DrSmugleaf
00826aaad6
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
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* Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out
* Missed one
* Missed another
* Fix data field ids
2025-07-10 05:06:51 +02:00
Pieter-Jan Briers
e99fc501a6
Revert biome rework ( #38724 )
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* Revert "Fix world generation (#38713 )"
This reverts commit 10fa6ff4af .
* Revert "Biome rework (#37735 )"
This reverts commit fe7b96147c .
2025-07-03 20:48:04 +02:00
metalgearsloth
fe7b96147c
Biome rework ( #37735 )
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* DungeonData rework
Back to fields, serializes better, just make new layers dumby.
* wawawewa
* Fix this
* Fixes
* Port the work over
* wawawewa
* zoom
* Kinda workin
* Adjust wawa
* Unloading work
* Ore + entitytable fixes
Iterate every dungeon not just last.
* Big shot
* wawawewa
* Fixes
* true
* Fixes
# Conflicts:
# Content.Server/Procedural/DungeonJob/DungeonJob.cs
* wawawewa
* Fixes
* Fix
* Lot of work
* wawawewa
* Fixing
* eh?
* a
* Fix a heap of stuff
* Better ignored check
* Reserve tile changes
* biome
* changes
* wawawewa
* Fixes & snow
* Shadow fixes
* wawawewa
* smol
* Add layer API
* More work
* wawawewa
* Preloads and running again
* wawawewa
* Modified
* Replacements and command
* Runtime support
* werk
* Fix expeds + dungeon alltiles
* reh
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2025-07-03 00:36:06 -04:00
Tayrtahn
86aa82f2b6
Cleanup: Remove redundant prototype name specifications ( #35793 )
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* Remove redundant prototype name specifications
* These can stay
2025-03-19 19:30:31 +01:00
Tayrtahn
6f925dd610
Fix prototypes so they pass analyzer checks ( #35435 )
2025-02-24 15:21:59 +11:00
Nemanja
3cdd62b0dd
Mining Rebalance ( #30920 )
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* first pass
* this shit too
* ok fix that shit
* buff
* actually fix that
2024-08-16 11:43:54 +10:00
chavonadelal
9e1e9b8c34
Localization of the Salvage Expedition Console ( #30339 )
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* Localization of the Salvage Expedition Console
* Localization of the Salvage Expedition Console 2
2024-07-30 10:05:19 -04:00
DrSmugleaf
2d58d19b07
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
metalgearsloth
036b9ef74f
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Nemanja
d2e6e55ed1
Expedition balance pass ( #17969 )
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* Expedition balance pass
* better
2023-07-11 17:56:43 -06:00
deltanedas
9cd8d25ae7
more expedition changes ( #17403 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-06-29 00:01:27 +10:00
deltanedas
41fae6e9cd
expedition air mod ( #17369 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-16 15:25:25 +10:00
metalgearsloth
970507b3e6
Reduce expedition time ( #15624 )
2023-04-21 20:26:17 +10:00
metalgearsloth
1d420ec053
Expedition loc + timer fixes ( #15561 )
2023-04-20 15:51:10 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00