metalgearsloth
a89d4c750b
Power stuff ( #31314 )
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* Power stuff
- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.
* big update
* boing
2024-08-25 22:18:42 +10:00
Kot
e97fd47a87
Powered stasis bed prevents body decay ( #23520 )
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* Powered stasis bed prevents body decay
* Update following CR comments
* Remove unused import
* Simplify if-statements
* Change implementation following CR suggestions
* Add comment & remove explicit get/set
2024-01-09 01:40:52 -05:00
AJCM-git
878c7c0b85
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Vasilis The Pikachu
c6407f6bdf
Fix strip menu opening on regular click ( #14272 )
2023-02-26 04:17:40 +11:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
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* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Nemanja
c6c319f7e4
move lockcomponent to shared ( #13722 )
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* move lockcomponent to shared
* ajcm review
2023-02-12 01:12:29 +00:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
keronshb
ca40c0fce2
Checks if a buckled entity is terminating before reparent ( #13202 )
2022-12-31 04:22:06 +11:00
Chief-Engineer
d3d8dde42c
add buckle logs ( #13206 )
2022-12-27 17:58:06 +01:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
DrSmugleaf
5aeb2ac4a0
ECS strap component ( #12627 )
2022-11-18 22:08:28 +01:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
DrSmugleaf
d5ae5658a1
ECS buckle ( #12586 )
2022-11-14 20:30:30 +01:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00
Leon Friedrich
ff37e69c0a
Fix some buckling bugs ( #10759 )
2022-08-21 17:44:37 -07:00
Leon Friedrich
193b9f467d
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Leon Friedrich
7500303bed
Strap bug fixes ( #10142 )
2022-07-30 19:53:17 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
Leon Friedrich
ce24d16593
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
Leon Friedrich
e17c89eac4
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
wrexbe
a1c4f10061
Toilet fixes ( #9609 )
2022-07-11 23:04:33 -07:00
Leon Friedrich
dc38cc6074
Content changes required for recursive deletion changes ( #9316 )
2022-07-07 11:30:02 -07:00
metalgearsloth
a2a5df1990
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Júlio César Ueti
d1a0340343
Fixes storage eating buckled players ( #9096 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-24 12:26:56 -07:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Alex Evgrashin
50ae467c76
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
Rane
98cd4fdb58
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Rane
c022afaec4
Remove IInteractHand ( #7601 )
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* Plantholder
* Strap
* Finish him
* Mirror review stuff
2022-04-23 13:49:45 +10:00
Rane
5376aed6ea
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
metalgearsloth
1e3369741c
Fix buckling on rotated grid ( #7279 )
2022-03-27 17:52:28 +11:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
mirrorcult
e427381be6
Minor comp message removal ( #6733 )
2022-02-15 20:04:33 -07:00
Leon Friedrich
ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract ( #6655 )
2022-02-15 15:06:52 +11:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
metalgearsloth
2e5808085d
Set mover velocity via system ( #6288 )
2022-02-02 17:34:25 +11:00
Paul Ritter
9e1607722d
removes componentdependencies ( #6160 )
2022-01-15 13:26:37 +11:00
Leon Friedrich
723e38f9ab
Added insertion blocking to Strap and Foldable components ( #6151 )
2022-01-14 02:09:42 +11:00