aeec0f6c
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Fix compile.
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2020-05-06 22:42:55 +02:00 |
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Pieter-Jan Briers
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cf9edddf2f
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Update submodule, UI fixes.
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2020-05-05 23:59:31 +02:00 |
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Pieter-Jan Briers
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fe23fdb620
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Merge branch 'master' into kitchen
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2020-05-05 11:35:20 +02:00 |
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FLOZ
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69b34e74ce
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Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: )
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2020-05-04 15:16:16 -05:00 |
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FLOZ
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108bd36b8c
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And not a single "ToList()" went home to their family that day.....
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2020-05-04 14:39:33 -05:00 |
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FLOZ
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4034458d26
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Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves.
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2020-05-04 13:54:54 -04:00 |
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FL-OZ
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d7d0bc71f9
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Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.
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2020-05-03 23:58:29 -05:00 |
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FL-OZ
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4f7deb8452
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Next up timer buttons
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2020-05-03 03:09:54 -05:00 |
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FL-OZ
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0f61c2fadf
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Microwave UI + solids implemented.
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2020-05-03 01:34:00 -05:00 |
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Jackson Lewis
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1f0c72dd28
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Gravity (#841)
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2020-05-02 16:02:52 +02:00 |
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FL-OZ
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dba0949c5b
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Add (not working) basis for allowing solids (entities) in recipes.
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2020-05-02 01:29:20 -05:00 |
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FL-OZ
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dd19466578
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Microwave interface.
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2020-05-01 23:34:04 -05:00 |
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FL-OZ
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13fba25edc
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A shit ton of microwave stuff i can't really explain this.
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2020-05-01 17:19:04 -05:00 |
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FL-OZ
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a65d60dc2c
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Refactor SoundComponent for stopping sounds.
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2020-05-01 17:17:05 -05:00 |
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FL-OZ
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a5fa184765
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Reformat 'PoweredIdle' to 'Idle'
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2020-05-01 03:38:48 -05:00 |
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FL-OZ
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b2aca9a686
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Add microwave visualizer. Clean up microwave code.
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2020-05-01 03:37:21 -05:00 |
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Pieter-Jan Briers
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8e91215d6f
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Fix exception in drink food visualizer.
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2020-04-25 14:40:57 +02:00 |
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Pieter-Jan Briers
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f636303b8e
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Import proper reinforced wall sprites.
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2020-04-25 12:10:43 +02:00 |
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Pieter-Jan Briers
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a535567317
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Fix inventory buttons going blank when switching mob.
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2020-04-25 00:58:23 +02:00 |
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Pieter-Jan Briers
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7e7dd45cc4
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Fix LowWallOverlay ID reference.
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2020-04-24 02:12:29 +02:00 |
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Pieter-Jan Briers
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5a09e91ca3
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Arcade prop.
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2020-04-23 23:51:15 +02:00 |
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Pieter-Jan Briers
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1fb9359d90
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Fix HeldPrefix having different name on client.
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2020-04-23 16:46:55 +02:00 |
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Pieter-Jan Briers
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32f66b6f9e
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Clothing visualization sets RSI and state atomically.
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2020-04-23 16:04:23 +02:00 |
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Víctor Aguilera Puerto
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69ca8c2153
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Some YAML cleanup (#840)
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2020-04-22 17:50:55 +02:00 |
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Jackson Lewis
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3c6cbecb12
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Remove redundancy
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2020-04-20 12:57:05 +01:00 |
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Jackson Lewis
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6a22f2629b
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Update content repo and RobustToolbox
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2020-04-20 10:36:02 +01:00 |
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Pieter-Jan Briers
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93c8007f5e
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Merge branch 'master' into prediction
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2020-04-18 14:07:02 +02:00 |
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Pieter-Jan Briers
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cdf47aab44
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Fix ghosts not being hidden when you do-aghost.
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2020-04-17 19:11:10 +02:00 |
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Pieter-Jan Briers
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ec314545ef
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Fix ClientStatusEffectsComponent not cleaning up GUI on shutdown correctly.
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2020-04-13 22:28:05 +02:00 |
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Pieter-Jan Briers
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0f554996ff
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Merge pull request #798 from PrPleGoo/DecimalReagents
Decimal reagents
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2020-04-12 23:04:24 +02:00 |
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PrPleGoo
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7d72e672fd
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Merge branch 'master' into DecimalReagents
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2020-04-12 14:37:36 +02:00 |
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Pieter-Jan Briers
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56d6720026
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Move part of stack code to shared.
Meaning that ExposeData is in shared, fixing #809
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2020-04-12 01:15:16 +02:00 |
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Pieter-Jan Briers
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1695787bab
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Merge pull request #807 from Zumorica/2020-04-10-proper-ghost-hiding
Ghosts now make use of the new "entity visibility" engine functionality
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2020-04-12 01:00:42 +02:00 |
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Pieter-Jan Briers
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dc9f8d551b
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Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend
Adds working communications console that ends the round
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2020-04-10 17:02:49 +02:00 |
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zumorica
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683644eec5
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Ghosts now make use of the new "entity visibility" engine functionality
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2020-04-10 16:28:14 +02:00 |
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zumorica
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05e9d39e89
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Fix bug where comms console sometimes took a second to update after a countdown has started
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2020-04-10 13:36:30 +02:00 |
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zumorica
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3c795ad283
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Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
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2020-04-09 20:28:22 +02:00 |
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PrPleGoo
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20cb9b92ab
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Merge branch 'master' into DecimalReagents
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2020-04-09 17:24:22 +02:00 |
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zumorica
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c0bdfdf123
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Remove CanReturnToBody property from SharedGhostComponent
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2020-04-09 03:02:21 +02:00 |
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Víctor Aguilera Puerto
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612790840c
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Update Content.Client/GameObjects/Components/Observer/GhostComponent.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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2020-04-09 02:59:20 +02:00 |
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zumorica
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83e9688133
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You can now cancel the timer (recall)
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2020-04-09 01:43:28 +02:00 |
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zumorica
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64eafde0c3
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Adds working communications console that ends the round
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2020-04-09 00:28:56 +02:00 |
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PrPleGoo
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e7d121b6b0
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Update InjectorComponent.cs
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2020-04-08 16:08:16 +02:00 |
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