Nemanja
f450398df7
More anomalies ( #13766 )
2023-02-06 01:03:53 -04:00
metalgearsloth
e090cd393b
Add basalt tiles ( #13462 )
2023-01-17 11:28:37 -07:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
metalgearsloth
375490bb8c
Add command for creating simple planet maps ( #12698 )
2022-11-23 17:35:25 +11:00
brainfood1183
062d3c656e
New Tiles (2 maintenance specific and 1 new wood). ( #12193 )
...
* new maint specific tiles
* merge
* merge
* merge
* merge
* Update Resources/Textures/Tiles/attributions.yml
Co-authored-by: Moony <moony@hellomouse.net >
2022-10-25 13:27:06 -05:00
Moony
023f1ae602
Even more tiles (again) ( #12172 )
...
* i should probably commit this.
* i forgot the rivets 😢
* OVERLAYS
* Fix some color inconsistencies.
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-24 11:33:31 -05:00
DrSmugleaf
186cf6f495
Add missing source field in Textures/Tiles/attributions.yml ( #12155 )
2022-10-23 04:47:30 +02:00
DrSmugleaf
21266d0f54
Fix missing comma in Textures/Tiles/attributions.yml ( #12154 )
2022-10-23 04:38:01 +02:00
Moony
ed8efa08b0
Even more tiles ( #12140 )
...
* tile gaming
* TRIM
* fucking BOM
* wood trim and some doobles
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-22 13:21:36 -05:00
Moony
5f5aea6aed
Replace the floor tiles for realsies this time. ( #12125 )
...
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-21 18:53:25 -07:00
Paul Ritter
d154a89a63
fixes typo ( #10578 )
2022-08-14 11:13:12 +02:00
Peptide90
e748f9ac3d
New grass & dirt tiles. Split minor update. ( #10260 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-08-06 18:13:35 -07:00
Peptide90
86a3b55aad
Adds two new cave floors ( #9873 )
2022-08-02 05:55:30 -07:00
Peptide90
433771f0ec
moves all tile copyright to robust generic attribution format RGA ( #10104 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-07-30 19:57:11 -07:00
Moony
c6a3c8d547
Rectifying attribution error(s). ( #10090 )
...
* Rctifying attribution error(s).
* Update copyright.txt
* Update Resources/Textures/Tiles/copyright.txt
Co-authored-by: ZeWaka <zewakagamer@gmail.com >
Co-authored-by: ZeWaka <zewakagamer@gmail.com >
2022-07-27 14:14:49 -05:00
Peptide90
8d9b56fce6
Goon floor pack 1 ( #8267 )
...
* floors boxing, arcadeblue2 and carpet clown
* adds gym, metaldiamond and carpetoffice from goon
* adds variants for boxing and gym
* tile variants updated
2022-06-02 12:10:58 +10:00
20kdc
dc45f14536
Underplating, go away ( #8138 )
2022-05-17 11:11:47 -07:00
Moony
12b682ee4d
Tile variants content ( #6956 )
2022-03-09 20:59:44 +01:00
Leon Friedrich
36fcca8337
Mapping Actions ( #6877 )
2022-03-02 10:12:34 +11:00
Peptide90
fc667f8f44
Big tile PR (3 carpets, 4 red sands, 1 grass, 5 shuttle floors) ( #6864 )
2022-02-27 00:01:48 -07:00
Lamrr
ef2b4ee7d3
Updates reinforced tile sprite. ( #6556 )
2022-02-08 11:08:23 -07:00
AJCM-git
380f5d77f3
More tiles and some cleanup ( #5608 )
2021-12-11 16:08:33 -07:00
moonheart08
1b8b5b5d16
oh god it's BQL time ( #5050 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-10-31 21:14:44 +01:00
Swept
e34888373a
Respriting the codebase ( #4820 )
...
* Walls
* Airlocks mostly ported
* Disposal Unit
* Tiles
* Lighting
* Catwalk
* Windows
* Some vending machine work
* More Vending Machines
* Rest of vending machine sprites ported
* Fixes to vending machines
* Tables (This took a lot of work)
* Fixes low walls being required for window smoothing
- Also replaces window damage visualization
* Plasma Window
* APC
* SMES + Reorganized parts.yml
* Furniture and Organization and Removed Shelf
* Renamed seats.yml to chairs.yml
* Dispensers
* Lazy-fixed the glass airlocks
* Don't need this no more
* Tilez
* blue circuit my fucking beloved
* Switches lights to cev one
* Conveyors and Switch
* Reorients lights
* !ALERT! MAP CHANGES !ALERT!
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-10-15 11:58:40 +02:00
Swept
5f9ba812ca
Reorganizes Resources/Constructible ( #4252 )
2021-07-15 18:30:50 +00:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00
Swept
bad7f9dc6b
Lots of new inhands, adds phoron ( #1220 )
...
* Beaker Inhands
* Flashlight Inhands
* Tile Refactor
* Adds metal/glass sheet inhands
* Removes plasma
* Adds Phoron
* We boolin'
* Phoron inhands
* First Pass inhand food
* First food inhand pass
* Soda inhand sprites
* Actually adds them
2020-06-25 13:51:58 +02:00
Pieter-Jan Briers
b343f61268
Imports wooden flooring from Eris.
2020-04-22 17:49:42 +02:00
DamianX
f0053f15bf
Added pickaxe, asteroid rock and floors ( #301 )
2019-08-21 22:50:15 +02:00
metalgearsloth
4b30c7e710
Add more tiles and walls ( #289 )
2019-08-10 14:17:49 +02:00
Pieter-Jan Briers
842cb44cd2
New station station and new floors.
2019-03-26 22:21:20 +01:00
Pieter-Jan Briers
adf1c4d79e
Adds underplating tile.
2019-03-26 13:44:54 +01:00
Pieter-Jan Briers
93eaff3d15
Add plating tile type
2019-03-25 22:49:03 +01:00
Pieter-Jan Briers
73f4442410
Engine Culling ( #104 )
...
* Move groups.yml to content.
* Add unpowered light prototype from engine.
* Move prototypes and textures over.
* Update submodule
2018-08-24 13:14:38 +02:00