Commit Graph

15 Commits

Author SHA1 Message Date
Nemanja
1374ceea47 Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
pathetic meowmeow
3d40bebbef Allow cargo request computers to send orders to the primary account (#37943) 2025-06-09 11:11:19 -04:00
Nemanja
12b75beeab Departmental Economy (#36445)
* Cargo Accounts, Request Consoles, and lock boxes

* Funding Allocation Computer

* final changes

* test fix

* remove dumb code

* ScarKy0 review

* first cour

* second cour

* Update machines.yml

* review

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-13 15:22:36 +02:00
deltanedas
a3a1538d32 move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
MilenVolf
5d970b0861 Station event component and system tweaks (#28331)
* Make anomaly, artifact and gifts events announcement sound optional

* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem

We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.

* Fix margins

* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup

* Fix merge

---------

Co-authored-by: AJCM <AJCM@tutanota.com>
2024-06-01 16:34:58 -04:00
Nemanja
161fd6c83c Mega Antag Refactor (#25786)
* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
2024-04-25 11:31:45 +10:00
Nemanja
1bfc63c546 fix cargo teleporter (#27255)
* fix cargo teleporter

* don't delete orders

* basado
2024-04-23 22:07:12 +10:00
icekot8
fd109d61b8 cargo console radio messages on approving (#27038)
* 1

* void --> "Unknown"
2024-04-17 17:32:21 -07:00
themias
3933490962 Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
Nemanja
21e77dffb0 Fix cargo product groups (#24212) 2024-01-20 14:47:08 +11:00
DrSmugleaf
9bcf67753a Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
metalgearsloth
b0b1597aad Fix cargo gifts (#18449)
Some of the IDs were invalid and no typeserializer.
2023-07-30 12:53:54 -06:00
TemporalOroboros
3ac4cf85db Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
deltanedas
b9f24b2681 expedition rewards (#16972)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-16 15:19:02 +10:00
Tom Leys
db81e59013 NanoTrasen might send Gifts to the station via Cargo (#16556)
* Rebase Cargo Gifts

* Remove Chaos values from gifts (for now)

* Translate CargoGifts, rename fields

* Fix gift errors, detect missing products

* Fix order Id, some crate IDs

* Fix get Station. Gifts for Sec, Med, Fire, spacing

* Minimum players for various gifts

# Conflicts:
#	Resources/Prototypes/GameRules/cargo_gifts.yml
2023-05-22 15:55:27 -06:00