Commit Graph

73 Commits

Author SHA1 Message Date
Stefano Pigozzi
68ea91d070 Fix Space Villain tie message (#40958)
Fix `space-villain-game-enemy-dies-with-player-message`
2025-10-18 16:43:10 +00:00
MilenVolf
3dacdc03c6 Localize space villain arcade (#40641) 2025-10-03 11:08:36 +00:00
DrSmugleaf
00826aaad6 Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
* Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out

* Missed one

* Missed another

* Fix data field ids
2025-07-10 05:06:51 +02:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
metalgearsloth
a8ebcac5c9 Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
metalgearsloth
a89d4c750b Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00
themias
e72393df71 Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
metalgearsloth
5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00
Tayrtahn
7759d404c6 Fix arcade goodbye message implementation (#26514) 2024-03-28 12:56:49 -04:00
metalgearsloth
bbe08c0bfb Fix master (#26501)
* Fix master

* this

* messages

* Fix missing verb name parrot

* Fix messagePack for blockgame and spacevillain

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-03-28 04:12:36 -07:00
Tayrtahn
b1ba6b5bb6 Arcade machine improvements (#24200)
* Give 'em something to talk about

* Wire panel visuals

* Wire graphics tweak

* More ads and thanks

* More ads for a noisy arcade

* New screen for space villain machines

* Implement EmitSoundIntervalComponent and a bunch of arcade noises

* Require power for sounds

* Allow earlier startup intervals

* Orange glow

* Audio attributions

* Include the PR link

* Replace EmitSoundInterval with expanded SpamEmitSound

* Remove pacman-themed arcade sounds

* Documentation good.

* Updated methods to use Entity<T>

* Refactored SpamEmitSound to get rid of accumulator and chance.

* Fixed prewarm logic

* Moved stuff to Shared

* Fix outdated YAML

* Better prediction, auto pause handling

* Make enable/disable reset the timer instead of trying to save it.
2024-03-28 17:28:45 +11:00
Ed
498ad2d5d7 Lock Anomaly generator to research access (#24464)
* small patch

* fix

* remove garbage

* fix

* moved to shared events

* fix

* LocId

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-01 19:45:24 +11:00
Pieter-Jan Briers
123a4147de BUI bugfixes / improvements (#23881)
* Fix ActivatableUIRequiresPowerCellComponent stopping power draw when one of two people closes the UI.

Also fixes it to check UiKey properly.

* Remove unnecessary CrewManifestViewer on PDAs

This is for a pop-up crew manifest UI, which the PDA doesn't use.

* Fix BoundUIClosedEvents that didn't check UI key/not correctly at least.

Uses the new helper method in engine.

* Fix drone (cargo shuttle) pilot console UI breaking if two people open it and one person closes it.

* Fixes for disposal router/tagger UI.

Code was badly copy pasted without changing identifiers, never worked.

Also cleaned up some of the logic (text trimming, sounds).

Also removed the "refuse to work if you have something in your active hand" check like why.

* Avoid running most ActivatableUIComponent logic when closing a UI via toggle

Activating the UI while it's already open closes it via toggle. Except it still ran 99% of the "attempting to open" logic which makes no sense.

This probably fixes a bug or some other dumb behavior somewhere.

* Bitch
2024-01-14 18:18:39 +11:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
metalgearsloth
d5bd1c6f86 Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Leon Friedrich
28a5e32f5e Add prototype serialization tests. (#18458)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 12:47:45 +10:00
lzk
309fa1af70 Add beachball and basketball tweaks (#17285)
* comit

* fix comit

* Update meta.json

* Update SpaceVillainArcadeComponent.cs

* aaa

* updatey

* update desc
2023-06-25 22:07:01 -04:00
TemporalOroboros
bc3f42d822 ECS Arcade Machines (#16791) 2023-06-15 21:25:25 +10:00
Renlou
e190771d09 Add funny hampter plushie (#17099) 2023-06-03 11:50:53 -07:00
lzk228
f976ca0270 Add xeno plushie (#16228) 2023-05-07 15:50:08 -07:00
mhamster
d6c4f3118f Add atmosian plushie (#14062) 2023-02-17 13:57:14 -08:00
Leon Friedrich
b20b4b11cc Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
Chief-Engineer
3cfd814503 Add logging for hacking (#12861) 2023-01-16 08:14:46 +11:00
Jackrost
a047de01fe Prize limit for Arcades (#12855)
Fixes  #11477
2023-01-14 20:52:06 -04:00
metalgearsloth
0b38589728 Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Leon Friedrich
921e2ee57d BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Flipp Syder
0396f8eb9d Adds some extra toys to the arcade machine (#10637) 2022-08-16 02:57:39 -07:00
metalgearsloth
45bd1edd5b Revert "Update submodule to 0.34.0.0 (#10356)" (#10359) 2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2 Content BUI changes for engine PR (#10308) 2022-08-06 14:59:02 +10:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Pieter-Jan Briers
ecede9f91a Fix negative block game speed values (#8389) 2022-05-23 17:10:51 -05:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Flipp Syder
2c6158e115 Wires refactor (#7699)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-06 12:35:06 +10:00
metalgearsloth
49163f1dec Nuke PowerChangedMessage (#7231) 2022-03-28 09:58:51 -07:00
Rane
926e36d81d Convert almost all IActivate instances that open UIs to ActivatableUI (#7028)
* Chem master

* Drone support for handhelds

* Vending machines, scanners

* Cloners, R&D computers

* make research a little less sussy

* Unfuck wires

* PA control computer

* Unfuck merge

* Clean up git gore for good

* Disposals

* Microwaves

* paper

* Magic mirror

* More vendors for drones

* Solar computer whitelist

* EFR review updates
2022-03-12 11:26:06 -07:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich
ad9ddf1552 Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Morbo
69091eea24 NT Block Arcade correct session registeration (#6202)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-17 12:34:39 +01:00
Paul Ritter
9e1607722d removes componentdependencies (#6160) 2022-01-15 13:26:37 +11:00
metalgearsloth
88bdf0ce61 Add some more prototype serializers (#5934) 2021-12-30 00:48:18 +11:00
Vera Aguilera Puerto
ba736f70df Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
metalgearsloth
373b5988d7 Remove redundant IComponent casts 2021-12-07 21:54:00 +11:00