Commit Graph

10029 Commits

Author SHA1 Message Date
ShadowCommander
007f4c6cbe Fix inventory UI not showing entities (#5981)
* Update inventory UI on init

* Add resolve pattern

* Update Content.Client/Inventory/ClientInventorySystem.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Fix errors

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-01 23:35:30 +01:00
ShadowCommander
9529883db1 Fix player tab opening multiple VV when closed by the X and reopened (#5986) 2022-01-01 23:10:46 +01:00
Rane
f186ffe571 Added filled wardrobes for most jobs (#5946)
* Added filled wardrobes for most jobs

* Updated based on feedback from mirrorcult

* Readded accidentally deleted cult helmet and maybe test won't fail now 🙏

* Added PietyVend

* Fixed stray pixel

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-01-01 18:08:57 +01:00
PJBot
a9266199de Automatic changelog update 2022-01-01 12:04:32 -05:00
Leon Friedrich
4acb8c12af fix stripping (#5983) 2022-01-01 18:03:29 +01:00
PJBot
1b581f1a9b Automatic changelog update 2022-01-01 11:57:28 -05:00
Rane
ab28be3c54 Adjusted traitor steal objectives (#5974)
* Adjusted traitor steal objectives

* Added theft target to cargo
2022-01-01 17:56:25 +01:00
PJBot
c7b3ebaaae Automatic changelog update 2022-01-01 11:52:59 -05:00
Peptide90
f88358a12a Substations now explode when destroyed (#5729)
* Substation destructible component

Substations now explode and create a destroyed machine which can be deconstructed.

* construction graph test failed

Does not need a path from start to finish but adding anyway to fix tests

* railing to structures

* Fixed Review

Updated parent to fix most comments.
Updated node to camelcase

* Updated target node graph

Still recovering...

* Final fix of graph

I swear

* Altered destroyed machine spawns

Removed HV cable and reduced steel sheets.
2022-01-01 17:51:56 +01:00
ShadowCommander
81607d0327 Reregister ghost role when player ghosts while alive (#5956)
* Reregister ghost role when player ghosts while alive

* Add ReregisterOnGhost property
2022-01-01 17:48:45 +01:00
wrexbe
936c2f1d54 Refactored barsign (#5929)
* Refactored barsign

* Check barsign for signs of life.

* TryComp the sprite component

* TryGetBarSignPrototype
2022-01-01 17:45:52 +01:00
PJBot
a7cbcf11eb Automatic changelog update 2022-01-01 08:21:34 -05:00
ShadowCommander
04be14e057 Prevent equipping HandVirtualItems (#5982) 2022-01-02 00:20:32 +11:00
PJBot
b398c7cdc3 Automatic changelog update 2021-12-31 22:28:13 -05:00
Kara D
995f9b20f4 Uncomment singularity rads 2021-12-31 20:26:40 -07:00
PJBot
b4a4693f85 Automatic changelog update 2021-12-31 22:17:48 -05:00
Leon Friedrich
d02b49b501 fix-alt click (#5977) 2021-12-31 20:16:45 -07:00
PJBot
d6915b934f Automatic changelog update 2021-12-31 20:18:12 -05:00
TimrodDX
b4dd67db05 A number of Packed fixes. (#5975) 2021-12-31 18:17:09 -07:00
PJBot
57b12d0622 Automatic changelog update 2021-12-31 18:52:16 -05:00
ShadowCommander
cbdcecba80 Fix lights being occluded while in inventory (#5972) 2021-12-31 16:51:13 -07:00
Paul Ritter
c5a3515322 fixes stripping of stunned/dead people
fixes magboots alert
2021-12-31 10:41:08 +01:00
Paul Ritter
a3e7bdea42 dont play equipsound if tryequip got called with silent true 2021-12-31 10:24:07 +01:00
PJBot
ca1b6d3d5a Automatic changelog update 2021-12-31 03:20:44 -05:00
Michael Phillips
d164229637 Minor fixes to bodybag handling and fixes #5955 (#5962) 2021-12-31 01:19:42 -07:00
Michael Phillips
89044ea732 Fixed issue with missing value on heldEntity (#5961) 2021-12-31 14:26:12 +11:00
Kara D
5eac47639a github ci moment 2021-12-30 19:46:19 -07:00
PJBot
20a65c9861 Automatic changelog update 2021-12-30 21:29:41 -05:00
Fishfish458
2aad04ccb9 Cardboard box, weight changes, bureaucracy crate (#5903)
Co-authored-by: fishfish458 <fishfish458>
2021-12-30 19:28:38 -07:00
PJBot
27b216bdd7 Automatic changelog update 2021-12-30 21:28:31 -05:00
Rane
c5ce019764 Containers with access readers have properly restrictive access (#5927) 2021-12-30 19:27:28 -07:00
wrexbe
abba1e1c2c Make held entity nullable (#5923) 2021-12-30 19:27:15 -07:00
Pancake
761dfb48af Announcements Fix (#5797) 2021-12-30 19:27:07 -07:00
PJBot
f3b0ffed1c Automatic changelog update 2021-12-30 21:22:03 -05:00
Michael Phillips
9be8339ee4 [TWEAK] Fixed gain on windoor ogg (#5950) 2021-12-30 19:21:00 -07:00
E F R
a5cd3784bf Rotatable: Allow specifying the rotation increment on the component (#5948) 2021-12-30 19:20:22 -07:00
PJBot
f6a25641e1 Automatic changelog update 2021-12-30 21:13:40 -05:00
Michael Phillips
5ddd3a8022 Fixed issue with beaker not displaying liquid content after grind (#5960) 2021-12-30 19:12:37 -07:00
ShadowCommander
dc1ca30f7c Add context menu to AdminMenu PlayerTab entries (#5904)
* XAML PlayerTab entries

* Move command execution to PlayerTab

* Move command logic to the AdminSystem

* Clean up

* Add examine and context menu keybind handling to PlayerTab

* Fix remote admin verbs

* Remove examine for now

* Add server verbs

* Fix requests of verb by non-admins

* Clean up AdminSystem.Menu
2021-12-30 14:11:30 -08:00
Paul Ritter
a28dba915f submodule update 2021-12-30 22:58:06 +01:00
Paul Ritter
512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
PJBot
7a5adb47a1 Automatic changelog update 2021-12-30 13:08:16 -05:00
Rane
2466e4bdf3 The reagent grinder is now constructable (#5925) 2021-12-30 19:07:14 +01:00
Pieter-Jan Briers
7260e391ab Update submodule 2021-12-30 18:21:43 +01:00
Pieter-Jan Briers
0081363920 Remove Resources/.gitignore
:salute:
2021-12-30 18:10:14 +01:00
Pieter-Jan Briers
1dd04466e2 Uncomment stuff in manifest so it's not empty and won't break the launcher.
Whoops.
2021-12-30 17:48:23 +01:00
Pieter-Jan Briers
26b1f28f51 AdminSystem uses BaseWindow instead of SS14Window.
Forward compatibility patch for engine SS14Window deprecation.
2021-12-30 17:38:12 +01:00
Pieter-Jan Briers
09fe7769c3 Move logo/window title/icon/etc branding to SS14 repo. 2021-12-30 17:25:42 +01:00
Pieter-Jan Briers
3af3f6cc94 Remove appveyor.yml from solution
:salute:
2021-12-30 16:51:18 +01:00
Pieter-Jan Briers
992576509a Fix bad analysis with nullables in Rider. 2021-12-30 16:28:52 +01:00