Swept
|
ece403ca57
|
Copyright Pass/Pruning | Part 2 - Objects (#3905)
|
2021-04-29 18:09:14 +00:00 |
|
Elijahrane
|
590453a57f
|
Removed most redundant delays in meta.json (#3549)
|
2021-03-07 20:26:25 +01:00 |
|
Swept
|
a57db85208
|
Swept commits JSON genocide. (#2991)
* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
|
2021-01-13 23:04:38 +11:00 |
|
nuke
|
a62935dab2
|
Handcuff system (#1831)
* Implemented most serverside logic
* All serverside cuff logic complete
* SFX, Clientside HUD stuff, Other logic.
* fffff
* Cuffs 1.0
* missing loc string
* Cuffs are stored in the balls now.
* Basic integrationtest
* Support stripping menu.
* rrr
* Fixes
* properties
* gun emoji
* fixes
* get rid of unused
* reeee
* Update Content.Shared/GameObjects/ContentNetIDs.cs
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
|
2020-08-25 14:54:23 +02:00 |
|
Swept
|
ebebb3603a
|
Added a buncha bloat from teegee (#1203)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
|
2020-07-02 16:05:03 +02:00 |
|
Pieter-Jan Briers
|
290b3595bc
|
Handcuff props.
|
2020-04-24 14:59:03 +02:00 |
|