Commit Graph

30252 Commits

Author SHA1 Message Date
juliangiebel
f5b2cf8550 Merge branch 'master' of github.com:space-wizards/space-station-14 2020-08-16 23:57:49 +02:00
Pieter-Jan Briers
58b9ac10c2 Fix right-click verbs. 2020-08-16 23:49:42 +02:00
DrSmugleaf
12d94f28a1 Fix duplicate OOC console message (#1724) 2020-08-16 23:47:33 +02:00
Pieter-Jan Briers
0ea8844491 I blame rider for this. 2020-08-16 23:40:52 +02:00
Pieter-Jan Briers
d04ad6ec85 Request window attention when round starts/restarts. 2020-08-16 23:36:56 +02:00
Pieter-Jan Briers
9dc884fa46 Update submodule. 2020-08-16 23:36:56 +02:00
Víctor Aguilera Puerto
da23890eab Update submodule 2020-08-16 21:09:14 +02:00
DrSmugleaf
9fb6afd08b Fix pulled physics objects not being woken up when the puller moves (#1720) 2020-08-16 21:08:05 +02:00
Exp
3293dc4459 -Move pointing to common (#1718)
-Remove some duplicate keyfunctions
2020-08-16 20:54:33 +02:00
Víctor Aguilera Puerto
ac9d40b606 Fix suspicion crash on forcing 0 players readied 2020-08-16 19:36:04 +02:00
Exp
4ef8bc962e Fix RoundEndMsg being retarded and writing 0 as length (#1721) 2020-08-16 19:31:59 +02:00
DrSmugleaf
dbeb89a5e5 Fix pulling not stopping when going into a container (#1712) 2020-08-16 18:51:21 +02:00
DrSmugleaf
772eb2c966 Fix SSS role being repeated in the examine tooltip (#1714) 2020-08-16 18:41:16 +02:00
Víctor Aguilera Puerto
fa49eb5895 Adds more weapon/ammo SSS spawners to Saltern. 2020-08-16 18:35:47 +02:00
Víctor Aguilera Puerto
d55ace72e4 Fix duplicate prototype, increase most conditional spawners' chance of spawning 2020-08-16 18:24:36 +02:00
Víctor Aguilera Puerto
327c3b92ad Adds conditional spawners for ammunition.
Still needs to be mapped in.
2020-08-16 18:18:42 +02:00
Julian Giebel
2c853ea572 Update IInteractUsing.cs 2020-08-16 17:45:15 +02:00
Víctor Aguilera Puerto
83567c1bd9 Improves MindComponent's description. Force ghost without body return when commiting suicide. 2020-08-16 17:08:39 +02:00
Víctor Aguilera Puerto
d58d84096b Adds mobCheck to a bunch of inventory/hands methods (#1704)
* Adds mobCheck to a bunch of inventory/hands methods, fix not being able to strip dead bodies

* Address review
2020-08-16 16:30:52 +02:00
DrSmugleaf
1068269db0 Fix pointing by ghosts being visible to the living (#1715) 2020-08-16 16:26:07 +02:00
Víctor Aguilera Puerto
3e87e24028 Optimizes atmos further by using rented arrays where applicable 2020-08-16 16:24:27 +02:00
Pieter-Jan Briers
f61d55a63d Disable airlock "walk by" fix.
It makes it hard to walk through double doors so I'd rather have this be disabled.
2020-08-16 15:33:24 +02:00
Julian Giebel
43606b0617 Change formating 2020-08-16 14:58:36 +02:00
Visne
0b448b500d Merge MathHelper and FloatMath
Requires  space-wizards/RobustToolbox#1234
2020-08-16 14:54:52 +02:00
ShadowCommander
66367309f0 Add args.Handled for in simulation hotkeys (#1657) 2020-08-16 14:23:34 +02:00
Julian Giebel
beca711ddd Merge branch 'master' of https://github.com/space-wizards/space-station-14 2020-08-16 13:16:06 +02:00
Vince
745f028b89 Merge pull request #2 from space-wizards/master 2020-08-16 13:06:57 +02:00
Vince
b647ad0f42 Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
2020-08-15 20:38:35 -07:00
AJCM-git
8503ab157a Fixing a path (#1707) 2020-08-16 03:37:20 +02:00
Pieter-Jan Briers
93ebd95f8a Fix async issues with SpawnPlayer.
Fixes #1705
2020-08-16 02:22:10 +02:00
Pieter-Jan Briers
05cf8303e4 Make use of new WritableDirProvider APIs to improve file sharing and simplify code. 2020-08-16 01:12:30 +02:00
Pieter-Jan Briers
4d1538da1a Update submodule 2020-08-16 01:11:56 +02:00
Víctor Aguilera Puerto
a7fc2bccbd Fixes explosive depressurization and improves high pressure movements (#1683) 2020-08-15 22:43:55 +02:00
Víctor Aguilera Puerto
33baa73f06 Debug verbs aren't blocked by containers anymore. 2020-08-15 20:42:39 +02:00
DrSmugleaf
add4986001 Fix being able to do most verbs from within a container (#1613)
* Fix being able to do most verbs from within a container

* Fix missing container check when using global verbs
2020-08-15 20:38:37 +02:00
Exp
f37d6343ce Reset velocity after warp (#1680)
* Reset velocity after warp

* Rather than looping through the controllers manually, just call collidable.stop
2020-08-15 20:35:02 +02:00
ancientpower
bb781f4975 fixes ghosts not having a collidable component and adds a ghost collision flag (#1675)
Co-authored-by: ancientpower <ancientpowerer@gmail.com>
2020-08-15 20:34:25 +02:00
Víctor Aguilera Puerto
c3df108b27 Stripping (#1668)
* Start work on stripping.

* more strippable work

* Stripping works

* Nullable

* MORE NULLABLE

* nullable moment

* life is pain

* Interaction check.

* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/GameObjects/Components/GUI/SharedStrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Rename InventoryComponent and HandsComponent's OnChanged event to OnItemChanged

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Use static EquipmentSlotDefines

* Do not expose ContainerSlot on Inventory or Hands.

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-15 20:33:42 +02:00
Víctor Aguilera Puerto
e047262289 Fix TileAtmosInfo pressure direction being east when created. 2020-08-15 17:16:55 +02:00
Víctor Aguilera Puerto
67fbdb96b3 Fix deconstructing walls creating an atmos void.
This caused a lot of high pressure movements.
2020-08-15 16:51:57 +02:00
Víctor Aguilera Puerto
898e278266 Fix some atmos tiles not being added correctly. 2020-08-15 16:20:31 +02:00
ShadowCommander
915631d51c Refactor collision to use hard instead of a workaround (#1677) 2020-08-15 16:07:09 +02:00
metalgearsloth
845f5af7d0 Fix do_after throwing on attaching to new entity (#1679)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-15 16:03:43 +02:00
Vince
c4c3469de5 Merge pull request #1 from space-wizards/master 2020-08-15 15:50:06 +02:00
Víctor Aguilera Puerto
f791719e31 Add damage cooldown to DamageOnHighSpeedImpactComponent. 2020-08-15 03:38:34 +02:00
Víctor Aguilera Puerto
ae1f55656e Fix pressure difference direction being incorrect. 2020-08-15 03:23:57 +02:00
Víctor Aguilera Puerto
02ba98b7cf Update submodule 2020-08-15 03:20:36 +02:00
Víctor Aguilera Puerto
fd40c5157b Pressure movements won't affect entities in containers. Use GetCardinalDirection. 2020-08-15 03:20:25 +02:00
Pieter-Jan Briers
580e14207b Update submodule 2020-08-15 00:33:33 +02:00
Pieter-Jan Briers
f598c6e8c6 Make package_release_build.py include PDBs if available. 2020-08-15 00:33:20 +02:00