PJBot
6fe531dcd1
Automatic changelog update
2025-02-13 08:01:45 +00:00
Smith
3c8fb2e865
Grilled Cheese Sandwich Entity and Recipe ( #33807 )
...
* Grilled Cheese Prototype
* Typos
* Removed butter reagent to test flavour changes.
* Flavour corrections.
* CC-BY-SA-3.0 attribution
* Fixing meta.json
* I lost an hour of my life to a missing comma in meta.json
* Merge Conflict Rebase and Test Fixing
* Cook time to 10 seconds.
* Sandwich nutritional balance
* Grilled cheese sprite fixed, found the actual original source for copyright.
2025-02-13 00:00:38 -08:00
PJBot
d44d48ef96
Automatic changelog update
2025-02-13 07:56:11 +00:00
Minemoder5000
8f96c77de5
Slime plushie now squishes ( #33554 )
...
* Slime plushie now squishes
* Remove useSound
2025-02-13 08:55:04 +01:00
Milon
f6a1fd5de8
add missing base calls to several BUIs ( #35124 )
2025-02-13 01:41:30 -05:00
PJBot
25de99ec99
Automatic changelog update
2025-02-13 05:52:37 +00:00
Saphire Lattice
382cd710a7
Use screen local north for buckling/unbuckling layering, plus #31625 ( #33447 )
...
* Fix sprite layering upon strapping/unstrapping
* switch from strap to buckle events
* Use screen-local North for the checks instead
Build on top of PR #31625 , but I'm not wanting to just push to someone's older PR without a warning.
---------
Co-authored-by: themias <themias5@gmail.com >
2025-02-12 21:51:28 -08:00
ActiveMammmoth
9fad86342f
Wizard Staff of Animation ( #34649 )
2025-02-12 23:46:02 -05:00
PJBot
0bb6f1979d
Automatic changelog update
2025-02-12 18:43:05 +00:00
Ghagliiarghii
859918f1bd
light brown fibers ( #35111 )
2025-02-12 13:41:57 -05:00
Ed
47cb8a0b08
RoomSpawner mask ( #33110 )
...
* RoolFill can now spaw rooms with any size
* tile ignoring
* upgrade interior
* simplify
* Update DungeonSystem.Rooms.cs
* center rooms
* Update RoomFillComponent.cs
* Update RoomFillComponent.cs
* Update DungeonSystem.Rooms.cs
* Remove roomfillcoponent from integration test
* Update EntityTest.cs
* remove nullable size, replaced with minsize and maxsize
* clear existing logic refactor
* delete this one
2025-02-12 15:47:48 +03:00
Winkarst
0d33e6182c
Split `ReplacementAccentPrototype and ReplacementAccentComponent` in different files ( #35107 )
...
* Split ReplacementAccentPrototype and ReplacementAccentComponent
* Fixes
* Fixes
* inheritdoc
2025-02-12 12:21:12 +01:00
Partmedia
773159d6db
Add datafield comments to PlantHolderComponent ( #35099 )
2025-02-12 10:59:40 +01:00
PJBot
107f4729ee
Automatic changelog update
2025-02-12 08:59:14 +00:00
Milon
0d7ff79d23
update the announce command ( #34889 )
2025-02-12 19:58:05 +11:00
ArtisticRoomba
75727db3a3
Add new freezer atmos devices and fix freezer fixgridatmos marker ( #34991 )
2025-02-12 18:32:18 +11:00
metalgearsloth
5c98da40cd
Update submodule to 244.0.0 ( #35094 )
2025-02-12 13:48:12 +11:00
PJBot
c5884983d8
Automatic changelog update
2025-02-12 00:44:16 +00:00
Nox
129bcdfeb7
Deathsquad revolver ammo fix ( #34910 )
...
* Added AP version of mateba, and put it in the deathsquad starting equipment.
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-02-11 16:43:10 -08:00
Winkarst
5b394c2f5a
Fix energy katana resolve error ( #35082 )
2025-02-11 16:37:39 -08:00
PJBot
4dfe1c1b29
Automatic changelog update
2025-02-12 00:30:20 +00:00
beck-thompson
daad17c97d
Add fultons as a T2 research ( #34567 )
...
* commit
* fixed
2025-02-11 16:29:13 -08:00
PJBot
4e39481555
Automatic changelog update
2025-02-11 23:14:09 +00:00
Tayrtahn
4603b47778
Limit maximum capacity of fillable cluster grenades ( #34281 )
...
* Limit maximum capacity of fillable cluster grenades
* Swap GrenadeCount method for component property
2025-02-12 00:13:00 +01:00
robinthedragon
a849d2c989
ancient jumpsuit copyright info ( #35061 )
...
* update meta.json with copyright info
* unblob
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-02-11 15:06:53 -08:00
Spessmann
bf20b6bb6e
Convex update ( #35086 )
...
convex update #5
2025-02-11 14:44:18 -07:00
PJBot
072d2f4834
Automatic changelog update
2025-02-11 21:35:31 +00:00
Tayrtahn
46b19291ea
Fix followers getting sent to nullspace when target is polymorphed ( #33878 )
...
* Add an event for polymorph actions
* Subscribe FollowerSystem to the event
* Add check that unfollow target is actually current target.
* Make followers try to follow on state update; Dirty follower on follow.
2025-02-11 22:34:24 +01:00
PJBot
fa020ceef3
Automatic changelog update
2025-02-11 19:06:41 +00:00
Terraspark4941
2c728dcca9
Make Advanced Spray more tolerable to use ( #34209 )
...
* initial commit
* Fixed the eject order
* FINALLY got a new sprite, its ready to merge!
* I FORGOT THE ATTRIBUTIONS DAMMIT
* Remove extra whitespace
* Sprite update!
2025-02-11 11:05:34 -08:00
justdie12
78c951c790
Fixed trooper uniform sprite ( #35065 )
2025-02-11 10:04:42 -08:00
PJBot
5c598ae90f
Automatic changelog update
2025-02-11 17:49:33 +00:00
Theodore Lukin
7b38a99d23
give CE atmos gas mask ( #35063 )
2025-02-11 09:48:27 -08:00
Winkarst
0b2d70088c
Update BuildChecker.csproj ( #35072 )
2025-02-11 18:32:05 +01:00
metalgearsloth
15b28936df
Add loadout names ( #31303 )
...
* Add loadout names
Did it for AI, breaking change for pgsql + migrations in general. Nothing atm uses it.
* the box
* Spawning cherry pick
* Fix nit
* revert
* Final cleanup
* Real
* Name UI fix
* Migrations
* a
* Review
* Re-run migrations
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2025-02-11 18:30:24 +01:00
PJBot
c197d3db37
Automatic changelog update
2025-02-11 16:16:21 +00:00
Theodore Lukin
527f4ae6f2
make interrogator lamp security contraband ( #35064 )
2025-02-11 11:15:13 -05:00
Killerqu00
a62ffdc740
Move contraband text to a separate examine tab ( #32250 )
2025-02-12 01:06:22 +11:00
PJBot
c699bd9cd8
Automatic changelog update
2025-02-11 12:18:40 +00:00
T
0feeaba0bd
Increase the price of bulletproof armor. ( #34541 )
...
Update cargo_security.yml
2025-02-11 13:17:33 +01:00
War Pigeon
9db50c9ee2
Add additional holiday gear to jobs ( #34207 )
...
* Jobs react to more holidays
* Replace taser with Weh auto-injector
* Give cargo techs a box on box(ing) day
2025-02-11 12:47:19 +01:00
qwerltaz
b0cacc7f14
fix conveyor belt default linking ( #32688 )
2025-02-11 11:44:11 +01:00
TemporalOroboros
dc67a5a0ba
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-02-11 21:06:43 +11:00
deltanedas
5eceaf3e33
Remove batong etc from emagged autolathe ( #35014 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-11 21:01:59 +11:00
SpaceManiac
4122310735
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
PJBot
dbcd86a983
Automatic changelog update
2025-02-11 09:37:52 +00:00
Theodore Lukin
8d51a1fc15
buff python ( #33306 )
2025-02-11 20:36:45 +11:00
PJBot
e023c78c34
Automatic changelog update
2025-02-11 06:36:13 +00:00
Nox
16149f17a7
Put screwdrivers in the vendomat ( #35059 )
...
Increased vendomat Wirecutter stock from 1 to 2. Increased vendomat Screwdriver stock from 0 to 2.
2025-02-11 07:35:05 +01:00
chromiumboy
a2ac503201
Sentry turrets - Part 1: Art assets ( #35025 )
...
* Initial commit
* Updated sprites
* Updated base.png and base_shadow.png
* Updated meta file
2025-02-11 00:25:30 -06:00