wrexbe
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bc68ac96dd
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Flipp Syder
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2c6158e115
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Wires refactor (#7699)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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2022-05-06 12:35:06 +10:00 |
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Leon Friedrich
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1914560773
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Fix firelock door init (#6384)
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2022-01-30 15:47:24 +11:00 |
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Leon Friedrich
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c465715273
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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Paul Ritter
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9e1607722d
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removes componentdependencies (#6160)
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2022-01-15 13:26:37 +11:00 |
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Vera Aguilera Puerto
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c8b65be747
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Replace IEntityManager resolves in systems for cached EntityManager
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2021-12-08 13:00:43 +01:00 |
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Vera Aguilera Puerto
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5cd42c9ad6
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Inline UID
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2021-12-03 15:53:09 +01:00 |
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Vera Aguilera Puerto
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69b270017b
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Inline TryGetComponent completely, for real
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2021-12-03 14:17:01 +01:00 |
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Vera Aguilera Puerto
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0767bd3777
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Popup ECS Refactor (#4692)
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2021-09-26 15:18:45 +02:00 |
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Kara D
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9354abb024
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reviews + test
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2021-08-05 22:01:02 -07:00 |
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Kara D
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e460285187
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proper sprites + visualizes nicely
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2021-08-05 19:43:58 -07:00 |
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mirrorcult
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af2e21c355
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Refactor IDoorCheck into entity events (#4366)
* IDoorCheck refactored to events
# Conflicts:
# Content.Server/Atmos/TileAtmosphere.cs
# Content.Server/Doors/Components/AirlockComponent.cs
# Content.Server/Doors/Components/FirelockComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Doors/IDoorCheck.cs
* namespaces
* Fix mapinit bug with refreshautoclose
* ok i guess these just didnt feel like staging today
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2021-08-02 21:57:06 +10:00 |
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