* Updated to latest master version
* Added gas pipe analyzer
* Completed prototype
* Playing with UI display
* Refinement of the main UI
* Renamed gas pipe analyzer to gas pipe sensor
* Added focus network highlighting and map icons for gas pipe sensors
* Added construction graph for gas pipe sensor
* Improved efficiency of atmos pipe and focus pipe network data storage
* Added gas pipe sensor variants
* Fixed gas pipe sensor nav map icon not highlighting on focus
* Rendered pipe lines now get merged together
* Set up appearance handling for the gas pipe sensor, but setting the layers is bugged
* Gas pipe sensor lights turn off when the device is unpowered
* Renamed console
* The gas pipe sensor is now a pipe. Redistributed components between it and its assembly
* AtmosMonitors can now optionally monitor their internal pipe network instead of the surrounding atmosphere
* Massive code clean up
* Added delta states to handle pipe net updates, fixed entity deletion handling
* Nav map blip data has been replaced with prototypes
* Nav map blip fixes
* Nav map colors are now set by the console component
* Made the nav map more responsive to changes in focus
* Updated nav map icons
* Reverted unnecessary namespace changes
* Code tidy up
* Updated sprites and construction graph for gas pipe sensor
* Updated localization files
* Misc bug fixes
* Added missing comment
* Fixed issue with the circuit board for the monitor
* Embellished the background of the console network entries
* Updated console to account for PR #32273
* Removed gas pipe sensor
* Fixing merge conflict
* Update
* Addressing reviews part 1
* Addressing review part 2
* Addressing reviews part 3
* Removed unnecessary references
* Side panel values will be grayed out if there is no gas present in the pipe network
* Declaring colors at the start of some files
* Added a colored stripe to the side of the atmos network entries
* Fixed an issue with pipe sensor blip coloration
* Fixed delay that occurs when toggling gas sensors on/off
* Initial
* Cleanup a bunch of things
* some changes dunno
* RequireAnchored
* a
* stuff
* more work
* Lots of progress
* delete pipe visualizer
* a
* b
* pipenet and pipenode cleanup
* Fixes
* Adds GasValve
* Adds GasMiner
* Fix stuff, maybe?
* More fixes
* Ignored components on the client
* Adds thermomachine behavior, change a bunch of stuff
* Remove Anchored
* some work, but it's shitcode
* significantly more ECS
* ECS AtmosDevices
* Cleanup
* fix appearance
* when the pipe direction is sus
* Gas tanks and canisters
* pipe anchoring and stuff
* coding is my passion
* Unsafe pipes take longer to unanchor
* turns out we're no longer using eris canisters
* Gas canister inserted tank appearance, improvements
* Work on a bunch of appearances
* Scrubber appearance
* Reorganize AtmosphereSystem.Piping into a bunch of different systems
* Appearance for vent/scrubber/pump turns off when leaving atmosphere
* ThermoMachine appearance
* Cleanup gas tanks
* Remove passive gate unused imports
* remove old canister UI functionality
* PipeNode environment air, make everything use AssumeAir instead of merging manually
* a
* Reorganize atmos to follow new structure
* ?????
* Canister UI, restructure client
* Restructure shared
* Fix build tho
* listen, at least the canister UI works entirely...
* fix build : )
* Atmos device prototypes have names and descriptions
* gas canister ui slider doesn't jitter
* trinary prototypes
* sprite for miners
* ignore components
* fix YAML
* Fix port system doing useless thing
* Fix build
* fix thinking moment
* fix build again because
* canister direction
* pipenode is a word
* GasTank Air will throw on invalid states
* fix build....
* Unhardcode volume pump thresholds
* Volume pump and filter take time into account
* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event
* Gas tank node volume is set by initial mixtuer
* I love node container