Commit Graph

11 Commits

Author SHA1 Message Date
Acruid
d1b5a31397 PauseManager moved to Shared (#3288)
* Namespace changes for moving IPauseManager to shared.

* Namespace changes for moving ITimerManager from Timers to Timing.

* Rebase Fixes.

* Update engine submodule to v0.3.8
2021-02-18 20:45:45 -08:00
Acruid
ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
DrSmugleaf
294b7c4d7f Cleanup integration tests prototype usage, naming and unused variables (#3114)
* Fix naming of prototypes variable in tests

* Remove unused variables in tests

* Remove unused variables in tests

* Replace content entities with test entities

* Fix airlock and lung test
2021-02-09 22:04:47 +01:00
Swept
6b8cc9fc40 Deprecates stationstation.yml (#2668)
* Initial

* Change default map load to saltern

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-04 23:44:27 +11:00
Pieter-Jan Briers
a668e545ed Fixed SaveLoadSave swapping order of expected/actual in assert. 2021-01-15 17:19:52 +01:00
Pieter-Jan Briers
ba49ee60d8 Fix SaveLoadSaveTest blowing up harder when a test failure happened. 2021-01-14 20:41:13 +01:00
Víctor Aguilera Puerto
48841a274d Remove default grids (content) (#2241)
* Default grids go poof

* Address review

* Update submodule

* Fix DoAfterSystem for entities without grid.

* Fix SubFloorHideSystem for entities without grid.

* Fix ExplosionHelper for coordinates that aren't in a grid

* Fix TurfHelpers' GetWorldTileBox crash in the case of invalid grid

* Fix tile prying component crash when trying to pry space.

* Spill fixes when passing coordinates without grids.

* Are you static'in, son?

* Change SaveLoadSaveTest grid Id hardcoded value
It's still hardcoded, but at least now it's correct!

* Only send debug AI thing if grid is not invalid

* Update submodule.

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-21 17:13:41 +02:00
Pieter-Jan Briers
4cb0040045 Fix some UserData file system usage inconsistencies with map save tests. 2020-08-20 18:47:41 +02:00
Tyler Young
4b64aa2b9d fix benchmark
improve some test diagnostics

fix some bug where order of shutdown of AiControllerComponent mattered or Processor was never initialized
2020-06-22 04:49:54 -04:00
Pieter-Jan Briers
923c5698b5 Use dummy game ticker for LoadSaveTicksSaveStationStation. 2020-01-20 22:19:24 +01:00
Pieter-Jan Briers
eadb661515 Integration tests improvements:
1. Added dummy game ticker for future tests to reduce startup time of test. (no loading a map)
2. Re-organized tests a bit.
2020-01-20 22:14:44 +01:00