vanx
c109a716e0
rmobjective fix (again) ( #18033 )
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Co-authored-by: vanx <#vanxxxx>
2023-07-15 17:55:24 +10:00
Leon Friedrich
3fa99b8abf
Slight mind test cleanup ( #17521 )
2023-06-21 12:11:58 +10:00
Leon Friedrich
6485dbae01
Fix round end window ( #17512 )
2023-06-21 11:18:16 +10:00
Leon Friedrich
9fc4fc6ac2
Fix some Mind ECS bugs ( #17480 )
2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
0x6273
247c7a1d4d
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Vyacheslav Titov
2e241691aa
Refactoring of roles and notifications about antagonist assignment ( #16864 )
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* Refactoring of antagonist roles and notifications about antagonist role assignment.
Refactoring of traitor assignment methods and bug fixing.
* Announcement files moved, code is adjusted to new revision
* Play to entity changed to play to global cause of mono audio restrictions.
* Path to audio files changed to sound specifiers, unique alerts for each role.
* Uncommited changes
* New alert sounds for each antag role.
* PR review fixes
* Antagonist role assignment sound notifications moved to Systems, sounds moved to Components.
* License update
* Fixed naming and redundant parameters
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Co-authored-by: Титов Вячеслав Витальевич <rincew1nd@yandex.ru >
2023-06-07 01:15:22 -06:00
deltanedas
44f9c098ec
uplink locking/unlocking, minor pda refactor ( #15842 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-01 16:30:08 +10:00
vanx
46dc364dc8
rmobjective fix ( #15850 )
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Co-authored-by: vanx <vanx#5477>
2023-04-29 18:26:47 +10:00
Leon Friedrich
56b9afd111
Stop mind ejection from logging errors on deleted entities. ( #15760 )
2023-04-25 10:01:00 +10:00
Leon Friedrich
489660a6bb
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
DrSmugleaf
b4164e62b1
Remove id card console component reference ( #15205 )
2023-04-08 13:15:52 -07:00
Leon Friedrich
4d71b1b81e
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377
Mind ecs ( #14412 )
2023-03-26 14:31:13 -04:00
Nemanja
13d71f14e2
add support for per-id access on AccessReaderComponent ( #13659 )
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* add support for per-id access on AccessReaderComponent
* comments!!!
* oh yeah we predicting baby
* foobar
* sloth review
* weh
2023-02-28 08:03:55 -08:00
Chief-Engineer
b482463c91
Add prevent suicide to minds and add tag control commands ( #13307 )
2023-02-17 01:36:10 +01:00
Leon Friedrich
9c6c6a797a
Remove reference to deleted mind ( #14101 )
2023-02-14 13:46:44 +11:00
Leon Friedrich
554ec85069
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Chief-Engineer
1ceff51a69
Add mind and ghost logs ( #13306 )
2023-01-03 22:49:15 -08:00
metalgearsloth
0d7423c01d
Cleanup speech and emoting comps ( #13194 )
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Networks speech and removes the shared prefix from emoting.
I have no idea if emoting is even being used or plan to be used in the interim.
2022-12-27 18:03:25 +01:00
Leon Friedrich
034c721b5a
Mind fix ( #13105 )
2022-12-20 18:03:28 +11:00
Chief-Engineer
fdb1181298
Add ability to prevent ghosting ( #12906 )
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* add ability to prevent ghosting to MindComponent.cs
* make minds preserve properties in certain transfer scenarios
* Revert "make minds preserve properties in certain transfer scenarios"
This reverts commit 333cae0db0faf4ef81767b93332271d944c90a0e.
* move PreventGhosting to the actual mind
2022-12-19 21:55:45 -06:00
Jezithyr
5f9b4adf47
Cleaned up obsolete properties from MobStateComponent ( #13097 )
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Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-12-19 21:25:35 -06:00
metalgearsloth
4db3b30dc1
Sleep NPCs on attach ( #12014 )
2022-10-19 10:07:44 +11:00
Nemanja
9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] ( #11669 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 15:06:01 -07:00
Flipp Syder
33c1456223
Adds station record renaming to the rename command ( #11759 )
2022-10-15 14:48:22 -07:00
Kara
db1dfc8958
Command perm modifications ( #11273 )
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* Command perm modifications
* actually not this one
* string
2022-09-14 19:02:38 -05:00
Flipp Syder
f9922d9160
Restrict ghost role speech/movement to component flags ( #11183 )
2022-09-14 13:46:49 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00
Nemanja
5f5f795ae2
empty id card name fix ( #10860 )
2022-08-29 21:38:00 -05:00
Leon Friedrich
c65d1c51ce
Load grid error related changes ( #10817 )
2022-08-25 23:33:40 +10:00
Leon Friedrich
93584f21db
Add entity prototype save test ( #10274 )
2022-08-17 10:47:58 +10:00
Pieter-Jan Briers
e852ada6c8
Play time tracking: Job timers 3: more titles: when the ( #9978 )
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Co-authored-by: Veritius <veritiusgaming@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-08-07 16:00:42 +10:00
Rane
2f4849eae1
Cloning Rework ( #8972 )
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Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
metalgearsloth
aad6a22a6a
ECS NPCs ( #9941 )
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* ECS
* A
* parity
* Remove dummy update
* abs
* thanks rider
2022-07-25 14:57:33 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
metalgearsloth
08e1d3cd66
Fix mind unvisit crash ( #8682 )
2022-06-09 04:01:37 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
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Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
metalgearsloth
5d75539c7e
Fix aghost crashes ( #8556 )
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There's still some oddity around MobObserver / AdminObserver where if you move after suicide then aghost you return to your original body, but at least you won't spawn a billion AdminObservers anymore or crash if you controlmob one.
2022-06-02 16:17:58 -05:00
themias
58cacd12ed
Fix bug where being eaten as a mouse tethers your ghost to who ate you ( #8338 )
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* Check if the ghost spawn position is in inventory/default/null-space
* attach to grid instead of default spawn point
* Simply attach to grid first before entity is deleted
2022-06-01 17:39:50 +10:00
Moony
130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. ( #8456 )
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* Adds seven new smites, moves the explosion smite to the verb category.
* adds even more smites.
* Even more smites, some messages for specific smites.
* Adds even more smites.
* Removes some junk, adds a smite that angers the pointing arrows.
* get rid of dumb component.
* Remove mistake from verb menu presentation.
* How did that happen?
* whoops
* c
* e
* fuck
* Loading...
* removes the BoM go away
* adds the funny kill sign. Fixes ghost smite.
* Move systems around.
* Adjust organ vomit.
* Adds a smite that turns people into an instrument, and one that removes their gravity.
* oops
* typo
Co-authored-by: Veritius <veritiusgaming@gmail.com >
2022-05-27 00:41:18 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00