Leon Friedrich
a499e6b0b7
Fix rped.ogg attribution ( #15608 )
2023-04-21 03:16:52 -06:00
lapatison
cc5c590ece
Adds the clown recorder (Clown fix) ( #15074 )
2023-04-06 20:06:52 -06:00
brainfood1183
ad31749b55
Desk Bell fix, Poster Rise fix, Happyhonk Mime inhand fix. ( #14973 )
...
* deskbell, poster rise fix, happyhonk mime inhand fix.
* cancollide: false
2023-03-30 22:32:57 -06:00
T-Stalker
3b9fd4867e
Re-adds skub noise [Not april fools] ( #14978 )
2023-03-31 15:25:46 +11:00
dontbetank
81a2b29317
plushie ( #14962 )
2023-03-29 17:36:54 -05:00
metalgearsloth
54667700c7
Remove skub sound ( #14945 )
2023-03-29 18:24:54 +11:00
DocNight
57094966ce
desk bell from SS13 (tgstation) ( #14870 )
2023-03-27 10:29:09 -04:00
brainfood1183
c9e70d8ea0
Cluwne smite ( #13367 )
2023-03-06 11:09:24 -08:00
Vasilis The Pikachu
00b31030cc
Remove unused medical half life sounds ( #13864 )
2023-02-02 12:48:16 -04:00
Nemanja
9cd0c11870
Anomalies ( #13371 )
2023-01-16 21:05:20 -08:00
nmajask
a0086b5184
Adds a sound effect to health analyzers ( #13425 )
2023-01-11 23:38:39 -07:00
Alex Evgrashin
04db7d0fdd
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Nemanja
72e7a9ee93
RPED ( #12008 )
...
* RPED
* sound effect
* wires must be open
finished me appy slices yum yum
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
* Update attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
2022-11-14 13:36:13 -06:00
Pieter-Jan Briers
84e20049b8
Important fix for table climbing ( #10803 )
2022-08-25 23:41:37 +10:00
metalgearsloth
c95bf87e74
Add attention.ogg and soundspecifiers for events ( #7977 )
2022-05-07 15:41:15 +10:00
Rane
98cd4fdb58
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Leon Friedrich
e42b64e884
Convert some stereo audio into mono ( #7132 )
2022-03-15 14:57:53 +11:00
T-Stalker
07520696fb
Three more plushies ( #6970 )
2022-03-03 11:26:17 +11:00
Leeroy
fb858ab514
Medical items sound support + sounds ( #6871 )
2022-02-27 00:02:00 -07:00
Lamrr
83e568b4be
Adds red phone. ( #6318 )
2022-01-26 10:27:03 -07:00
T-Stalker
a153f76c5d
Makes weh.ogg a little louder ( #6028 )
2022-01-04 17:25:57 -07:00
T-Stalker
70209f5895
Weh! ( #6005 )
2022-01-02 22:51:42 -07:00
Mith-randalf
916d9e1e23
Lighters ( #5836 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-12-21 18:20:32 +01:00
Peptide90
5d15787b04
Copyright purge ( #5788 )
2021-12-15 13:43:12 +11:00
Mith-randalf
050516c17e
Zipties ( #5727 )
2021-12-13 22:17:26 -07:00
metalgearsloth
c5ba483be5
Mix flashlight audio to mono
2021-12-01 00:30:12 +11:00
Mith-randalf
78dde11bf8
Adds a pill sound, makes it used, attribution, cope, seethe ( #5413 )
2021-11-19 18:02:49 -07:00
mirrorcult
3f51ffbd3c
Pneumatic cannons ( #4560 )
...
* basics & visuals
* pneumatic cannon works perf
* loc + popups
* gas tank does stuff + queue changes
* updates
* b
* forcefeeding
* inhand
* crafting!
* pie cannon now is a pneumatic cannon
* oopy
* fix for entman + verbs
* pie
* change for tools
* actual
* combat mode + better sounds
* reviews
2021-11-03 14:33:36 -07:00
Swept
c00e82462b
Tweaks ambient sound values and improves some existing sounds ( #4576 )
...
* Updates singularity to use AmbientSound
* Removed hum from light tubes and tweaked vending/bulb ambience
* Adds more explosion sound effects
* Moves closet open/close.ogg and adds wooden closet sound effect
* Updates flashlight on/off sound
* Adds HL Scientist scream collection
* Tweaks APC Ambience
* Minor oversight on det locker
* Addressed reviews
2021-09-10 11:31:54 +10:00
metalgearsloth
6648972818
Add some SoundOnLand components to engineering ( #4556 )
...
From tg
2021-09-03 13:45:02 -07:00
Swept
45030b22a3
Adds the ability to assign equip sounds in ClothingComponent ( #4485 )
...
* Initial
* Works (Kinda)
* Polish
* Reviews
2021-08-19 21:22:23 -07:00
Swept
1341d63ae0
Adds duck-related content and a seclite ( #4489 )
...
* Added rubber ducky
* Adds ducky slippers
* Adds seclite
* Update Resources/Textures/Objects/Tools/seclite.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Resources/Textures/Objects/Fun/ducky.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* The duck slippers now quack as you walk
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-08-19 16:23:49 -07:00
Swept
6376e60b78
Massive Food PR ( #3436 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-05-03 13:17:22 +02:00
Pieter-Jan Briers
c947bb75e6
You feel a tiny prick (Hypospray) ( #3034 )
2021-01-24 14:18:12 +01:00
Ygg01
c01b1d5c05
Add cigarettes and matches to SS14 ( #2522 )
...
* Add resources for cigs/matches
* Add files for cigarettes
* Remove Shared Components
* Applied some of the suggestions
* Change priority to allow matches to be set alight by matchbox
* Added item for pack of cigars
* Add swepts resources. Fix naming
* Fix naming, implement suggestions.
* Addressed Paul's suggestions
* Remove unused resources
* Fix Paul's suggestions
2021-01-11 00:17:28 +01:00
mirrorcult
7977992e5a
Add kitchen knife & sliceable foods ( #2891 )
...
* sliceable food, kitchen knives
* sprite fixes, sounds
* add to vendor
* address reviews
* address reviews
* stereo -> mono
* fix wrong amount of nutriment being removed
* oops im dumb
* meta.json
* fix merge
* probably fix test
* remove all instances of [ComponentReference(typeof(IAfterInteract))]
Co-authored-by: cyclowns <cyclowns@protonmail.ch >
2021-01-07 12:48:08 +11:00
nuke
c3630b7301
Glowsticks, flares and lighting behaviours ( #1886 )
...
* Assets
* LightingBehaviours, flares, and such.
* More changes
* More changes, more flare work.
* More work on flares + light behaviours
* another refactor
* missed
* Light behaviours refactor, added sfx, improved graphics, improved lighting effects for glowstick and flare.
* remove unneeded value
* nullables
* remove old code
* nullable
* one last push
* net id
* more work
* more colors for glowsticks
* Adjust flare so it fades in
* fix name
* sprite fix
2020-09-03 22:02:40 +02:00
nuke
a62935dab2
Handcuff system ( #1831 )
...
* Implemented most serverside logic
* All serverside cuff logic complete
* SFX, Clientside HUD stuff, Other logic.
* fffff
* Cuffs 1.0
* missing loc string
* Cuffs are stored in the balls now.
* Basic integrationtest
* Support stripping menu.
* rrr
* Fixes
* properties
* gun emoji
* fixes
* get rid of unused
* reeee
* Update Content.Shared/GameObjects/ContentNetIDs.cs
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-08-25 14:54:23 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00