Mervill
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e85c25a746
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Replace obsolete functions in NPC systems (#31448)
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2024-08-27 00:29:44 +02:00 |
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osjarw
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922be64290
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NPC exits MeleeOperator on invalid EntityUid (#30005)
EntityUid 0 problem fix
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2024-07-14 13:26:38 +10:00 |
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Pieter-Jan Briers
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e00f74505c
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Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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2024-02-26 14:36:19 +11:00 |
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metalgearsloth
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e9a4b1c747
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Fix NPC juke stuttering (#19805)
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2023-09-03 21:34:20 -07:00 |
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metalgearsloth
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c31c848afd
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Shooting NPCs and more (#18042)
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
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2023-08-01 19:48:56 -05:00 |
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