Commit Graph

89 Commits

Author SHA1 Message Date
Leon Friedrich
a499e6b0b7 Fix rped.ogg attribution (#15608) 2023-04-21 03:16:52 -06:00
lapatison
cc5c590ece Adds the clown recorder (Clown fix) (#15074) 2023-04-06 20:06:52 -06:00
brainfood1183
ad31749b55 Desk Bell fix, Poster Rise fix, Happyhonk Mime inhand fix. (#14973)
* deskbell, poster rise fix, happyhonk mime inhand fix.

* cancollide: false
2023-03-30 22:32:57 -06:00
T-Stalker
3b9fd4867e Re-adds skub noise [Not april fools] (#14978) 2023-03-31 15:25:46 +11:00
dontbetank
81a2b29317 plushie (#14962) 2023-03-29 17:36:54 -05:00
metalgearsloth
54667700c7 Remove skub sound (#14945) 2023-03-29 18:24:54 +11:00
DocNight
57094966ce desk bell from SS13 (tgstation) (#14870) 2023-03-27 10:29:09 -04:00
brainfood1183
c9e70d8ea0 Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
Vasilis The Pikachu
00b31030cc Remove unused medical half life sounds (#13864) 2023-02-02 12:48:16 -04:00
Nemanja
9cd0c11870 Anomalies (#13371) 2023-01-16 21:05:20 -08:00
nmajask
a0086b5184 Adds a sound effect to health analyzers (#13425) 2023-01-11 23:38:39 -07:00
Alex Evgrashin
04db7d0fdd Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Nemanja
72e7a9ee93 RPED (#12008)
* RPED

* sound effect

* wires must be open

finished me appy slices yum yum

* Update Resources/Audio/Items/attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-14 13:36:13 -06:00
Pieter-Jan Briers
84e20049b8 Important fix for table climbing (#10803) 2022-08-25 23:41:37 +10:00
metalgearsloth
c95bf87e74 Add attention.ogg and soundspecifiers for events (#7977) 2022-05-07 15:41:15 +10:00
Rane
98cd4fdb58 Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Leon Friedrich
e42b64e884 Convert some stereo audio into mono (#7132) 2022-03-15 14:57:53 +11:00
T-Stalker
07520696fb Three more plushies (#6970) 2022-03-03 11:26:17 +11:00
Leeroy
fb858ab514 Medical items sound support + sounds (#6871) 2022-02-27 00:02:00 -07:00
Lamrr
83e568b4be Adds red phone. (#6318) 2022-01-26 10:27:03 -07:00
T-Stalker
a153f76c5d Makes weh.ogg a little louder (#6028) 2022-01-04 17:25:57 -07:00
T-Stalker
70209f5895 Weh! (#6005) 2022-01-02 22:51:42 -07:00
Mith-randalf
916d9e1e23 Lighters (#5836)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-12-21 18:20:32 +01:00
Peptide90
5d15787b04 Copyright purge (#5788) 2021-12-15 13:43:12 +11:00
Mith-randalf
050516c17e Zipties (#5727) 2021-12-13 22:17:26 -07:00
metalgearsloth
c5ba483be5 Mix flashlight audio to mono 2021-12-01 00:30:12 +11:00
Mith-randalf
78dde11bf8 Adds a pill sound, makes it used, attribution, cope, seethe (#5413) 2021-11-19 18:02:49 -07:00
mirrorcult
3f51ffbd3c Pneumatic cannons (#4560)
* basics & visuals

* pneumatic cannon works perf

* loc + popups

* gas tank does stuff + queue changes

* updates

* b

* forcefeeding

* inhand

* crafting!

* pie cannon now is a pneumatic cannon

* oopy

* fix for entman + verbs

* pie

* change for tools

* actual

* combat mode + better sounds

* reviews
2021-11-03 14:33:36 -07:00
Swept
c00e82462b Tweaks ambient sound values and improves some existing sounds (#4576)
* Updates singularity to use AmbientSound

* Removed hum from light tubes and tweaked vending/bulb ambience

* Adds more explosion sound effects

* Moves closet open/close.ogg and adds wooden closet sound effect

* Updates flashlight on/off sound

* Adds HL Scientist scream collection

* Tweaks APC Ambience

* Minor oversight on det locker

* Addressed reviews
2021-09-10 11:31:54 +10:00
metalgearsloth
6648972818 Add some SoundOnLand components to engineering (#4556)
From tg
2021-09-03 13:45:02 -07:00
Swept
45030b22a3 Adds the ability to assign equip sounds in ClothingComponent (#4485)
* Initial

* Works (Kinda)

* Polish

* Reviews
2021-08-19 21:22:23 -07:00
Swept
1341d63ae0 Adds duck-related content and a seclite (#4489)
* Added rubber ducky

* Adds ducky slippers

* Adds seclite

* Update Resources/Textures/Objects/Tools/seclite.rsi/meta.json

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Resources/Textures/Objects/Fun/ducky.rsi/meta.json

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* The duck slippers now quack as you walk

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-08-19 16:23:49 -07:00
Swept
6376e60b78 Massive Food PR (#3436)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-05-03 13:17:22 +02:00
Pieter-Jan Briers
c947bb75e6 You feel a tiny prick (Hypospray) (#3034) 2021-01-24 14:18:12 +01:00
Ygg01
c01b1d5c05 Add cigarettes and matches to SS14 (#2522)
* Add resources for cigs/matches

* Add files for cigarettes

* Remove Shared Components

* Applied some of the suggestions

* Change priority to allow matches to be set alight by matchbox

* Added item for pack of cigars

* Add swepts resources. Fix naming

* Fix naming, implement suggestions.

* Addressed Paul's suggestions

* Remove unused resources

* Fix Paul's suggestions
2021-01-11 00:17:28 +01:00
mirrorcult
7977992e5a Add kitchen knife & sliceable foods (#2891)
* sliceable food, kitchen knives

* sprite fixes, sounds

* add to vendor

* address reviews

* address reviews

* stereo -> mono

* fix wrong amount of nutriment being removed

* oops im dumb

* meta.json

* fix merge

* probably fix test

* remove all instances of [ComponentReference(typeof(IAfterInteract))]

Co-authored-by: cyclowns <cyclowns@protonmail.ch>
2021-01-07 12:48:08 +11:00
nuke
c3630b7301 Glowsticks, flares and lighting behaviours (#1886)
* Assets

* LightingBehaviours, flares, and such.

* More changes

* More changes, more flare work.

* More work on flares + light behaviours

* another refactor

* missed

* Light behaviours refactor, added sfx, improved graphics, improved lighting effects for glowstick and flare.

* remove unneeded value

* nullables

* remove old code

* nullable

* one last push

* net id

* more work

* more colors for glowsticks

* Adjust flare so it fades in

* fix name

* sprite fix
2020-09-03 22:02:40 +02:00
nuke
a62935dab2 Handcuff system (#1831)
* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-25 14:54:23 +02:00
AJCM-git
ae41d03ec6 Re-organizing the Resources folder. Part 1. (#1234)
* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00