Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
Vera Aguilera Puerto
d81a5faac4
Adds disarm action ( #2950 )
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* Adds disarming
* Disarm acts
* yaml
* much better icon for disarm
* Apply Remie's suggestions, improve code!
2021-01-09 20:31:34 +01:00
Víctor Aguilera Puerto
b38b152534
Click attack arcs no longer follow the player. Fixes #2079 .
2020-10-12 13:18:11 +02:00
Víctor Aguilera Puerto
391444c879
Add an effect that shows the item you're using to attack with when attacking
2020-08-31 20:54:33 +02:00
Víctor Aguilera Puerto
b927fddf4c
Better click attack effect
2020-08-31 19:32:06 +02:00
Víctor Aguilera Puerto
69bd44c94c
Adds click attacks
2020-08-31 18:58:22 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
chairbender
b35333d366
Click Drag Functionality + Refactor Interaction Interfaces ( #1125 )
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Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: ComicIronic <comicironic@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-07-06 23:27:03 +02:00
Pieter-Jan Briers
02d509fc5f
Shitty combat mode & animations. ( #367 )
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* Combat mode UI & targeting zones.
* Fix inventory hud positioning.
* Crappy attack animations.
* Import TG combat sounds
* More work on arcs.
* Implement hit sounds.
* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00