metalgearsloth
f75940b638
Anchor extinguisher cabinets
2021-09-24 13:43:06 +10:00
metalgearsloth
47ce77757a
Anchor markers
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Free PVS gain for anchored stuffsies.
2021-09-24 13:23:50 +10:00
PJBot
1d047b8b5c
Automatic changelog update
2021-09-23 18:46:02 -04:00
20kdc
5ead162b09
Fix chair rotations ( #4688 )
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Wooden chairs are rotatable, metal chairs have anchored set properly, all chairs and stools don't rotate weirdly visually
2021-09-23 15:44:59 -07:00
metalgearsloth
2145124aa4
Disabler locker throwing ( #4683 )
2021-09-23 15:44:25 -07:00
metalgearsloth
5add2f1f80
Fix pullable movement modifier ( #4684 )
2021-09-23 15:43:59 -07:00
Vera Aguilera Puerto
08184bc928
Refactor AdvertiseComponent to be ECS, improve performance. ( #4676 )
2021-09-24 02:02:22 +10:00
Vera Aguilera Puerto
c4ec9a143d
ReadyAll iterates PlayersInLobby instead of using IPlayerManager.
2021-09-23 13:18:48 +02:00
Vera Aguilera Puerto
55393699b1
ReadyAll no longer spawns people who are observing
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Fixes #4650
2021-09-23 13:00:28 +02:00
Vera Aguilera Puerto
05a9528cd8
Fix ReagentUnit int comparisons.
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- They floored the ReagentUnit before, which is a terrible idea.
2021-09-23 12:28:54 +02:00
metalgearsloth
220329c6a5
Update submodule
2021-09-23 10:09:16 +10:00
Vera Aguilera Puerto
246fda53c5
Refactor Barotrauma to be ECS. ( #4674 )
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- Refactor IPressureProtection to be two different ECS events.
2021-09-22 21:02:25 +10:00
PJBot
6891c32eb5
Automatic changelog update
2021-09-22 06:56:03 -04:00
20kdc
ba619929ad
Un-rotate gravity generator ( #4675 )
2021-09-22 12:55:00 +02:00
Vera Aguilera Puerto
6cea9cb973
Refactor Flammable to be ECS. ( #4671 )
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- Refactor IHotItem into IsHotEvent.
- Refactor IFireAct into TileFireEvent.
2021-09-22 11:05:33 +02:00
Vera Aguilera Puerto
9bde39c533
Clothing sound equip only happens on intentional equips.
2021-09-21 17:28:26 +02:00
PJBot
43fde44d57
Automatic changelog update
2021-09-21 11:05:28 -04:00
Vera Aguilera Puerto
04ea6a66f6
Dice roll popup, some DiceSystem cleanup.
2021-09-21 17:04:16 +02:00
Vera Aguilera Puerto
cab0b4fc93
Refactor GasCanisterSystem to use Resolves, improves canister performance slightly.
2021-09-21 14:25:58 +02:00
Pieter-Jan Briers
900e912c28
Disable light blur on lowest lighting quality.
2021-09-21 08:21:01 +02:00
Pieter-Jan Briers
00fbffcddf
AGhost now un-aghosts you if you are already a ghost.
2021-09-21 08:13:47 +02:00
PJBot
67e5b021d0
Automatic changelog update
2021-09-21 00:51:28 -04:00
TimrodDX
7c0da38ac9
Fixes rotation of disposals and one wire in Chemistry. ( #4669 )
2021-09-20 21:50:26 -07:00
Swept
ae54ad188e
Changes most uses of Color.Green to Color.LimeGreen for better visuals ( #4666 )
2021-09-20 21:50:02 -07:00
Visne
610ff0083f
Ghost UI to XAML and minor cleanup ( #4637 )
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* Remove unused class, clean up XAML
* Move GhostGui.cs into UI folder and namespace
* GhostTargetWindow to seperate file
* GhostTargetWindow to XAML
* Center request button
* Improve UI, localisation
2021-09-21 13:03:14 +10:00
PJBot
9f534b685e
Automatic changelog update
2021-09-20 22:51:58 -04:00
Swept
141343397a
Fixed broken rotation in library ( #4667 )
2021-09-21 12:50:56 +10:00
Swept
3e4a3a7597
Fixes typo causing flashlight_off.ogg not to play
2021-09-20 11:53:34 -07:00
metalgearsloth
a8908427a8
Remove some unused fields
2021-09-21 00:16:52 +10:00
metalgearsloth
b45d121c24
Fix puller empty statement
2021-09-21 00:13:03 +10:00
metalgearsloth
aafef87435
Fix DisposalUnitTest warning
2021-09-21 00:03:09 +10:00
Vera Aguilera Puerto
c1a998879a
Remove admin-facing changelog.
2021-09-20 14:02:46 +02:00
Vera Aguilera Puerto
61d8852799
Update StackSystem to use Resolves. ( #4664 )
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* Update StackSystem to use Resolves.
* Compile
2021-09-20 13:39:05 +02:00
PJBot
ae2b70072f
Automatic changelog update
2021-09-20 07:09:13 -04:00
metalgearsloth
312ad8c612
Update submodule
2021-09-20 21:08:59 +10:00
metalgearsloth
4b2a4dbfb7
Update content for accurate grid bounds ( #4632 )
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* A
* dummy comment why CI plz
2021-09-20 21:08:10 +10:00
Vera Aguilera Puerto
f1490f4d85
Cleanup microwave and ExpendableLight sound stop code.
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Now this doesn't throw anymore, so no need to try catch it.
2021-09-20 11:25:12 +02:00
Vera Aguilera Puerto
cda67df317
Fix some warnings relating to fields being unused.
2021-09-20 11:22:59 +02:00
metalgearsloth
578ed16b8f
Remove IRelayMoveInput ( #4663 )
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* Remove IRelayMoveInput
This interface gets called every time a movement key is pressed so it gets called a lot.
* Remove RelayMovementEntityMessage
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-09-20 11:06:48 +02:00
Visne
fcc1217e5d
Stop using some obsolete stuff ( #4657 )
2021-09-19 23:40:22 -07:00
Visne
3895266b1f
Remove last usage of MarginContainer ( #4659 )
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* Remove usage of MarginContainer
* Fix margin
2021-09-19 23:40:03 -07:00
Visne
00b31d21f5
Remove last HSplitContainer usage ( #4655 )
2021-09-19 13:03:02 -07:00
Visne
5451f9eda1
Get rid of any usage of VBoxContainer/HBoxContainer ( #4653 )
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Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-09-19 17:56:04 +00:00
Visne
73171835f1
MedicalScannerWindow to XAML UI ( #4641 )
2021-09-19 17:36:09 +00:00
Visne
9e5628ab5e
MainMenuControl to XAML ( #4642 )
2021-09-19 17:34:46 +00:00
Visne
4f125f9c4a
ResearchConsoleMenu to XAML UI ( #4640 )
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* Create/rename files
* ResearchClientServerSelectionMenu to XAML
* ResearchConsoleMenu to XAML
* Localization
2021-09-19 10:23:32 -07:00
Swept
8e802b4305
Refactors Vending Menu to XAML-UI ( #4614 )
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* Initial
* Some web-edit reviews
* Keep VV
* Applied Reviews
2021-09-19 17:21:05 +00:00
Swept
b84930cc31
Refactors APC Window to XAML-UI ( #4624 )
2021-09-19 17:18:58 +00:00
Visne
093cf98b93
PaperWindow to XAML UI ( #4639 )
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* Rename/add files
* PaperWindow to XAML
2021-09-19 10:01:01 -07:00
Visne
5063689d81
GravityGeneratorWindow to XAML UI ( #4638 )
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* Move color handling to localization strings, small improvements
* Create/move files to UI namespace
* Actually change namespace
* Move to XAML
* Improve localization
2021-09-19 09:59:55 -07:00