juliangiebel
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f5b2cf8550
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Merge branch 'master' of github.com:space-wizards/space-station-14
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2020-08-16 23:57:49 +02:00 |
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Pieter-Jan Briers
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58b9ac10c2
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Fix right-click verbs.
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2020-08-16 23:49:42 +02:00 |
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DrSmugleaf
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12d94f28a1
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Fix duplicate OOC console message (#1724)
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2020-08-16 23:47:33 +02:00 |
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Pieter-Jan Briers
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0ea8844491
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I blame rider for this.
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2020-08-16 23:40:52 +02:00 |
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Pieter-Jan Briers
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d04ad6ec85
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Request window attention when round starts/restarts.
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2020-08-16 23:36:56 +02:00 |
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Pieter-Jan Briers
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9dc884fa46
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Update submodule.
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2020-08-16 23:36:56 +02:00 |
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Víctor Aguilera Puerto
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da23890eab
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Update submodule
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2020-08-16 21:09:14 +02:00 |
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DrSmugleaf
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9fb6afd08b
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Fix pulled physics objects not being woken up when the puller moves (#1720)
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2020-08-16 21:08:05 +02:00 |
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Exp
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3293dc4459
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-Move pointing to common (#1718)
-Remove some duplicate keyfunctions
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2020-08-16 20:54:33 +02:00 |
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Víctor Aguilera Puerto
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ac9d40b606
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Fix suspicion crash on forcing 0 players readied
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2020-08-16 19:36:04 +02:00 |
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Exp
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4ef8bc962e
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Fix RoundEndMsg being retarded and writing 0 as length (#1721)
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2020-08-16 19:31:59 +02:00 |
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DrSmugleaf
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dbeb89a5e5
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Fix pulling not stopping when going into a container (#1712)
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2020-08-16 18:51:21 +02:00 |
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DrSmugleaf
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772eb2c966
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Fix SSS role being repeated in the examine tooltip (#1714)
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2020-08-16 18:41:16 +02:00 |
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Víctor Aguilera Puerto
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fa49eb5895
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Adds more weapon/ammo SSS spawners to Saltern.
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2020-08-16 18:35:47 +02:00 |
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Víctor Aguilera Puerto
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d55ace72e4
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Fix duplicate prototype, increase most conditional spawners' chance of spawning
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2020-08-16 18:24:36 +02:00 |
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Víctor Aguilera Puerto
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327c3b92ad
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Adds conditional spawners for ammunition.
Still needs to be mapped in.
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2020-08-16 18:18:42 +02:00 |
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Julian Giebel
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2c853ea572
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Update IInteractUsing.cs
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2020-08-16 17:45:15 +02:00 |
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Víctor Aguilera Puerto
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83567c1bd9
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Improves MindComponent's description. Force ghost without body return when commiting suicide.
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2020-08-16 17:08:39 +02:00 |
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Víctor Aguilera Puerto
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d58d84096b
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Adds mobCheck to a bunch of inventory/hands methods (#1704)
* Adds mobCheck to a bunch of inventory/hands methods, fix not being able to strip dead bodies
* Address review
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2020-08-16 16:30:52 +02:00 |
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DrSmugleaf
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1068269db0
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Fix pointing by ghosts being visible to the living (#1715)
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2020-08-16 16:26:07 +02:00 |
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Víctor Aguilera Puerto
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3e87e24028
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Optimizes atmos further by using rented arrays where applicable
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2020-08-16 16:24:27 +02:00 |
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Pieter-Jan Briers
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f61d55a63d
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Disable airlock "walk by" fix.
It makes it hard to walk through double doors so I'd rather have this be disabled.
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2020-08-16 15:33:24 +02:00 |
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Julian Giebel
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43606b0617
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Change formating
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2020-08-16 14:58:36 +02:00 |
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Visne
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0b448b500d
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Merge MathHelper and FloatMath
Requires space-wizards/RobustToolbox#1234
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2020-08-16 14:54:52 +02:00 |
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ShadowCommander
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66367309f0
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Add args.Handled for in simulation hotkeys (#1657)
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2020-08-16 14:23:34 +02:00 |
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Julian Giebel
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beca711ddd
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Merge branch 'master' of https://github.com/space-wizards/space-station-14
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2020-08-16 13:16:06 +02:00 |
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Vince
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745f028b89
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Merge pull request #2 from space-wizards/master
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2020-08-16 13:06:57 +02:00 |
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Vince
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b647ad0f42
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Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
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2020-08-15 20:38:35 -07:00 |
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AJCM-git
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8503ab157a
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Fixing a path (#1707)
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2020-08-16 03:37:20 +02:00 |
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Pieter-Jan Briers
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93ebd95f8a
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Fix async issues with SpawnPlayer.
Fixes #1705
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2020-08-16 02:22:10 +02:00 |
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Pieter-Jan Briers
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05cf8303e4
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Make use of new WritableDirProvider APIs to improve file sharing and simplify code.
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2020-08-16 01:12:30 +02:00 |
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Pieter-Jan Briers
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4d1538da1a
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Update submodule
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2020-08-16 01:11:56 +02:00 |
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Víctor Aguilera Puerto
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a7fc2bccbd
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Fixes explosive depressurization and improves high pressure movements (#1683)
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2020-08-15 22:43:55 +02:00 |
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Víctor Aguilera Puerto
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33baa73f06
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Debug verbs aren't blocked by containers anymore.
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2020-08-15 20:42:39 +02:00 |
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DrSmugleaf
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add4986001
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Fix being able to do most verbs from within a container (#1613)
* Fix being able to do most verbs from within a container
* Fix missing container check when using global verbs
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2020-08-15 20:38:37 +02:00 |
|
Exp
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f37d6343ce
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Reset velocity after warp (#1680)
* Reset velocity after warp
* Rather than looping through the controllers manually, just call collidable.stop
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2020-08-15 20:35:02 +02:00 |
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ancientpower
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bb781f4975
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fixes ghosts not having a collidable component and adds a ghost collision flag (#1675)
Co-authored-by: ancientpower <ancientpowerer@gmail.com>
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2020-08-15 20:34:25 +02:00 |
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Víctor Aguilera Puerto
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c3df108b27
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Stripping (#1668)
* Start work on stripping.
* more strippable work
* Stripping works
* Nullable
* MORE NULLABLE
* nullable moment
* life is pain
* Interaction check.
* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Shared/GameObjects/Components/GUI/SharedStrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Rename InventoryComponent and HandsComponent's OnChanged event to OnItemChanged
* Apply suggestions from code review
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Use static EquipmentSlotDefines
* Do not expose ContainerSlot on Inventory or Hands.
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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2020-08-15 20:33:42 +02:00 |
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Víctor Aguilera Puerto
|
e047262289
|
Fix TileAtmosInfo pressure direction being east when created.
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2020-08-15 17:16:55 +02:00 |
|
Víctor Aguilera Puerto
|
67fbdb96b3
|
Fix deconstructing walls creating an atmos void.
This caused a lot of high pressure movements.
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2020-08-15 16:51:57 +02:00 |
|
Víctor Aguilera Puerto
|
898e278266
|
Fix some atmos tiles not being added correctly.
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2020-08-15 16:20:31 +02:00 |
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ShadowCommander
|
915631d51c
|
Refactor collision to use hard instead of a workaround (#1677)
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2020-08-15 16:07:09 +02:00 |
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metalgearsloth
|
845f5af7d0
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Fix do_after throwing on attaching to new entity (#1679)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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2020-08-15 16:03:43 +02:00 |
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Vince
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c4c3469de5
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Merge pull request #1 from space-wizards/master
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2020-08-15 15:50:06 +02:00 |
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Víctor Aguilera Puerto
|
f791719e31
|
Add damage cooldown to DamageOnHighSpeedImpactComponent.
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2020-08-15 03:38:34 +02:00 |
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Víctor Aguilera Puerto
|
ae1f55656e
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Fix pressure difference direction being incorrect.
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2020-08-15 03:23:57 +02:00 |
|
Víctor Aguilera Puerto
|
02ba98b7cf
|
Update submodule
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2020-08-15 03:20:36 +02:00 |
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Víctor Aguilera Puerto
|
fd40c5157b
|
Pressure movements won't affect entities in containers. Use GetCardinalDirection.
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2020-08-15 03:20:25 +02:00 |
|
Pieter-Jan Briers
|
580e14207b
|
Update submodule
|
2020-08-15 00:33:33 +02:00 |
|
Pieter-Jan Briers
|
f598c6e8c6
|
Make package_release_build.py include PDBs if available.
|
2020-08-15 00:33:20 +02:00 |
|