Pieter-Jan Briers
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c4f147bab4
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Store original character name in mind.
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2020-04-18 00:38:19 +02:00 |
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Pieter-Jan Briers
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9d130d98d3
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Remove some bad style decisions.
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2020-04-17 23:47:03 +02:00 |
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Pieter-Jan Briers
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13a6b3df7e
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Update submodule.
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2020-04-17 21:17:05 +02:00 |
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Pieter-Jan Briers
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2e57547ca2
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Merge pull request #823 from Zumorica/2020-04-17-fix-my-shit
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2020-04-17 21:01:37 +02:00 |
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Pieter-Jan Briers
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2d8085d52e
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Merge pull request #821 from PrPleGoo/FixIssue719
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2020-04-17 21:00:31 +02:00 |
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zumorica
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47e964a882
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Deadchat now has color
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2020-04-17 19:38:18 +02:00 |
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zumorica
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a408cdad0a
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Fix ControlMob not deleting ghosts
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2020-04-17 19:28:08 +02:00 |
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zumorica
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a4110799b8
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Merge branch 'master' into 2020-04-17-fix-my-stuff
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2020-04-17 19:23:41 +02:00 |
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zumorica
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c2e328e5ae
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Turns out we don't need to spawn a timer to delete ghosts anymore
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2020-04-17 19:23:06 +02:00 |
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zumorica
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02ccc6dc45
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Only delete ghosts on return to body or unghost
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2020-04-17 19:19:37 +02:00 |
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zumorica
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01e8e4784b
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Joining round as observer greys out return to body button
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2020-04-17 19:16:42 +02:00 |
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Pieter-Jan Briers
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cdf47aab44
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Fix ghosts not being hidden when you do-aghost.
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2020-04-17 19:11:10 +02:00 |
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zumorica
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73d754e2d2
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Observers now get correct name on observe from lobby
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2020-04-17 18:51:51 +02:00 |
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PrPleGoo
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7d6e6edcd1
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Disable collision for things inside EntityStorageComponents + enable putting mobs in lockers
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2020-04-17 15:40:17 +02:00 |
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Pieter-Jan Briers
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27771a31f0
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Improvements to allow better connection dialog in content.
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2020-04-17 14:46:25 +02:00 |
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Pieter-Jan Briers
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04eab336a4
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Delete build-content.yml
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2020-04-17 02:36:18 +02:00 |
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Pieter-Jan Briers
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b1ea062493
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More actions attempts
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2020-04-17 00:39:26 +02:00 |
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Pieter-Jan Briers
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f80cc1429f
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Attempt github actions
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2020-04-17 00:29:29 +02:00 |
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Pieter-Jan Briers
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478fd35502
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Merge pull request #802 from FL-OZ/round_end_screen
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2020-04-16 22:33:38 +02:00 |
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Pieter-Jan Briers
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84d14ab185
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Use new GetFromJson method for convenience.
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2020-04-16 21:24:43 +02:00 |
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Pieter-Jan Briers
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a1c9ea8bbd
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GameTicker watchdog update integration.
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2020-04-16 21:24:43 +02:00 |
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Pieter-Jan Briers
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f9ba0ddf24
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Update submodule.
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2020-04-16 21:24:43 +02:00 |
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scuffedjays
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43b27e93bc
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Fix the duration timing again.
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2020-04-16 13:07:58 -05:00 |
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scuffedjays
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7ae8f8429d
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Fixed calculation of round duration
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2020-04-15 17:46:53 -05:00 |
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Pieter-Jan Briers
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8888b7b9d4
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Merge pull request #815 from PrPleGoo/DecimalReagents
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2020-04-15 23:59:34 +02:00 |
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FL-OZ
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e5847910c7
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Merge branch 'master' into round_end_screen
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2020-04-15 14:00:56 -05:00 |
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scuffedjays
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1605a50098
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Changed duration to use TimeSpan.
Using actual round realtime span to determine round length.
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2020-04-14 23:26:37 -05:00 |
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PrPleGoo
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dffaf6e692
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Merge branch 'master' into DecimalReagents
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2020-04-14 15:41:50 +02:00 |
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PrPleGoo
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409d873403
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Fix ratio issues on SlipSolution
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2020-04-14 15:41:23 +02:00 |
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Pieter-Jan Briers
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ec314545ef
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Fix ClientStatusEffectsComponent not cleaning up GUI on shutdown correctly.
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2020-04-13 22:28:05 +02:00 |
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Pieter-Jan Briers
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a4092acf5b
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Fix not returning to main menu on disconnect correctly.
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2020-04-13 22:27:47 +02:00 |
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Pieter-Jan Briers
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7def5e7d6c
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Remove seemingly-unecessary DetachEntity() in GameScreenBase.
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2020-04-13 22:26:05 +02:00 |
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Pieter-Jan Briers
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3da6b1145c
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Merge pull request #813 from Zumorica/2020-04-13-lightbulb-break
Light bulbs now break when thrown
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2020-04-13 06:03:24 +02:00 |
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zumorica
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e9100db219
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LightBulbs now break when thrown
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2020-04-13 01:44:05 +02:00 |
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Pieter-Jan Briers
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0f554996ff
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Merge pull request #798 from PrPleGoo/DecimalReagents
Decimal reagents
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2020-04-12 23:04:24 +02:00 |
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PrPleGoo
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d261a21b57
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Fix up SolutionComponent
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2020-04-12 14:44:14 +02:00 |
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PrPleGoo
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7d72e672fd
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Merge branch 'master' into DecimalReagents
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2020-04-12 14:37:36 +02:00 |
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PrPleGoo
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1b438ca01d
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Merge remote-tracking branch 'upstream/master'
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2020-04-12 14:33:49 +02:00 |
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scuffedjays
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18e10e289e
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Added tabs to separate player info and general round info.
Colored players IC name depending on antag status.
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2020-04-12 00:59:44 -05:00 |
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Pieter-Jan Briers
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56d6720026
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Move part of stack code to shared.
Meaning that ExposeData is in shared, fixing #809
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2020-04-12 01:15:16 +02:00 |
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Pieter-Jan Briers
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1695787bab
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Merge pull request #807 from Zumorica/2020-04-10-proper-ghost-hiding
Ghosts now make use of the new "entity visibility" engine functionality
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2020-04-12 01:00:42 +02:00 |
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Pieter-Jan Briers
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5c6d045f3e
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Update submodule
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2020-04-12 00:58:06 +02:00 |
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scuffedjays
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5d3018d76d
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Change frm ItemList to list of labels with markup
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2020-04-11 10:31:44 -05:00 |
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zumorica
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c41eb3ba10
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Remove unused visibility flags
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2020-04-10 17:13:55 +02:00 |
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Pieter-Jan Briers
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dc9f8d551b
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Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend
Adds working communications console that ends the round
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2020-04-10 17:02:49 +02:00 |
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zumorica
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683644eec5
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Ghosts now make use of the new "entity visibility" engine functionality
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2020-04-10 16:28:14 +02:00 |
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zumorica
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c19035fccc
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Use TimeSpan instead of an int for the countdown time
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2020-04-10 13:37:13 +02:00 |
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zumorica
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05e9d39e89
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Fix bug where comms console sometimes took a second to update after a countdown has started
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2020-04-10 13:36:30 +02:00 |
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Víctor Aguilera Puerto
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47c3258861
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Update Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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2020-04-10 13:28:28 +02:00 |
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Pieter-Jan Briers
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aff9f18bc8
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Merge pull request #803 from Injazz/bartending
Bartending tricks and some revamping on chemistry components
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2020-04-10 11:54:40 +02:00 |
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