Commit Graph

7 Commits

Author SHA1 Message Date
zumorica
014c51f913 Makes SetRotation on SpeciesVisualizer2D private 2020-05-14 17:51:57 +02:00
zumorica
b5cf3cf2da Adds stun status effect 2020-05-14 17:44:09 +02:00
zumorica
567c0a1312 Animation for when mobs fall/stand 2020-05-14 13:34:45 +02:00
zumorica
f968128af7 StandingStateHelper, StunSystem 2020-05-13 19:04:50 +02:00
ZelteHonor
b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00
Silver
a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Injazz
c5e077efc1 mob dead state tweaks (#162)
~~well, it SHOULD make mob rotate on death, but it doesn't, i have no idea why~~

- Blocks character movement in crit/death
- rotates character ~~360noscope~~ 90 degrees to convince you it's lying down when dead

resolves #145
resolves #158
related to #115
2019-03-27 13:29:06 +01:00