PJBot
39e3fc83a8
Automatic changelog update
2023-08-30 07:04:02 -04:00
metalgearsloth
d1236ff995
Fix cargo trading post ( #19656 )
2023-08-30 21:02:58 +10:00
Morb
c99e365ce7
Give nukies the ability to declare war for a TC boost ( #19291 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-29 23:56:20 -08:00
PJBot
5bb6a64dbd
Automatic changelog update
2023-08-30 02:08:26 -04:00
Alekshhh
0454fb9d81
Monkey Ear Slot ( #19410 )
2023-08-30 16:07:22 +10:00
deltanedas
7870d02254
stealth clothing ( #19397 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-30 12:34:58 +10:00
PJBot
15c0c25fbf
Automatic changelog update
2023-08-29 22:33:42 -04:00
metalgearsloth
cae574cbda
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
PJBot
3ba60835ec
Automatic changelog update
2023-08-29 19:39:20 -04:00
Morb
cb5a2636e1
Localize character editor show button ( #19634 )
2023-08-30 09:39:01 +10:00
Morb
e009ceac6e
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
PJBot
31b66e4854
Automatic changelog update
2023-08-29 19:33:39 -04:00
Flareguy
5b9ed564d5
ports shiptest's chair sprites (with paradise's palette) ( #19645 )
2023-08-29 17:32:32 -06:00
PJBot
7ec4c7c157
Automatic changelog update
2023-08-29 18:51:27 -04:00
DrSmugleaf
084ad5415c
Fix jobs not getting their round start message ( #19643 )
2023-08-29 17:50:23 -05:00
Nemanja
f4503864d5
Concrete and asphalt tiles ( #19642 )
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* concrete and asphalt
* los decals
2023-08-29 17:50:11 -05:00
PJBot
f3fdb3250e
Automatic changelog update
2023-08-29 16:40:22 -04:00
DrSmugleaf
9567ae3b7f
Fixed not tracking job playtime ( #19639 )
2023-08-29 13:39:16 -07:00
DrSmugleaf
b2672bdd3b
Fix sporadic test fail unable to resolve mind component when terminating ( #19640 )
2023-08-29 12:34:23 -07:00
Ubaser
90c10c4675
update real ( #19630 )
2023-08-29 13:11:34 -06:00
LordEclipse
506e9e4674
Added ability to change bool with VVWrite for PortalComponent.cs "CanTeleportToOtherMaps" ( #19637 )
2023-08-29 09:28:03 -07:00
PJBot
bc6bf052bd
Automatic changelog update
2023-08-29 02:35:10 -04:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
PJBot
9ffd3444a2
Automatic changelog update
2023-08-29 02:24:23 -04:00
DrSmugleaf
e221819ef0
Fixed random traitor alive objective lacking the name of the other tr… ( #19624 )
2023-08-28 23:23:19 -07:00
metalgearsloth
d1174827fb
Fix NPC steering log ( #19622 )
2023-08-29 16:11:58 +10:00
PJBot
84949dae29
Automatic changelog update
2023-08-29 00:31:14 -04:00
Ubaser
7065f6cc02
New bloodpack sprites ( #18192 )
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* Add bloodpack sprite for testing ingame
* shrink
* small tweaks
* Update bloodpack.png
* add sprites
* add meta
* fix meta again
* fix regenerative-mesh
idk how i accidentally deleted it
* HOPEFULLY FINAL FIX AAA
* change copyright
* TEST
* Revert "TEST"
This reverts commit 34de38e2a228d3f28feed966404640cc8b6c788d.
* maybe fixed
* blue
2023-08-28 22:30:10 -06:00
deltanedas
92b440c715
fix gateway portal ( #19618 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-28 20:50:37 -07:00
PJBot
7dd3d01a67
Automatic changelog update
2023-08-28 20:37:13 -04:00
Thom
a1029be654
Changed Lathe UI to two-column layout so its easier to see what materials are currently loaded ( #19608 )
2023-08-28 17:36:07 -07:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
DrSmugleaf
e0ee397af7
Update RobustToolbox to eef44c15cffd2edb70520ce90058a076e8a1d410 ( #19612 )
2023-08-28 16:04:20 -07:00
PJBot
d0708572ed
Automatic changelog update
2023-08-28 14:54:06 -04:00
Alekshhh
db98338cc8
Reduce electrical cable printing cost ( #19488 )
2023-08-28 10:53:01 -08:00
JustCone
25a915d283
jrpacmans to Packed ( #19609 )
2023-08-28 12:37:08 -06:00
TsjipTsjip
231d3a591a
Add J.R.P.A.C.M.A.N.'s to kettle's maints ( #19599 )
2023-08-28 12:36:57 -06:00
Nemanja
595d42659d
Revert "Add peeled state for bananas ( #19393 )" ( #19588 )
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Using "spawn item on use" blatantly breaks botany mutations for bananas.
2023-08-28 10:30:16 -08:00
Morb
627a282e1a
Improve flavor UI ( #19600 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-28 20:01:45 +10:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
PJBot
38c6b4d07a
Automatic changelog update
2023-08-28 02:21:05 -04:00
Nairod
f0f920c677
Shift Sec HUD To The Right Side ( #19597 )
2023-08-28 16:19:59 +10:00
JustCone
29a2f7f36c
Cluster Pacmans ( #19592 )
2023-08-27 21:33:43 -06:00
PJBot
cae28d7b92
Automatic changelog update
2023-08-27 19:02:58 -04:00
Nemanja
235da3812a
fix recycler ( #19590 )
2023-08-27 17:01:53 -06:00
JustCone
3c6ccbadcf
Jr Pacmen around Omega ( #19587 )
2023-08-27 16:24:55 -06:00
lzk
43ddd242d0
make SpawnItemsOnUseComponent not require sound field ( #19583 )
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* Update SpawnItemsOnUseComponent.cs
* Update Content.Server/Storage/Components/SpawnItemsOnUseComponent.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-27 17:58:59 -04:00
Brayden H
f15eb084bd
Reduce uplink combat medipen cost ( #19556 )
2023-08-27 10:31:39 -08:00
PixelTK
9fef38ab60
Projectile and damage events now include the origin ( #19322 )
2023-08-27 12:28:59 -04:00