metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
984dbc9a00
Fix fly-by sound leak ( #15070 )
2023-04-03 00:08:15 +10:00
Slava0135
6412289334
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
metalgearsloth
168299dbc4
Don't spawn muzzle flashes for unresolvable coordinates ( #14949 )
2023-03-29 19:50:54 +11:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
metalgearsloth
d3ef4b7572
Fix static melee effect offsets ( #14815 )
2023-03-24 13:13:15 +11:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
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* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-02-13 12:55:39 +00:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-01-05 16:29:27 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
b6a59051dd
Fix click sorting ( #11657 )
2022-12-19 06:41:04 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Leon Friedrich
7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. ( #12854 )
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Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
metalgearsloth
d9a26c76e0
Fix texture crimes ( #12900 )
2022-12-06 14:35:44 +11:00
Leon Friedrich
5f964f02b7
Fix melee animation exception ( #12806 )
2022-11-30 12:40:57 +11:00
metalgearsloth
23be8a1e03
Fix invalid gun coords being sent ( #12699 )
2022-11-23 17:35:06 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
d17cee61e0
Predicted melee sounds and effects ( #12569 )
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I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
Rane
6c95c8d165
fix shove regression ( #12316 )
2022-11-08 15:10:59 -06:00
metalgearsloth
fc9991cff2
Polish melee effects ( #11653 )
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* Polish melee effects
* adjustments
* Animation changes
* Fix fist
2022-11-08 14:28:49 -06:00
metalgearsloth
c7d4fd3cba
Fix damage colour persisting ( #12469 )
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Probably. Easiest way to repro is make spaceman go horizontal and most of the time the red colour persists when the rotation animation starts.
2022-11-08 13:58:21 -06:00
metalgearsloth
f38bef562c
Fix gun ItemStatus ( #12225 )
2022-10-26 07:46:13 -07:00
Leon Friedrich
f12d4a13d6
Misc action fixes ( #12046 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-10-19 14:02:38 +02:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
metalgearsloth
85926cf209
Don't swing out of range ( #11964 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:54:43 -07:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:44:23 -07:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Leon Friedrich
d57dc161c4
Fix melee error ( #11825 )
2022-10-11 10:34:46 +11:00
metalgearsloth
4de17892f1
Only show melee windup for yourself ( #11626 )
2022-10-03 18:58:37 -07:00
metalgearsloth
301254fef8
Only show disarm fail if target is a mob ( #11603 )
2022-09-29 09:46:54 -07:00
metalgearsloth
77a4a71ae0
Update use secondary hotkey ( #11592 )
2022-09-29 16:06:34 +10:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
84d5bfdab3
Fix projectiles and vehicles ( #10358 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-14 20:03:00 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
2f07270744
Add examines for damage values ( #11090 )
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* Add examines for damage values
Even immersive sims still give you values.
We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.
* Slightly better
* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth
fae71aeb3e
Use red damage animation for guns too ( #10938 )
2022-09-06 18:01:35 +10:00
Leon Friedrich
2b1c6524a8
Fix gun animation ( #11044 )
2022-09-06 13:16:08 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00