Emisse
e4caedf031
Station Specific Jobs: Reporter and Psychologist ( #8865 )
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* Update jobs.yml
* Add files via upload
* id moment
* Update identification_cards.yml
* Update pda.yml
* Add files via upload
* psych
* roleyml psych
* real
* Update jumpsuits.yml
* Add files via upload
* Add files via upload
* Add files via upload
* Update jobs.yml
* Update meta.json
* Update meta.json
* Update meta.json
* Update bagel.yml
* Update marathon.yml
* job iconz
* Update meta.json
2022-06-16 19:28:38 +10:00
CrudeWax
c210239f45
Fishy swarmers: Carp content and Space Dragon! ( #7395 )
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Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-06-16 14:14:06 +10:00
Kara
4bf0aac814
Rename Assistant to Passenger ( #8007 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-10 13:35:08 +10:00
Kara
8604faab2b
Nanotrasen Interns ( #8006 )
2022-05-08 13:00:00 -07:00
CrudeWax
f1e6b26b37
ID and Emag retexture + Uplink message bugfix ( #7102 )
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Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-03-20 14:59:50 -07:00
Chris V
76dfa8ce57
Musician job completeness ( #6889 )
2022-02-25 22:11:04 -07:00
SweptWasTaken
0976755eb0
Minor RSI fixes and corgi hide name
2021-04-22 12:11:48 -07:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
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* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Swept
b44cb0095a
Traitor Uplink Content ( #2778 )
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* Adds syndicate toolbox
* Ancient jumpsuit
* Disk, Extra-bright lantern, syn med/ammo duffels etc.
* Disk sprite fixed
* Final
* Addressed reviews
* Update duffel.yml
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-12-20 00:16:50 +01:00
Swept
740fe65a39
Fixes ID card sprites ( #2764 )
2020-12-18 11:09:53 +01:00
Peter Wedder
b81b8612b6
Add Botanist, Warden, Quartermaster and Chaplain ( #2402 )
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* Add Botanist, Warden and Quartermaster
* QM ID card, warden sprite state
* Add missing sprites
* Chaplain + some fixes
* typo fix
* capitalization
* copyrihgght
* add spawnpoints
2020-10-27 21:28:39 +01:00
Swept
c7037c2293
Fixes a ton of sprite icons. ( #2034 )
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* Icons + Sprites for Atmos pipes
* Fixes Mimic icon
* Fixes rsi for RnD point source
* RnD Point source prototype fix
* Centers Bike Horn icon
* Centers pirate hat sprite
* Centers a bunch of milkshake icons
* Moves light_bulb.yml to Constructibles
* Fixes light_tube icons
* Emergency Light icon fix
* Medical Scanner icon
* ID Rsi fixed
* ID cards now have proper icons
* Lockers have proper icons finally
* Default Icon Fixed
* Resolved lighting issues
2020-09-13 13:53:47 +02:00
Swept
2e12d8b758
Adds the Mime ( #1798 )
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* Adds mime job
* Adds mime spawn point
* Moves the ID prototypes/textures to Objects/Misc
* The things I do to avoid conflicts
* identification_cards.yml's final resting place
* Adds ID card and PDA
* Center mime id
* Puts pen and paper in the mimes pocket
* Adds mime spawnpoint to Saltern
* Revert "Adds mime spawnpoint to Saltern"
This reverts commit 56c6cf729baae0958b8b41dd83f71355e4e5f9aa.
* Add mime spawn point
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-09-01 21:42:31 +02:00