Commit Graph

107 Commits

Author SHA1 Message Date
Emisse
01189a5590 Remove reporter tophat (#8912) 2022-06-16 21:38:24 -07:00
Emisse
e4caedf031 Station Specific Jobs: Reporter and Psychologist (#8865)
* Update jobs.yml

* Add files via upload

* id moment

* Update identification_cards.yml

* Update pda.yml

* Add files via upload

* psych

* roleyml psych

* real

* Update jumpsuits.yml

* Add files via upload

* Add files via upload

* Add files via upload

* Update jobs.yml

* Update meta.json

* Update meta.json

* Update meta.json

* Update bagel.yml

* Update marathon.yml

* job iconz

* Update meta.json
2022-06-16 19:28:38 +10:00
Peptide90
f09cec77a9 ERT Update (#8617)
* removes ert shuttle and adds dartv2 by Schiene

* missing headsets

* makes ghost role sentient

* fixes duplicating helmets

* culling

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 16:17:16 +10:00
Veritius
49ed83b0de Opt-in nukies (#8541)
* save changes

* naming rules

* changes

* changes

* last touches

* e

* use default

* better looping

* better prototype ig

* f

* c

* Revert "changes"

This reverts commit 111a7f36

* fuck i'm bad at git

* changes

* mfw

* e

* e
2022-06-07 12:43:54 +10:00
EmoGarbage404
409a51c022 Makes ERT roles not show up on role select (#8630) 2022-06-03 17:04:34 -07:00
Moony
fada213a22 Implements item pricing, and piracy. (#8548)
* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.
2022-06-03 10:56:11 -05:00
Peptide90
b93286fc61 Emergency Response Team (#6258)
* Clothing pass 1

Backpacks, hardsuits and helmets pass 1

* ERT Leader Role first pass

* ERT Backpacks (nearly there)

* ERT Backpacks final

* ERT helmets pass 1

* remaining hardsuit sprites added.

* ERT leader ID

* removed duplicates

* hardsuits + helmets entities

* ID + PDA for ERT

* ERT leader role pass 1

* job icons / markers for ERT

* military / ert name dataset

* starting gear pass 1 for ERT

* removed in favor of singular ERT roles file

* ERT mobs for spawning

* ERT spawn points added

* fixed case on ERT name

* Increased ERT access to most areas

* ERT ghost role takeover fixes

* ERT removed invalid parent

* path issue resolved

* more file path fixes

* fixes random naming pt 1

* Buffs ERT hardsuits and integrates helmet

parents ert to syndie hardsuit and adds toggleable helmet

* Adds suit storage slot and cargo access

* Adds backpack fills for ERT

* Updates ERT loadout for filled backpacks

+ other misc changes

* buff ERT backpack storage

* fixes ert jani backpack fills

* tweaks spawn loadout to EVA

* gave centcom official AA

* formatting

* ERT shuttle mapped with spawners

* update access
2022-06-03 20:48:28 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Pieter-Jan Briers
a4685bab4c Extended access system (#8469)
* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook
2022-05-26 21:01:07 -07:00
Peptide90
6b2c63c7ea Adds brig access to hop (#8379)
* Adds brig access to hop

* removed security access in favor of brig
2022-05-24 14:53:49 -07:00
Emisse
a1b2a9c142 Nuclear Operative Medic (#8274)
* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml
2022-05-22 21:32:08 +10:00
Emisse
0de06cb9c0 Syndie Commander and Syndie Elite Armors (#8003)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-12 22:37:12 +10:00
Moony
36181334b5 StationSystem/jobs/partial spawning refactor (#7580)
* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-10 13:43:30 -05:00
Kara
4bf0aac814 Rename Assistant to Passenger (#8007)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-10 13:35:08 +10:00
Kara
8604faab2b Nanotrasen Interns (#8006) 2022-05-08 13:00:00 -07:00
Emisse
da1e3c3dd8 Atmospherics Access, Air Alarms, Doors, Locker (#7923) 2022-05-08 00:54:04 -07:00
Emisse
89658c67c4 Quartermaster Promotion (#7836) 2022-04-30 14:20:59 -07:00
Rane
ce186e6cc1 Mime Powers (Vow + Invisible Wall) (#7653) 2022-04-28 20:41:03 -07:00
Emisse
786746c5bd Minor bug fixes from earlier today merges (#7729) 2022-04-23 16:54:02 -07:00
ZeroDayDaemon
54b99bda4a Add operative outfits and syndicate magboots (#7717) 2022-04-23 16:41:59 -07:00
Emisse
669d5a9406 Atmospheric Technician (#7709)
* Add files via upload

* Add files via upload

* Update jumpskirts.yml

* Update jumpsuits.yml

* Update pda.yml

* Update identification_cards.yml

* Update jobs.yml

* Add files via upload

* Update atlas.yml

* Update bagel.yml

* Update delta.yml

* Update game.yml

* Update marathon.yml

* Update moose.yml

* Update splitstation.yml

* Update atmosdrobe.yml

* Update atmospheric_technician.yml

* Add files via upload

* Delete equipped.png

* Update engineer.yml
2022-04-23 14:40:12 +10:00
Leon Friedrich
1141c19d76 Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Rane
abf21d3e14 Miku Day Holiday Box for Musician (#6957) 2022-03-07 23:34:10 -07:00
router
426f043d45 Add capitalism (#6617)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-03 21:11:35 +11:00
Chris V
76dfa8ce57 Musician job completeness (#6889) 2022-02-25 22:11:04 -07:00
Moony
0898c8a837 More events (#6894)
* Implements bureaucratic error and random sentience.

* Adds the Vent Critters event.

* bug moment

* forgot ignores.

* undo something i included in the PR by mistake.

* address review
2022-02-25 23:10:09 -06:00
Chris V
aeb5a723e4 Add new civilian job, Musician (#6825) 2022-02-20 21:38:48 -07:00
Ephememory
8b1a711843 Fix clown not being clumsy (#5208)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-17 01:24:38 +11:00
mirrorcult
aa2727c84d Access groups + aghost all access (#6671) 2022-02-11 19:01:14 -07:00
Kara D
a3061fd855 Spationaut -> Specialist 2022-02-08 15:23:31 -07:00
Lamrr
244e2e5a10 Adds quartermaster spawnpoint (without changing maps) (#6503)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-08 21:49:13 +11:00
Lamrr
4d3c085eb7 Adds dedicated salvage specialist role (#6451) 2022-02-08 21:01:16 +11:00
Rane
401b48d850 Makes brig access not an exact copy of armory and gives it to lawyers (#6487) 2022-02-06 00:08:15 +01:00
Lamrr
7d7e963f72 Adds fingerless gloves. (#6454) 2022-02-04 14:16:22 -07:00
Peptide90
6af9c96012 Adds Brig Access and more access specific windoors + airlocks (#6394) 2022-01-30 14:34:35 -07:00
Rane
8070fce5e7 Gives Chaplain their Bible 🙏 (#6269) 2022-01-31 02:20:22 +11:00
Pancake
b45b1d3de9 ACTUALLY fix Admin Outfits (#6389) 2022-01-30 19:55:59 +11:00
Pancake
790a204980 innerclothing --> jumpsuit for Admin Oufits (#6388) 2022-01-30 18:26:29 +11:00
Pancake
e7d7db279d Add startingGear Outfits for Admins (#6372) 2022-01-30 01:36:59 +11:00
Peptide90
74b0bb221f adds QM access to hop and captain (#6325) 2022-01-26 12:29:44 -06:00
Lamrr
375cc7171a Adds captain's carapace. (#6207) 2022-01-18 10:26:09 -07:00
Peptide90
42b2d845f3 adds quartermaster access and airlocks (#6212)
* adds quartermaster access and airlocks

* QM access to role
2022-01-17 13:31:57 -06:00
Zymem
5e1477c91a Adds briefcase (#6196)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-01-17 12:21:28 -07:00
Peptide90
962f90e6f5 Adds Librarian and Lawyer roles (#6056) 2022-01-14 02:11:09 +11:00
Pancake
414225f463 Update centcom_official.yml (#6136)
Fixed a dang typo in the prototype id.
2022-01-12 00:57:49 -08:00
Leon Friedrich
59cdb3c866 allow chaplain to spawn with other bag options (#6078) 2022-01-08 23:32:54 -06:00
Rane
4de0d7ecf8 Adjusted Botanist starting items, fucked doctor duffels and satchels (#6040)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-01-08 20:49:48 -06:00
Leon Friedrich
db95ab53d7 Fix outer clothing (#6060) 2022-01-08 02:58:55 +11:00
Rane
8049be06ad Tweaks doctor and CMO starting items (#6007) 2022-01-02 23:38:37 -08:00
Paul Ritter
512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00