* d10s now roll values from 0 to 9
* Changelog for PR #22406 (#22824)
* Remove meta entry for 10 value state
* Gotta delete the 10 face state or the RSI validator complains
* Attempting to fix invalid state causing tests to fail
* Another, better attempt to fix the test
* Once again
* I am an overcomplicating dingbat
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
* Removes old inhand visuals from e_sword.rsi and its meta.json
* Adds new visuals with a longer blade for the e sword
* Makes e sword use its new sprites and modifies other energy weapons prototypes to keep using their own inhands
* Makes the toy sword use the old less scary e sword sprites (and gives it BaseItem parent because I thought I broke something when i couldnt pick it up)
* Removes old desword sprites and modifies meta.json
* Temporarily removes esword blade sprites
* Adds back esword sprites after modifying them to flash instead of shimmer
* Adds new desword inhand sprites and modifies meta.json and entity prototype to use them
* Moves desword sprites back to its own folder from inhands_64x after a supposed prefix conflict
* Removes blade inhands
* Adds back blade inhands
* Moves all inhand sprites to their own inhand folders related to the items. Removes inhands_64x folder
* Some instrument sizes and gunpet sidearm
* Cello
* bagpipe
* Crippling balance PR made bananium horn Small not Tiny
* plushie and toy sizes.
* Scroll bigger
* Make bible same size as other books.
* size rgb staff to other staffs.
* add sprite update json
* Added candy bucket and component to update appearance of held containers akin to it
* cleanup newline
* newline was load-bearing
* moved component to Shared, cleanup
* newline is spooky
* You build and run without errors, stop pretending otherwise
* Updated for new storage system in master branch
* add textures
* fix cargo/cargo-fun.ftl
* fix cargo/cargo-fun.ftl again
* update icons and resize hitbox
* really fixed cargo.ftl
* fix soundSpecifier
* balance changes: solution transfer has been reduced from 2 to 1. Now the transfer does not work on targets wearing anything in the outerclothing slot
* add hypodart to uplink
* return of darts solution capacity to 2u
* Update uplink-catalog.ftl
* Update uplink_catalog.yml
* Update darts.yml
* remove hypodart sprite
* Update darts.yml
* Update fun.yml
* add random popups component, resprite dartboard
* localize darts
* fix
* Update darts.yml
* Holoclown (clown only) syndicate uplink item.
* added clumsy to holoclown
* holoclown now uses clown names, holoclown kits box now counts as boxhugs for crafting.
* gibs holoparasite on death if has hands (this will cause the items in hands and pockets to drop.
* D&D character sheets
* Tabletop improvements
* Grass battlemap
* You can now put shit inside of the board
* change variable name
* make the grass tabletop better, again
* update the damn thing AGAIN
* update the shit AGAIN
* You can now take stuff out of tabletops
* Make it use parenting to avoid zany bugs
* MORE battlemaps! Battlemaps for everyone!
* You can now dump out pieces + cleanup
* All (most) non-game pieces should fall to the ground
* make the verb a bit more responsive
* Librarian content officially done
* fix tests i think
* i forgot the sheet
* Smidgen of refactoring
* You can no longer put high risk items inside of boards
* no boardgame defusal
* minor refactoring
* hoplogrma
* doc
* fix rt